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calculateur de rencontres
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10 changed files with 391 additions and 41 deletions
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@ -57,6 +57,8 @@
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crumbs.push({to: page.path, disabled: disabled, text: 'Création de monstre ou PNJ'})
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} else if (page.path == '/calculateur-de-caracteristiques/') {
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crumbs.push({to: page.path, disabled: disabled, text: 'Calculateur de caractéristiques'})
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} else if (page.path == '/calculateur-de-rencontres/') {
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crumbs.push({to: page.path, disabled: disabled, text: 'Calculateur de rencontres'})
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} else {
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crumbs.push({to: page.path, disabled: disabled, text: page.frontmatter.breadcrumb || page.title})
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}
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147
docs/.vuepress/theme/components/EncounterCalculator.vue
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147
docs/.vuepress/theme/components/EncounterCalculator.vue
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@ -0,0 +1,147 @@
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<template>
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<div class="encounter-calculator pa-1">
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<v-expansion-panels multiple flat hover v-model="panels">
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<v-expansion-panel>
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<v-expansion-panel-header><strong>Calculateur de rencontre</strong></v-expansion-panel-header>
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<v-expansion-panel-content class="pt-1">
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<div>
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<v-select :items="encounterLevels" item-text="level" item-value="level" label="Niveau moyen du groupe" outlined dense v-model="level"></v-select>
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</div>
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<div>
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<v-text-field label="Nombre de PJ" type="number" min="1" outlined dense v-model="pc"></v-text-field>
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</div>
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<div v-if="creatures.length == 0" class="body-2 font-italic">
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Aucune créature sélectionnée
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</div>
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<div v-else>
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<div class="body-2 mb-4">
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<span class="subtitle-2">Difficulté: </span>{{challenge.label}}
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<v-progress-linear
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:color="challenge.color"
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:value="challengeRate"
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></v-progress-linear>
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</div>
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<v-row class="d-flex align-center my-0" v-for="c in creatures">
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<v-col class="px-0 py-1">
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<div class="subtitle-2">{{c.title}}</div>
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<!-- <div><span class="subtitle-2">ID : </span>{{c.frontmatter.challenge}}</div> -->
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</v-col>
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<v-col class="px-0 py-1">
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<v-btn dense icon small @click="removeCreatureInEncounter(c)">
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<v-icon color="red">mdi-delete</v-icon>
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</v-btn>
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</v-col>
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</v-row>
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</div>
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</v-expansion-panel-content>
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</v-expansion-panel>
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</v-expansion-panels>
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</div>
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</template>
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<script>
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import { mapState, mapGetters } from 'vuex'
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import { CHALLENGES, ENCOUNTERLEVELS } from '../../data/monsters'
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import { getPCbyChallenge } from '@theme/util/monsterHelpers'
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export default {
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name: 'EncounterCalculator',
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data () {
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return {
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panels: [0],
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challenges: CHALLENGES,
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encounterLevels: ENCOUNTERLEVELS,
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}
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},
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computed: {
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...mapState({
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creatures: state => state.encounterCalculator.creatures,
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}),
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...mapGetters({
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totalPC: 'encounterCalculator/totalPC',
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}),
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pc: {
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get () {
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return this.$store.state.encounterCalculator.pc
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},
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set (newValue) {
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this.$store.commit('encounterCalculator/setPC', newValue)
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}
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},
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level: {
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get () {
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return this.$store.state.encounterCalculator.level
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},
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set (newValue) {
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this.$store.commit('encounterCalculator/setLevel', Number(newValue))
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}
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},
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challenge () {
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let label = "Aisée"
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let color = 'green'
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if (this.totalPC > this.challengeForGroup.easy) {
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label = "Ordinaire"
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color = 'amber'
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}
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if (this.totalPC > this.challengeForGroup.normal) {
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label = "Ardue"
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color = 'orange'
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}
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if (this.totalPC > this.challengeForGroup.hard) {
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label = "Abominable"
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color = 'red'
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}
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if (this.totalPC > this.challengeForGroup.deadly) {
