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			403 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
		
		
			
		
	
	
			403 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
|   | <template> | ||
|  |   <div class="create-monster"> | ||
|  |     <div class="d-flex align-center mb-4 d-print-none"> | ||
|  |       <Breadcrumb class="mr-auto" /> | ||
|  |       <v-btn color="primary" class="mr-4" depressed link to="/mon-bestiaire/">Mon Bestiaire</v-btn> | ||
|  |       <v-btn color="primary" depressed link to="/bestiaire/">Bestiaire</v-btn> | ||
|  |     </div> | ||
|  | 
 | ||
|  |     <h1 class="d-print-none">Création de monstre/PNJ</h1> | ||
|  | 
 | ||
|  |     <div class="my-4 d-flex flex-wrap d-print-none"> | ||
|  |       <v-btn outlined color="accent" class="mr-1 mb-1" depressed @click="print"><v-icon>mdi-printer</v-icon> Imprimer</v-btn> | ||
|  |       <v-btn outlined color="accent" class="mr-1 mb-1" depressed @click="download"><v-icon>mdi-file-download</v-icon> Sauvegarder</v-btn> | ||
|  |       <v-btn outlined color="accent" class="mr-1 mb-1" depressed :loading="isUploading" @click="onUploadClick"> | ||
|  |         <v-icon left>mdi-file-upload</v-icon> Charger | ||
|  |       </v-btn> | ||
|  |       <input ref="uploader" class="d-none" type="file" @change="upload"> | ||
|  |       <v-btn :outlined="!isMonsterInBestiary" color="accent" class="mr-1 mb-1" depressed @click="toggleMonsterInBestiary"><v-icon>mdi-book</v-icon> {{ displayToggleMonsterButton }}</v-btn> | ||
|  |       <v-btn :disabled="!isMonsterInBestiary" outlined color="accent" class="mr-1 mb-1" depressed @click="updateMonsterInBestiary"><v-icon>mdi-update</v-icon> MàJ dans le bestiaire</v-btn> | ||
|  |       <v-btn outlined color="error" class="mb-1" depressed @click="reset"><v-icon>mdi-eraser</v-icon> Réinitialiser</v-btn> | ||
|  |     </div> | ||
|  | 
 | ||
|  |     <v-row> | ||
|  |       <v-col class="d-print-none" :col="6"> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col> | ||
|  |             <v-text-field label="Nom" placeholder="Elfe noir" outlined dense v-model="monster.title"></v-text-field> | ||
|  |           </v-col> | ||
|  |           <v-col> | ||
|  |             <v-select :items="sizes" item-text="label" item-value="abbr" label="Taille" outlined dense v-model="monster.frontmatter.size" @change="selectMonsterSize"></v-select> | ||
|  |           </v-col> | ||
|  |           <v-col> | ||
|  |             <v-select :items="challenges" item-text="label" item-value="value" label="Dangerosité" persistent-hint :hint="challengeHint" outlined dense v-model="monster.frontmatter.challenge"></v-select> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col> | ||
|  |             <v-select :items="monsterTypes" label="Type" outlined dense v-model="monster.frontmatter.type"></v-select> | ||
|  |           </v-col> | ||
|  |           <v-col> | ||
|  |             <v-text-field label="Sous-type" outlined dense v-model="monster.frontmatter.subtype"></v-text-field> | ||
|  |           </v-col> | ||
|  |           <v-col> | ||
|  |             <v-text-field label="Alignement" placeholder="Chaotique mauvais" outlined dense v-model="monster.frontmatter.alignment"></v-text-field> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex justify-space-between"> | ||
|  |             <v-switch :disabled="!monster.frontmatter.type" class="my-0 mr-4" v-model="monster.frontmatter.isSwarm" label="Nuée" dense @change="switchIsSwarm"></v-switch> | ||
