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merge C&O et LdM
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docs/bestiaire/gobelin/README.md
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docs/bestiaire/gobelin/README.md
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---
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title: "Gobelin"
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type: "Humanoïde"
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subtype: "gobelinoïde"
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size: "P"
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alignment: "Neutre Mauvais"
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challenge: "0.25"
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hitDiceCount: 2
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abilityScores:
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for: 8
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dex: 14
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con: 10
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int: 10
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sag: 8
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cha: 8
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ac:
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armorType: "armure de cuir"
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hasShield: true
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skills:
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- name: "discretion"
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isExpert: true
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movement:
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walk: 9
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senses:
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darkvision: 18
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languages:
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- "commun"
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- "gobelin"
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environments:
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- Bois / Forêt
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- Collines / Vallées
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- Jungle
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dungeonTypes:
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- Caverne aménagée
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source: "Créatures & Oppositions"
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source_page: 164
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---
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## Capacités
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_**Fuite agile**_. Le gobelin peut effectuer l'action [_se désengager_](/combattre/#se-desengager) ou [_se cacher_](/combattre/#se-cacher) par une action bonus à chacun de ses tours.
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## Actions
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_**Arc court**_. _Attaque d'arme à distance_ : +4 pour toucher, portée 24/96 m, une cible.
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_Touché_ : 5 (1d6+2) dégâts perforants.
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_**Cimeterre**_. _Attaque d'arme au corps à corps_ : +4 pour toucher, allonge 1,50 m, une cible.
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_Touché_ : 5 (1d6+2) dégâts tranchants.
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