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label = "Impossible"
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color = 'purple'
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}
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return {label, color}
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},
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totalPC () {
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let pc = 0
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for (let c of this.creatures) {
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pc += getPCbyChallenge(Number(c.frontmatter.challenge))
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}
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return pc
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},
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challengeForGroup () {
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let level = this.encounterLevels[this.encounterLevels.findIndex((item) => { return item.level == this.level })]
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return {
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easy: (level.easy*this.pc)/4,
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normal: (level.normal*this.pc)/4,
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hard: (level.hard*this.pc)/4,
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deadly: (level.deadly*this.pc)/4,
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}
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},
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challengeRate () {
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return (this.totalPC/this.challengeForGroup.deadly)*100
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},
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},
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methods: {
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removeCreatureInEncounter (creature) {
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this.$store.commit('encounterCalculator/removeCreature', creature)
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}
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},
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mounted () {
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}
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}
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</script>
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<style lang="scss">
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</style>
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@ -4,6 +4,7 @@
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<SpellFilters v-if="hasSpellFilters" />
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<MagicItemFilters v-if="hasMagicItemFilters" />
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<MonsterFilters v-if="hasMonsterFilters" />
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<EncounterCalculator v-if="hasMonsterFilters" />
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</v-navigation-drawer>
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</template>
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@ -12,6 +13,7 @@ import PageToc from '@theme/components/PageToc'
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import SpellFilters from '@theme/components/SpellFilters'
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import MagicItemFilters from '@theme/components/MagicItemFilters'
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import MonsterFilters from '@theme/components/MonsterFilters'
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import EncounterCalculator from '@theme/components/EncounterCalculator'
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export default {
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name: 'RightDrawer',
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@ -20,6 +22,7 @@ export default {
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SpellFilters,
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MagicItemFilters,
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MonsterFilters,
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EncounterCalculator,
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PageToc
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},
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@ -39,11 +39,13 @@ export default ({
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primary: '#4c6477', // Dragons (Bleu)
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navbar: '#435a3f', // Héros (Vert)
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accent: '#435a3f', // Héros
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gold: "#bab468",
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},
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dark: {
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primary: '#6c8599', // Dragons (Bleu)
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navbar: '#435a3f', // Héros (Vert)
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accent: '#6c8599', // Dragons
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gold: "#bab468",
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}
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}
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},
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@ -12,6 +12,52 @@
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<h1>Bestiaire</h1>
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<div class="columns-toggles d-md-flex d-none align-center mb-2">
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<div><strong>Colonnes affichées :</strong></div>
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<v-checkbox
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class="mt-0 mr-4"
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v-model="showColumn.type"
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label="Type"
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hide-details
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@change="setShowColumn"
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></v-checkbox>
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<v-checkbox
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class="mt-0 mr-4"
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v-model="showColumn.size"
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label="Taille"
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hide-details
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@change="setShowColumn"
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></v-checkbox>
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<v-checkbox
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class="mt-0 mr-4"
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v-model="showColumn.subtype"
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label="Sous-type"
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hide-details
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@change="setShowColumn"
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></v-checkbox>
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<v-checkbox
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class="mt-0 mr-4"
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v-model="showColumn.environments"
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label="Environnements"
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hide-details
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@change="setShowColumn"
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></v-checkbox>
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<v-checkbox
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class="mt-0 mr-4"
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v-model="showColumn.dungeonTypes"
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label="Type de donjons"
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hide-details
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@change="setShowColumn"
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></v-checkbox>
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<v-checkbox
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class="mt-0 mr-4"
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v-model="showColumn.encounter"
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label="Rencontre"
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hide-details
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@change="setShowColumn"
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></v-checkbox>