|  |             <v-select :disabled="!monster.frontmatter.isSwarm" :items="sizes" item-text="label" item-value="abbr" label="Taille des créatures" outlined dense v-model="monster.frontmatter.swarmSize"></v-select> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-text-field class="mr-1" label="Force" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.for"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Dextérité" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.dex"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Constitution" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.con"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Intelligence" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.int"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Sagesse" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.sag"></v-text-field> | ||
|  |             <v-text-field class="mr-0" label="Charisme" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.cha"></v-text-field> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-text-field label="Dés de vie" type="number" min="1" outlined dense v-model="monster.frontmatter.hitDiceCount"></v-text-field> | ||
|  |             <v-switch class="my-0 mx-1" v-model="customHitDieSize" label="Dé de vie personnalisé" dense @change="switchCustomHitDizeSize"></v-switch> | ||
|  |             <v-select :disabled="!customHitDieSize" :items="sizes" item-text="hitDie" item-value="hitDie" label="Taille du dé de vie" outlined dense v-model="monster.frontmatter.hitDieSize"></v-select> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-select class="mr-1" :items="armorTypes" item-text="label" item-value="value" label="Type d'armure" outlined dense v-model="monster.frontmatter.ac.armorType" @change="selectArmorType"></v-select> | ||
|  |             <v-text-field v-if="monster.frontmatter.ac.armorType == 'armure naturelle'" label="Armure naturelle" type="number" min="0" outlined dense v-model="monster.frontmatter.ac.value"></v-text-field> | ||
|  |             <v-text-field v-if="monster.frontmatter.ac.armorType == 'custom'" label="Armure personnalisée" outlined dense v-model="monster.frontmatter.ac.value"></v-text-field> | ||
|  |             <v-switch class="my-0 ml-1" v-if="monster.frontmatter.ac.armorType != 'custom'" v-model="monster.frontmatter.ac.hasShield" label="Bouclier" dense></v-switch> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-select class="mr-1" multiple clearable :items="abilities" item-text="label" item-value="value" label="Jets de sauvegarde" outlined dense v-model="monster.frontmatter.savingThrows"></v-select> | ||
|  |             <v-select class="mr-1" multiple clearable return-object :items="skills" item-text="label" item-value="value" label="Compétences" outlined dense v-model="selectedSkillsProficient" @change="selectSkill"></v-select> | ||
|  |             <v-select class="mr-1" multiple clearable :items="selectedSkillsProficient" item-text="label" item-value="value" label="Compétences expert" outlined dense v-model="selectedSkillsExpert" @change="selectSkillExpert"></v-select> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center flex-wrap"> | ||
|  |             <v-select class="mr-1" multiple clearable :items="conditions" label="Immunité états spéciaux" outlined dense v-model="monster.frontmatter.conditionImmunities"></v-select> | ||
|  |             <v-select class="mr-1" multiple clearable :items="damageTypes" label="Vulnérabilité au dégâts" outlined dense v-model="monster.frontmatter.damageTypeVulnerabilities"></v-select> | ||
|  |             <v-select class="mr-1" multiple clearable :items="damageTypes" label="Résistance au dégâts" outlined dense v-model="monster.frontmatter.damageTypeResistances"></v-select> | ||
