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calculateur de rencontres
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10 changed files with 391 additions and 41 deletions
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@ -42,7 +42,7 @@ module.exports = {
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{
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{
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// Unique ID of current classification
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// Unique ID of current classification
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id: 'monster',
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id: 'monster',
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// Meta title for spell list page
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// Meta title for monster list page
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title: 'Bestiaire',
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title: 'Bestiaire',
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// Target directory
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// Target directory
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dirname: 'bestiaire',
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dirname: 'bestiaire',
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@ -25,40 +25,40 @@ export const MONSTERSIZES = [
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]
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]
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export const CHALLENGES = [
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export const CHALLENGES = [
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{ label: "0", value:'0', xp: "0 ou 10" },
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{ label: "0", value:'0', xp: "0 ou 10", pc: 1 },
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{ label: "1/8", value:'0.125', xp: 25 },
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{ label: "1/8", value:'0.125', xp: 25, pc: 5 },
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{ label: "1/4", value:'0.25', xp: 50 },
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{ label: "1/4", value:'0.25', xp: 50, pc: 9 },
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{ label: "1/2", value:'0.5', xp: 100 },
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{ label: "1/2", value:'0.5', xp: 100, pc: 15 },
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{ label: "1", value:'1', xp: 200 },
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{ label: "1", value:'1', xp: 200, pc: 25 },
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{ label: "2", value:'2', xp: 450 },
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{ label: "2", value:'2', xp: 450, pc: 40 },
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{ label: "3", value:'3', xp: 700 },
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{ label: "3", value:'3', xp: 700, pc: 60 },
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{ label: "4", value:'4', xp: 1100 },
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{ label: "4", value:'4', xp: 1100, pc: 85 },
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{ label: "5", value:'5', xp: 1800 },
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{ label: "5", value:'5', xp: 1800, pc: 110 },
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{ label: "6", value:'6', xp: 2300 },
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{ label: "6", value:'6', xp: 2300, pc: 135 },
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{ label: "7", value:'7', xp: 2900 },
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{ label: "7", value:'7', xp: 2900, pc: 160 },
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{ label: "8", value:'8', xp: 3900 },
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{ label: "8", value:'8', xp: 3900, pc: 185 },
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{ label: "9", value:'9', xp: 5000 },
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{ label: "9", value:'9', xp: 5000, pc: 210 },
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{ label: "10", value:'10', xp: 5900 },
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{ label: "10", value:'10', xp: 5900, pc: 230 },
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{ label: "11", value:'11', xp: 7200 },
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{ label: "11", value:'11', xp: 7200, pc: 265 },
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{ label: "12", value:'12', xp: 8400 },
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{ label: "12", value:'12', xp: 8400, pc: 300 },
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{ label: "13", value:'13', xp: 10000 },
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{ label: "13", value:'13', xp: 10000, pc: 330 },
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{ label: "14", value:'14', xp: 11500 },
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{ label: "14", value:'14', xp: 11500, pc: 370 },
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{ label: "15", value:'15', xp: 13000 },
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{ label: "15", value:'15', xp: 13000, pc: 420 },
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{ label: "16", value:'16', xp: 15000 },
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{ label: "16", value:'16', xp: 15000, pc: 475 },
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{ label: "17", value:'17', xp: 18000 },
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{ label: "17", value:'17', xp: 18000, pc: 525 },
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{ label: "18", value:'18', xp: 20000 },