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</div>
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<div class="active-filters mb-2">
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<div class="challengeRange-filter" v-if="Number(challengeRange[0]) >= 0 && Number(challengeRange[1]) <= challenges.length-1">
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<strong>Indice de dangerosité</strong> entre {{ challenges[challengeRange[0]].label }} et {{ challenges[challengeRange[1]].label }}
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<span v-if="item.frontmatter.dungeonTypes">{{ displayList(item.frontmatter.dungeonTypes) }}</span>
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</template>
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<template v-slot:item.isInEncounter="{ item }">
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<v-btn dense icon @click.stop="addCreatureInEncounter(item)">
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<v-icon>mdi-sword-cross</v-icon>
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</v-btn>
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</template>
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</v-data-table>
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<v-row class="align-center mb-12 pb-6">
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@ -96,6 +148,7 @@ import { isResourceInLibrary } from '@theme/util'
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import Monster from '@theme/components/Monster'
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import MyMonstersButton from '@theme/global-components/MyMonstersButton'
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import { CHALLENGES } from '../../data/monsters'
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import Cookies from 'js-cookie'
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export default {
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components: { Breadcrumb, Monster, MyMonstersButton },
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@ -116,9 +169,10 @@ export default {
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showColumn: {
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type: true,
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size: true,
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subtype: true,
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environments: true,
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dungeonTypes: true,
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subtype: false,
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environments: false,
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dungeonTypes: false,
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encounter: true,
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},
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challenges: CHALLENGES
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}
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@ -138,7 +192,7 @@ export default {
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let headers = [
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{ text: "", align: 'center', sortable: false, value: 'isInBestiary' },
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{ text: "Nom", align: 'start', sortable: true, value: 'title' },
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{ text: "ID", align: 'center', sortable: true, value: 'frontmatter.challenge' }
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{ text: "ID", align: 'center', sortable: true, value: 'frontmatter.challenge' },
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]
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if (this.showColumn.type && this.$vuetify.breakpoint.mdAndUp) {
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headers.push({ text: "Type", align: 'start', sortable: false, value: 'frontmatter.type' })
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@ -155,6 +209,9 @@ export default {
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if (this.showColumn.dungeonTypes && this.$vuetify.breakpoint.mdAndUp) {
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headers.push({ text: "Type de donjons", align: 'start', sortable: false, value: 'frontmatter.dungeonTypes' })
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}
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if (this.showColumn.encounter && this.$vuetify.breakpoint.mdAndUp) {
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headers.push({ text: "Rencontre", align: 'center', sortable: false, value: 'isInEncounter' })
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}
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return headers
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},
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@ -306,6 +363,13 @@ export default {
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}
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},
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isCreatureInEncounter (creature) {
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return isResourceInLibrary(creature, this.$store.state.encounterCalculator.creatures)
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},
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addCreatureInEncounter (creature) {
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this.$store.commit('encounterCalculator/addCreature', creature)
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},
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selectItemPerPage (value) {
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setUrlParams("lignes", [value])
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},
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@ -317,7 +381,11 @@ export default {
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onClickRow (row, item) {
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item.expand(!item.isExpanded)
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}
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},
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setShowColumn () {
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Cookies.set('5e-drs-bestiaire-colonnes', this.showColumn, { expires: 365 })
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},
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},
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mounted () {
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if (page) {
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this.page = page
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}
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const showColumn = Cookies.get('5e-drs-bestiaire-colonnes')
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if (showColumn) {
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this.showColumn = JSON.parse(showColumn)
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}
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}
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}
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</script>
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@ -1,4 +1,5 @@
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import {stats} from '../../data/stats'
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import {CHALLENGES} from '../../data/monsters'
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// Calcul du modificateur de caractéristique
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export function getModifier (score) {
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@ -68,3 +69,12 @@ export function displayMonsterTypeSizeAlignment (monster, hideAlignment = false,
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}
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return result
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}
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// Retourne le nombre de points de combat pour un indice de dangerosité
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export function getPCbyChallenge(challenge) {
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let challengeIndex = CHALLENGES.findIndex(item => item.value == challenge)
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if (challengeIndex > -1) {
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return CHALLENGES[challengeIndex].pc
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}
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return false
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}
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