|  |             <v-select class="mr-1" multiple clearable :items="damageTypes" label="Immunité au dégâts" outlined dense v-model="monster.frontmatter.damageTypeImmunities"></v-select> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-text-field class="mr-1" label="Au sol" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.walk"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Escalade" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.climb"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Fouissement" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.burrow"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Nage" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.swim"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Vol" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.fly"></v-text-field> | ||
|  |             <v-switch class="my-0" v-model="monster.frontmatter.movement.hover" label="Vol stationnaire" dense></v-switch> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-text-field class="mr-1" label="Perception des vibrations" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.tremorsense"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Vision aveugle" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.blindsight"></v-text-field> | ||
|  |             <v-text-field class="mr-1" label="Vision dans le noir" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.darkvision"></v-text-field> | ||
|  |             <v-text-field class="mr-0" label="Vision parfaite" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.truesight"></v-text-field> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col class="d-flex align-center"> | ||
|  |             <v-select class="mr-1" multiple clearable :items="languages" label="Langues" outlined dense v-model="monster.frontmatter.languages"></v-select> | ||
|  |             <v-text-field class="mr-1" label="Langue personnalisée" outlined dense v-model="monster.frontmatter.customLanguage"></v-text-field> | ||
|  |             <v-text-field label="Télépathie" type="number" min="0" outlined dense v-model="monster.frontmatter.telepathy"></v-text-field> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |         <v-row> | ||
|  |           <v-col> | ||
|  |             <v-textarea outlined label="Capacités, Actions, Réactions, Actions légendaires" v-model="monster.content"></v-textarea> | ||
|  |           </v-col> | ||
|  |         </v-row> | ||
|  | 
 | ||
|  |       </v-col> | ||
|  | 
 | ||
|  |       <v-col :col="6"> | ||
|  |         <Monster :monster="monster" /> | ||
|  |       </v-col> | ||
|  |     </v-row> | ||
|  |   </div> | ||
|  | </template> | ||
|  | 
 | ||
|  | <script> | ||
|  | import Breadcrumb from '@theme/components/Breadcrumb' | ||
|  | import Monster from '@theme/components/Monster' | ||
|  | import { saveAs } from 'file-saver' | ||
|  | import { MONSTERTYPES, MONSTERSIZES, CHALLENGES, ABILITIES, SKILLS } from '../../data/monsters' | ||
|  | import { stats } from '../../data/stats' | ||
|  | import { ARMORTYPES } from '../../data/armorTypes' | ||
|  | import { CONDITIONS } from '../../data/conditions' | ||
|  | import { DAMAGETYPES } from '../../data/damageTypes' | ||
|  | import { LANGUAGES } from '../../data/languages' | ||
|  | import { getUrlParameter } from '@theme/util/filterHelpers' | ||
|  | import { getProficiencyBonus, displayBonus } from '@theme/util/monsterHelpers' | ||
|  | 
 | ||
|  | export default { | ||
|  |   name: 'CreateMonsterLayout', | ||
|  | 
 | ||
|  |   components: { | ||
|  |     Breadcrumb, | ||
|  |     Monster | ||
|  |   }, | ||
|  | 
 | ||
|  |   computed: { | ||
|  |     isMonsterInBestiary () { | ||
|  |       let isInBestiary = false | ||
|  |       for (let s of this.$store.state.myMonsters.monsters) { | ||
|  |         if (s.key == this.monster.key) { | ||
|  |           isInBestiary = true | ||
|  |         } | ||
|  |       } | ||
|  |       return isInBestiary | ||
|  |     }, | ||
|  | 
 | ||
|  |     displayToggleMonsterButton () { | ||
|  |       if (this.isMonsterInBestiary) { | ||
|  |         return 'Supprimer de mon bestiaire' | ||
|  |       } | ||
|  |       return 'Ajouter à mon bestiaire' | ||
|  |     }, | ||
|  | 
 | ||
|  |     challengeHint () { | ||