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{ label: "18", value:'18', xp: 20000, pc: 620 },
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{ label: "19", value:'19', xp: 22000 },
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{ label: "19", value:'19', xp: 22000, pc: 675 },
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{ label: "20", value:'20', xp: 25000 },
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{ label: "20", value:'20', xp: 25000, pc: 770 },
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{ label: "21", value:'21', xp: 33000 },
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{ label: "21", value:'21', xp: 33000, pc: 870 },
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{ label: "22", value:'22', xp: 41000 },
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{ label: "22", value:'22', xp: 41000, pc: 995 },
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{ label: "23", value:'23', xp: 50000 },
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{ label: "23", value:'23', xp: 50000, pc: 1100 },
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{ label: "24", value:'24', xp: 62000 },
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{ label: "24", value:'24', xp: 62000, pc: 1240 },
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{ label: "25", value:'25', xp: 75000 },
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{ label: "25", value:'25', xp: 75000, pc: 1450 },
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{ label: "26", value:'26', xp: 90000 },
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{ label: "26", value:'26', xp: 90000, pc: 1700 },
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{ label: "27", value:'27', xp: 105000 },
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{ label: "27", value:'27', xp: 105000, pc: 1950 },
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{ label: "28", value:'28', xp: 120000 },
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{ label: "28", value:'28', xp: 120000, pc: 2200 },
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{ label: "29", value:'29', xp: 135000 },
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{ label: "29", value:'29', xp: 135000, pc: 2450 },
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{ label: "30", value:'30', xp: 155000 },
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{ label: "30", value:'30', xp: 155000, pc: 2700 },
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]
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]
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export const ABILITIES = [
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export const ABILITIES = [
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@ -90,3 +90,26 @@ export const SKILLS = [
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{ label: "Supercherie", value:"supercherie", ability: "cha" },
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{ label: "Supercherie", value:"supercherie", ability: "cha" },
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{ label: "Survie", value:"survie", ability: "sag" },
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{ label: "Survie", value:"survie", ability: "sag" },
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]
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]
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export const ENCOUNTERLEVELS = [
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{ level: 1, easy: 15, normal: 25, hard: 33, deadly: 40},
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{ level: 2, easy: 25, normal: 40, hard: 55, deadly: 70},
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{ level: 3, easy: 32, normal: 60, hard: 80, deadly: 100},
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{ level: 4, easy: 45, normal: 80, hard: 100, deadly: 120},
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{ level: 5, easy: 70, normal: 120, hard: 160, deadly: 200},
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{ level: 6, easy: 90, normal: 140, hard: 185, deadly: 230},
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{ level: 7, easy: 105, normal: 160, hard: 210, deadly: 260},
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{ level: 8, easy: 130, normal: 180, hard: 240, deadly: 300},
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{ level: 9, easy: 135, normal: 200, hard: 265, deadly: 330},
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{ level: 10, easy: 140, normal: 210, hard: 280, deadly: 350},
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{ level: 11, easy: 160, normal: 240, hard: 350, deadly: 460},
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{ level: 12, easy: 180, normal: 270, hard: 395, deadly: 520},
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{ level: 13, easy: 200, normal: 310, hard: 465, deadly: 620},
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{ level: 14, easy: 210, normal: 330, hard: 515, deadly: 700},
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{ level: 15, easy: 225, normal: 360, hard: 565, deadly: 770},
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{ level: 16, easy: 240, normal: 400, hard: 610, deadly: 820},
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{ level: 17, easy: 285, normal: 480, hard: 695, deadly: 910},
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{ level: 18, easy: 300, normal: 510, hard: 730, deadly: 950},
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{ level: 19, easy: 330, normal: 600, hard: 800, deadly: 1000},
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{ level: 20, easy: 370, normal: 700, hard: 900, deadly: 1100},
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]
