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	Les créatures peuvent désormais avoir un bonus de maîtrise personnalisé. Fix #4
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					 3 changed files with 17 additions and 6 deletions
				
			
		|  | @ -237,7 +237,12 @@ export default { | |||
|     displayList (list) { return list.join(', ') }, | ||||
|     displayAbilityScore (value) { return displayAbilityScore(value) }, | ||||
|     getModifier (value) { return getModifier(value) }, | ||||
|     getProficiencyBonus () { return getProficiencyBonus(this.monsterStats.challenge) }, | ||||
|     getProficiencyBonus () { | ||||
|       if (this.monsterStats.proficiencyBonus) { | ||||
|         return parseInt(this.monsterStats.proficiencyBonus) | ||||
|       } | ||||
|       return getProficiencyBonus(this.monsterStats.challenge) | ||||
|     }, | ||||
| 
 | ||||
|     displayMonsterTypeSizeAlignment () { | ||||
|       return displayMonsterTypeSizeAlignment(this.monsterStats) | ||||
|  | @ -251,7 +256,6 @@ export default { | |||
|     }, | ||||
| 
 | ||||
|     displaySkillBonus (skill) { | ||||
|       console.log(skill) | ||||
|       let result = stats.skills[skill.name].label | ||||
|       if (skill.invalid) { | ||||
|         result += ' ' + displayBonus(skill.value) | ||||
|  |  | |||
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	 Maxime Moraine
						Maxime Moraine