|  |       return 'Bonus de maîtrise : ' + displayBonus(getProficiencyBonus(this.monster.frontmatter.challenge)) | ||
|  |     }, | ||
|  |   }, | ||
|  | 
 | ||
|  |   data () { | ||
|  |     return { | ||
|  |       isUploading: false, | ||
|  |       monsterTypes: MONSTERTYPES, | ||
|  |       sizes: MONSTERSIZES, | ||
|  |       armorTypes: ARMORTYPES, | ||
|  |       abilities: ABILITIES, | ||
|  |       skills: SKILLS, | ||
|  |       skillObjects: stats.skills, | ||
|  |       conditions: CONDITIONS, | ||
|  |       damageTypes: DAMAGETYPES, | ||
|  |       challenges: CHALLENGES, | ||
|  |       languages: LANGUAGES, | ||
|  |       customHitDieSize: false, | ||
|  |       selectedSkillsProficient: [], | ||
|  |       selectedSkillsExpert: [], | ||
|  |       monster: { | ||
|  |         custom: true, | ||
|  |         pid: 'monster', | ||
|  |         key: null, | ||
|  |         title: '', | ||
|  |         content: '', | ||
|  |         frontmatter: { | ||
|  |           type: '', | ||
|  |           subtype: '', | ||
|  |           size: '', | ||
|  |           challenge: '0', | ||
|  |           alignment: '', | ||
|  |           isSwarm: false, | ||
|  |           swarmSize: '', | ||
|  |           hitDiceCount: 1, | ||
|  |           hitDieSize: '', | ||
|  |           abilityScores: { | ||
|  |             for: 10, | ||
|  |             dex: 10, | ||
|  |             con: 10, | ||
|  |             int: 10, | ||
|  |             sag: 10, | ||
|  |             cha: 10, | ||
|  |           }, | ||
|  |           ac: { | ||
|  |             armorType: null, | ||
|  |             value: null, // Dans le cas du type d'armure "Armure naturelle"
 | ||
|  |             hasShield: false, | ||
|  |           }, | ||
|  |           savingThrow: null, | ||
|  |           skills: null, | ||
|  |           movement: { | ||
|  |             walk: '', | ||
|  |             climb: '', | ||
|  |             burrow: '', | ||
|  |             swim: '', | ||
|  |             fly: '', | ||
|  |             hover: false, | ||
|  |           }, | ||
|  |           senses: { | ||
|  |             tremorsense: '', | ||
|  |             blindsight: '', | ||
|  |             darkvision: '', | ||
|  |             truesight: '', | ||
|  |           }, | ||
|  |           conditionImmunities: [], | ||
|  |           damageTypeVulnerabilities: [], | ||
|  |           damageTypeResistances: [], | ||
|  |           damageTypeImmunities: [], | ||
|  |           languages: [], | ||
|  |           customLanguage: '', | ||
|  |           telepathy: null | ||
|  |         } | ||
|  |       } | ||
|  |     } | ||
|  |   }, | ||
|  | 
 | ||
|  |   methods: { | ||
|  |     download () { | ||
|  |       saveAs(new Blob([JSON.stringify(this.monster)], { | ||
|  |           type: "text/plain;charset=utf-8" | ||
|  |       }), "monstre.json") | ||
|  |     }, | ||
|  | 
 | ||
|  |     upload (e) { | ||
|  |       let file = e.target.files[0] | ||
|  |       let reader = new FileReader() | ||
|  |       let self = this | ||
|  | 
 | ||
|  |       reader.onload = function() { | ||
|  |         let result = JSON.parse(reader.result) | ||
|  |         if (result.pid == 'monster') { | ||
|  |           self.monster = result | ||
|  |         } | ||
|  |       } | ||
|  | 
 | ||
|  |       reader.readAsText(file) | ||
|  |     }, | ||
|  | 
 | ||
|  |     onUploadClick () { | ||
|  |       this.isUploading = true | ||
|  |       window.addEventListener('focus', () => { | ||
|  |         this.isUploading = false | ||
|  |       }, { once: true }) | ||
|  | 
 | ||
|  |       this.$refs.uploader.click() | ||
|  |     }, | ||
|  | 
 | ||
|  |     print () { | ||
|  |       window.print() | ||
|  |     }, | ||
|  | 
 | ||
|  |     toggleMonsterInBestiary () { | ||
|  |       if (this.isMonsterInBestiary) { | ||