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@ -9,6 +9,8 @@ import mySpells from './modules/mySpells'
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import myMonsters from './modules/myMonsters'
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import myMonsters from './modules/myMonsters'
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import myMagicItems from './modules/myMagicItems'
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import myMagicItems from './modules/myMagicItems'
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import encounterCalculator from './modules/encounterCalculator'
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Vue.use(Vuex)
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Vue.use(Vuex)
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import Cookies from 'js-cookie'
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import Cookies from 'js-cookie'
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@ -20,7 +22,8 @@ export default new Vuex.Store({
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monsterFilters,
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monsterFilters,
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mySpells,
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mySpells,
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myMonsters,
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myMonsters,
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myMagicItems
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myMagicItems,
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encounterCalculator,
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},
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},
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state: {
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state: {
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87
docs/.vuepress/store/modules/encounterCalculator.js
Normal file
87
docs/.vuepress/store/modules/encounterCalculator.js
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@ -0,0 +1,87 @@
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import {sortByString} from '@theme/util/filterHelpers'
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import { getResourceIndexInLibrary } from '@theme/util'
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import { ENCOUNTERLEVELS } from '../../data/monsters'
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import { getPCbyChallenge } from '@theme/util/monsterHelpers'
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export default {
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namespaced: true,
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state: {
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creatures: [],
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pc: 4,
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level: ENCOUNTERLEVELS[0].level,
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},
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getters: {
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creatures: state => state.creatures,
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pc: state => state.pc,
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level: state => state.level,
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},
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actions: {
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reset: ({ commit }) => {
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commit('resetCreatures')
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},
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updateCreatures: ({ commit }, payload) => {
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commit('setCreatures', payload)
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},
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resetCreatures: ({ commit }) => {
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commit('resetCreatures')
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},
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addCreature: ({ commit }, payload) => {
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commit('addCreature', payload)
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},
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removeCreature: ({ commit }, payload) => {
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commit('removeCreature', payload)
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},
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setCreatureQty: ({ commit }, payload) => {
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commit('setCreatureQty', payload)
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},
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},
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mutations: {
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setCreatures: (state, payload) => {
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state.creatures = payload
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},
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resetCreatures: (state) => {
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state.creatures = []
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},
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addCreature: (state, payload) => {
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payload.qty = 1
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state.creatures.push(payload)
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state.creatures.sort((a, b) => { return sortByString(a.title, b.title) })
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},