|  |         this.$store.commit('myMonsters/removeMonster', this.monster) | ||
|  |       } else { | ||
|  |         this.$store.commit('myMonsters/addMonster', this.monster) | ||
|  |       } | ||
|  |     }, | ||
|  | 
 | ||
|  |     updateMonsterInBestiary () { | ||
|  |       if (this.isMonsterInBestiary) { | ||
|  |         this.$store.commit('myMonsters/updateMonster', this.monster) | ||
|  |       } | ||
|  |     }, | ||
|  | 
 | ||
|  |     reset () { | ||
|  |       this.monster = { | ||
|  |         custom: true, | ||
|  |         pid: 'monster', | ||
|  |         key: Math.random().toString(36).substr(2, 9), | ||
|  |         title: '', | ||
|  |         content: '', | ||
|  |         frontmatter: { | ||
|  | 
 | ||
|  |         } | ||
|  |       } | ||
|  |     }, | ||
|  | 
 | ||
|  |     switchIsSwarm () { | ||
|  |       if (!this.monster.frontmatter.isSwarm) { | ||
|  |         this.monster.frontmatter.swarmSize = '' | ||
|  |       } | ||
|  |     }, | ||
|  | 
 | ||
|  |     selectMonsterSize (selected) { | ||
|  | 
 | ||
|  |     }, | ||
|  | 
 | ||
|  |     switchCustomHitDizeSize () { | ||
|  |       if (!this.customHitDieSize) { | ||
|  |         this.monster.frontmatter.hitDieSize = '' | ||
|  |       } | ||
|  |     }, | ||
|  | 
 | ||
|  |     selectArmorType () { | ||
|  |       if (this.monster.frontmatter.ac.armorType == 'armure naturelle' || this.monster.frontmatter.ac.armorType == 'custom') { | ||
|  |         this.monster.frontmatter.ac.value = null | ||
|  |       } | ||
|  |     }, | ||
|  | 
 | ||
|  |     selectSkill () { | ||
|  |       this.monster.frontmatter.skills = [] | ||
|  |       this.selectedSkillsProficient.forEach((skill, idx) => { | ||
|  |         this.monster.frontmatter.skills.push({name: skill.value}) | ||
|  |       }) | ||
|  |       this.setSkillsExpert() | ||
|  |     }, | ||
|  | 
 | ||
|  |     selectSkillExpert () { | ||
|  |       this.selectSkill() | ||
|  |       this.setSkillsExpert() | ||
|  |     }, | ||
|  | 
 | ||
|  |     setSkillsExpert () { | ||
|  |       this.monster.frontmatter.skills.forEach((mskill, idx) => { | ||
|  |         this.monster.frontmatter.skills[idx].isExpert = this.selectedSkillsExpert.indexOf(mskill.name) >= 0 | ||
|  |       }) | ||
|  |     }, | ||
|  |   }, | ||
|  | 
 | ||
|  |   mounted () { | ||
|  |     this.$store.commit('setHasRightDrawer', false) | ||
|  |     this.$store.commit('setRightDrawer', this.$vuetify.breakpoint.lgAndUp) | ||
|  |     this.$store.commit('setInRightDrawer', null) | ||
|  | 
 | ||
|  |     let monsterKey = getUrlParameter(window.location.href, "key") | ||
|  | 
 | ||
|  |     if (monsterKey) { | ||
|  |       for (let monster of this.$store.state.myMonsters.monsters) { | ||
|  |         if (monster.key == monsterKey) { | ||
|  |           this.monster = monster | ||
|  |           if (!this.monster.custom) { | ||
|  |             this.monster.content = monster.rawContent | ||
|  |             this.monster.custom = true | ||
|  |           } | ||
|  |           if (this.monster.frontmatter.skills) { | ||
|  |             this.monster.frontmatter.skills.forEach((mskill, idx) => { | ||
|  |               SKILLS.forEach((skill, jdx) => { | ||
|  |                 if (mskill.name == skill.value) { | ||
|  |                   this.selectedSkillsProficient.push(skill) | ||
|  |                   if (mskill.isExpert) { | ||
|  |                     this.selectedSkillsExpert.push(skill.value) | ||
|  |                   } | ||
|  |                 } | ||
|  |               }) | ||
|  |             }) | ||
|  |           } | ||
|  |         } | ||
|  |       } | ||
|  |     } else { | ||
|  |       this.monster.key = Math.random().toString(36).substr(2, 9) | ||
|  |     } | ||
|  |   } | ||
|  | } | ||
|  | </script> | ||
|  | 
 | ||
|  | <style> | ||
|  | </style> |