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updateCreatures: (state, payload) => {
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let creatureIndex = getResourceIndexInLibrary(payload, state.creatures)
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if (creatureIndex >= 0) {
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state.creatures[creatureIndex] = payload
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}
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},
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removeCreature: (state, payload) => {
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let creatureIndex = getResourceIndexInLibrary(payload, state.creatures)
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if (creatureIndex >= 0) {
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state.creatures.splice(creatureIndex, 1)
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}
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},
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setCreatureQty: (state, payload) => {
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let creatureIndex = getResourceIndexInLibrary(payload.creature, state.creatures)
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if (creatureIndex >= 0) {
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if (Number(payload.qty) > 0) {
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state.creatures[creatureIndex].qty = Number(payload.qty)
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} else {
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let creatureIndex = getResourceIndexInLibrary(payload.creature, state.creatures)
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if (creatureIndex >= 0) {
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state.creatures.splice(creatureIndex, 1)
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}
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}
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}
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},
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setPC: (state, payload) => {
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state.pc = payload
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},
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setLevel: (state, payload) => {
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state.level = payload
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},
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}
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}
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@ -57,6 +57,8 @@
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crumbs.push({to: page.path, disabled: disabled, text: 'Création de monstre ou PNJ'})
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crumbs.push({to: page.path, disabled: disabled, text: 'Création de monstre ou PNJ'})
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} else if (page.path == '/calculateur-de-caracteristiques/') {
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} else if (page.path == '/calculateur-de-caracteristiques/') {
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crumbs.push({to: page.path, disabled: disabled, text: 'Calculateur de caractéristiques'})
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crumbs.push({to: page.path, disabled: disabled, text: 'Calculateur de caractéristiques'})
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} else if (page.path == '/calculateur-de-rencontres/') {
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crumbs.push({to: page.path, disabled: disabled, text: 'Calculateur de rencontres'})
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} else {
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} else {
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crumbs.push({to: page.path, disabled: disabled, text: page.frontmatter.breadcrumb || page.title})
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crumbs.push({to: page.path, disabled: disabled, text: page.frontmatter.breadcrumb || page.title})
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}
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}
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147
docs/.vuepress/theme/components/EncounterCalculator.vue
Normal file
147
docs/.vuepress/theme/components/EncounterCalculator.vue
Normal file
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@ -0,0 +1,147 @@
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<template>
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<div class="encounter-calculator pa-1">
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<v-expansion-panels multiple flat hover v-model="panels">
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<v-expansion-panel>
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<v-expansion-panel-header><strong>Calculateur de rencontre</strong></v-expansion-panel-header>
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<v-expansion-panel-content class="pt-1">
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<div>
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<v-select :items="encounterLevels" item-text="level" item-value="level" label="Niveau moyen du groupe" outlined dense v-model="level"></v-select>
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</div>
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<div>
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<v-text-field label="Nombre de PJ" type="number" min="1" outlined dense v-model="pc"></v-text-field>
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</div>
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<div v-if="creatures.length == 0" class="body-2 font-italic">
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Aucune créature sélectionnée
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</div>
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<div v-else>
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<div class="body-2 mb-4">
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<span class="subtitle-2">Difficulté: </span>{{challenge.label}}
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<v-progress-linear
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:color="challenge.color"
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:value="challengeRate"
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></v-progress-linear>
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</div>
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<v-row class="d-flex align-center my-0" v-for="c in creatures">
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<v-col class="px-0 py-1">
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<div class="subtitle-2">{{c.title}}</div>
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<!-- <div><span class="subtitle-2">ID : </span>{{c.frontmatter.challenge}}</div> -->
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</v-col>
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<v-col class="px-0 py-1">
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<v-btn dense icon small @click="removeCreatureInEncounter(c)">
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<v-icon color="red">mdi-delete</v-icon>
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</v-btn>
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</v-col>
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</v-row>
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</div>
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</v-expansion-panel-content>
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</v-expansion-panel>
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</v-expansion-panels>
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</div>
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</template>
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<script>
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import { mapState, mapGetters } from 'vuex'
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import { CHALLENGES, ENCOUNTERLEVELS } from '../../data/monsters'
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import { getPCbyChallenge } from '@theme/util/monsterHelpers'
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export default {
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name: 'EncounterCalculator',
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data () {
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return {
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panels: [0],
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challenges: CHALLENGES,
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encounterLevels: ENCOUNTERLEVELS,
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}
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},
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computed: {
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...mapState({
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creatures: state => state.encounterCalculator.creatures,
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}),
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...mapGetters({
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totalPC: 'encounterCalculator/totalPC',
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}),
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pc: {
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get () {
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return this.$store.state.encounterCalculator.pc
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},
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set (newValue) {
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this.$store.commit('encounterCalculator/setPC', newValue)
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}
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},
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level: {
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get () {
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return this.$store.state.encounterCalculator.level
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},
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set (newValue) {
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this.$store.commit('encounterCalculator/setLevel', Number(newValue))
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}
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},
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challenge () {
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let label = "Aisée"
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let color = 'green'
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if (this.totalPC > this.challengeForGroup.easy) {
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label = "Ordinaire"
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color = 'amber'
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}
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if (this.totalPC > this.challengeForGroup.normal) {
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label = "Ardue"
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color = 'orange'
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}
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if (this.totalPC > this.challengeForGroup.hard) {
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label = "Abominable"
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color = 'red'
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}
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if (this.totalPC > this.challengeForGroup.deadly) {
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label = "Impossible"
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color = 'purple'
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}
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return {label, color}
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},
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totalPC () {
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let pc = 0
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for (let c of this.creatures) {
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||||||
|
pc += getPCbyChallenge(Number(c.frontmatter.challenge))
|
||||||
|
}
|
||||||
|
return pc
|
||||||
|
},
|
||||||
|
|
||||||
|
challengeForGroup () {
|
||||||
|
let level = this.encounterLevels[this.encounterLevels.findIndex((item) => { return item.level == this.level })]
|
||||||
|
return {
|
||||||
|
easy: (level.easy*this.pc)/4,
|
||||||
|
normal: (level.normal*this.pc)/4,
|
||||||
|
hard: (level.hard*this.pc)/4,
|
||||||
|
deadly: (level.deadly*this.pc)/4,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
challengeRate () {
|
||||||
|
return (this.totalPC/this.challengeForGroup.deadly)*100
|
||||||
|
},
|
||||||
|
},
|
||||||
|
|
||||||
|
methods: {
|
||||||
|
removeCreatureInEncounter (creature) {
|
||||||
|
this.$store.commit('encounterCalculator/removeCreature', creature)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
mounted () {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<style lang="scss">
|
||||||
|
</style>
|
||||||
|
|
@ -4,6 +4,7 @@
|
||||||
<SpellFilters v-if="hasSpellFilters" />
|
<SpellFilters v-if="hasSpellFilters" />
|
||||||
<MagicItemFilters v-if="hasMagicItemFilters" />
|
<MagicItemFilters v-if="hasMagicItemFilters" />
|
||||||
<MonsterFilters v-if="hasMonsterFilters" />
|
<MonsterFilters v-if="hasMonsterFilters" />
|
||||||
|
<EncounterCalculator v-if="hasMonsterFilters" />
|
||||||
</v-navigation-drawer>
|
</v-navigation-drawer>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
|
|
@ -12,6 +13,7 @@ import PageToc from '@theme/components/PageToc'
|
||||||
import SpellFilters from '@theme/components/SpellFilters'
|
import SpellFilters from '@theme/components/SpellFilters'
|
||||||
import MagicItemFilters from '@theme/components/MagicItemFilters'
|
import MagicItemFilters from '@theme/components/MagicItemFilters'
|
||||||
import MonsterFilters from '@theme/components/MonsterFilters'
|
import MonsterFilters from '@theme/components/MonsterFilters'
|
||||||
|
import EncounterCalculator from '@theme/components/EncounterCalculator'
|
||||||
|
|
||||||
export default {
|
export default {
|
||||||
name: 'RightDrawer',
|
name: 'RightDrawer',
|
||||||
|
|
@ -20,6 +22,7 @@ export default {
|
||||||
SpellFilters,
|
SpellFilters,
|
||||||
MagicItemFilters,
|
MagicItemFilters,
|
||||||
MonsterFilters,
|
MonsterFilters,
|
||||||
|
EncounterCalculator,
|
||||||
PageToc
|
PageToc
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -39,11 +39,13 @@ export default ({
|
||||||
primary: '#4c6477', // Dragons (Bleu)
|
primary: '#4c6477', // Dragons (Bleu)
|
||||||
navbar: '#435a3f', // Héros (Vert)
|
navbar: '#435a3f', // Héros (Vert)
|
||||||
accent: '#435a3f', // Héros
|
accent: '#435a3f', // Héros
|
||||||
|
gold: "#bab468",
|
||||||
},
|
},
|
||||||
dark: {
|
dark: {
|
||||||
primary: '#6c8599', // Dragons (Bleu)
|
primary: '#6c8599', // Dragons (Bleu)
|
||||||
navbar: '#435a3f', // Héros (Vert)
|
navbar: '#435a3f', // Héros (Vert)
|
||||||
accent: '#6c8599', // Dragons
|
accent: '#6c8599', // Dragons
|
||||||
|
gold: "#bab468",
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -12,6 +12,52 @@
|
||||||
|
|
||||||
<h1>Bestiaire</h1>
|
<h1>Bestiaire</h1>
|
||||||
|
|
||||||
|
<div class="columns-toggles d-md-flex d-none align-center mb-2">
|
||||||
|
<div><strong>Colonnes affichées :</strong></div>
|
||||||
|
<v-checkbox
|
||||||
|
class="mt-0 mr-4"
|
||||||
|
v-model="showColumn.type"
|
||||||
|
label="Type"
|
||||||
|
hide-details
|
||||||
|
@change="setShowColumn"
|
||||||
|
></v-checkbox>
|
||||||
|
<v-checkbox
|
||||||
|
class="mt-0 mr-4"
|
||||||
|
v-model="showColumn.size"
|
||||||
|
label="Taille"
|
||||||
|
hide-details
|
||||||
|
@change="setShowColumn"
|
||||||
|
></v-checkbox>
|
||||||
|
<v-checkbox
|
||||||
|
class="mt-0 mr-4"
|
||||||
|
v-model="showColumn.subtype"
|
||||||
|
label="Sous-type"
|
||||||
|
hide-details
|
||||||
|
@change="setShowColumn"
|
||||||
|
></v-checkbox>
|
||||||
|
<v-checkbox
|
||||||
|
class="mt-0 mr-4"
|
||||||
|
v-model="showColumn.environments"
|
||||||
|
label="Environnements"
|
||||||
|
hide-details
|
||||||
|
@change="setShowColumn"
|
||||||
|
></v-checkbox>
|
||||||
|
<v-checkbox
|
||||||
|
class="mt-0 mr-4"
|
||||||
|
v-model="showColumn.dungeonTypes"
|
||||||
|
label="Type de donjons"
|
||||||
|
hide-details
|
||||||
|
@change="setShowColumn"
|
||||||
|
></v-checkbox>
|
||||||
|
<v-checkbox
|
||||||
|
class="mt-0 mr-4"
|
||||||
|
v-model="showColumn.encounter"
|
||||||
|
label="Rencontre"
|
||||||
|
hide-details
|
||||||
|
@change="setShowColumn"
|
||||||
|
></v-checkbox>
|
||||||
|
</div>
|
||||||
|
|
||||||
<div class="active-filters mb-2">
|
<div class="active-filters mb-2">
|
||||||
<div class="challengeRange-filter" v-if="Number(challengeRange[0]) >= 0 && Number(challengeRange[1]) <= challenges.length-1">
|
<div class="challengeRange-filter" v-if="Number(challengeRange[0]) >= 0 && Number(challengeRange[1]) <= challenges.length-1">
|
||||||
<strong>Indice de dangerosité</strong> entre {{ challenges[challengeRange[0]].label }} et {{ challenges[challengeRange[1]].label }}
|
<strong>Indice de dangerosité</strong> entre {{ challenges[challengeRange[0]].label }} et {{ challenges[challengeRange[1]].label }}
|
||||||
|
|
@ -74,6 +120,12 @@
|
||||||
<span v-if="item.frontmatter.dungeonTypes">{{ displayList(item.frontmatter.dungeonTypes) }}</span>
|
<span v-if="item.frontmatter.dungeonTypes">{{ displayList(item.frontmatter.dungeonTypes) }}</span>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
|
<template v-slot:item.isInEncounter="{ item }">
|
||||||
|
<v-btn dense icon @click.stop="addCreatureInEncounter(item)">
|
||||||
|
<v-icon>mdi-sword-cross</v-icon>
|
||||||
|
</v-btn>
|
||||||
|
</template>
|
||||||
|
|
||||||
</v-data-table>
|
</v-data-table>
|
||||||
|
|
||||||
<v-row class="align-center mb-12 pb-6">
|
<v-row class="align-center mb-12 pb-6">
|
||||||
|
|
@ -96,6 +148,7 @@ import { isResourceInLibrary } from '@theme/util'
|
||||||
import Monster from '@theme/components/Monster'
|
import Monster from '@theme/components/Monster'
|
||||||
import MyMonstersButton from '@theme/global-components/MyMonstersButton'
|
import MyMonstersButton from '@theme/global-components/MyMonstersButton'
|
||||||
import { CHALLENGES } from '../../data/monsters'
|
import { CHALLENGES } from '../../data/monsters'
|
||||||
|
import Cookies from 'js-cookie'
|
||||||
|
|
||||||
export default {
|
export default {
|
||||||
components: { Breadcrumb, Monster, MyMonstersButton },
|
components: { Breadcrumb, Monster, MyMonstersButton },
|
||||||
|
|
@ -116,9 +169,10 @@ export default {
|
||||||
showColumn: {
|
showColumn: {
|
||||||
type: true,
|
type: true,
|
||||||
size: true,
|
size: true,
|
||||||
subtype: true,
|
subtype: false,
|
||||||
environments: true,
|
environments: false,
|
||||||
dungeonTypes: true,
|
dungeonTypes: false,
|
||||||
|
encounter: true,
|
||||||
},
|
},
|
||||||
challenges: CHALLENGES
|
challenges: CHALLENGES
|
||||||
}
|
}
|
||||||
|
|
@ -138,7 +192,7 @@ export default {
|
||||||
let headers = [
|
let headers = [
|
||||||
{ text: "", align: 'center', sortable: false, value: 'isInBestiary' },
|
{ text: "", align: 'center', sortable: false, value: 'isInBestiary' },
|
||||||
{ text: "Nom", align: 'start', sortable: true, value: 'title' },
|
{ text: "Nom", align: 'start', sortable: true, value: 'title' },
|
||||||
{ text: "ID", align: 'center', sortable: true, value: 'frontmatter.challenge' }
|
{ text: "ID", align: 'center', sortable: true, value: 'frontmatter.challenge' },
|
||||||
]
|
]
|
||||||
if (this.showColumn.type && this.$vuetify.breakpoint.mdAndUp) {
|
if (this.showColumn.type && this.$vuetify.breakpoint.mdAndUp) {
|
||||||
headers.push({ text: "Type", align: 'start', sortable: false, value: 'frontmatter.type' })
|
headers.push({ text: "Type", align: 'start', sortable: false, value: 'frontmatter.type' })
|
||||||
|
|
@ -155,6 +209,9 @@ export default {
|
||||||
if (this.showColumn.dungeonTypes && this.$vuetify.breakpoint.mdAndUp) {
|
if (this.showColumn.dungeonTypes && this.$vuetify.breakpoint.mdAndUp) {
|
||||||
headers.push({ text: "Type de donjons", align: 'start', sortable: false, value: 'frontmatter.dungeonTypes' })
|
headers.push({ text: "Type de donjons", align: 'start', sortable: false, value: 'frontmatter.dungeonTypes' })
|
||||||
}
|
}
|
||||||
|
if (this.showColumn.encounter && this.$vuetify.breakpoint.mdAndUp) {
|
||||||
|
headers.push({ text: "Rencontre", align: 'center', sortable: false, value: 'isInEncounter' })
|
||||||
|
}
|
||||||
return headers
|
return headers
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
@ -306,6 +363,13 @@ export default {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
|
isCreatureInEncounter (creature) {
|
||||||
|
return isResourceInLibrary(creature, this.$store.state.encounterCalculator.creatures)
|
||||||
|
},
|
||||||
|
addCreatureInEncounter (creature) {
|
||||||
|
this.$store.commit('encounterCalculator/addCreature', creature)
|
||||||
|
},
|
||||||
|
|
||||||
selectItemPerPage (value) {
|
selectItemPerPage (value) {
|
||||||
setUrlParams("lignes", [value])
|
setUrlParams("lignes", [value])
|
||||||
},
|
},
|
||||||
|
|
@ -317,7 +381,11 @@ export default {
|
||||||
|
|
||||||
onClickRow (row, item) {
|
onClickRow (row, item) {
|
||||||
item.expand(!item.isExpanded)
|
item.expand(!item.isExpanded)
|
||||||
}
|
},
|
||||||
|
|
||||||
|
setShowColumn () {
|
||||||
|
Cookies.set('5e-drs-bestiaire-colonnes', this.showColumn, { expires: 365 })
|
||||||
|
},
|
||||||
},
|
},
|
||||||
|
|
||||||
mounted () {
|
mounted () {
|
||||||
|
|
@ -333,6 +401,11 @@ export default {
|
||||||
if (page) {
|
if (page) {
|
||||||
this.page = page
|
this.page = page
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const showColumn = Cookies.get('5e-drs-bestiaire-colonnes')
|
||||||
|
if (showColumn) {
|
||||||
|
this.showColumn = JSON.parse(showColumn)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,5 @@
|
||||||
import {stats} from '../../data/stats'
|
import {stats} from '../../data/stats'
|
||||||
|
import {CHALLENGES} from '../../data/monsters'
|
||||||
|
|
||||||
// Calcul du modificateur de caractéristique
|
// Calcul du modificateur de caractéristique
|
||||||
export function getModifier (score) {
|
export function getModifier (score) {
|
||||||
|
|
@ -68,3 +69,12 @@ export function displayMonsterTypeSizeAlignment (monster, hideAlignment = false,
|
||||||
}
|
}
|
||||||
return result
|
return result
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Retourne le nombre de points de combat pour un indice de dangerosité
|
||||||
|
export function getPCbyChallenge(challenge) {
|
||||||
|
let challengeIndex = CHALLENGES.findIndex(item => item.value == challenge)
|
||||||
|
if (challengeIndex > -1) {
|
||||||
|
return CHALLENGES[challengeIndex].pc
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue