mirror of
				https://github.com/em-squared/5e-drs.git
				synced 2025-11-04 09:11:48 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			613 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
			
		
		
	
	
			613 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
<template>
 | 
						|
  <div class="create-monster">
 | 
						|
    <div class="d-flex flex-wrap align-center d-print-none">
 | 
						|
      <Breadcrumb class="mr-auto mb-4" />
 | 
						|
      <div class="d-flex flex-wrap align-center">
 | 
						|
        <v-btn :outlined="!$store.state.l5r" color="primary" class="mr-4 mb-4" depressed @click="$store.commit('setL5r', !$store.state.l5r)"><span class="orn">8</span> Règles cinq royaumes</v-btn>
 | 
						|
        <MyMonstersButton class="mr-4" />
 | 
						|
        <v-btn color="primary" class="mb-4" depressed link to="/bestiaire/">Bestiaire</v-btn>
 | 
						|
      </div>
 | 
						|
    </div>
 | 
						|
 | 
						|
    <h1 class="d-print-none">Création de monstre/PNJ</h1>
 | 
						|
 | 
						|
    <div class="my-4 d-flex flex-wrap d-print-none">
 | 
						|
      <v-btn outlined color="accent" class="mr-1 mb-1" depressed @click="print"><v-icon>mdi-printer</v-icon> Imprimer</v-btn>
 | 
						|
      <v-btn outlined color="accent" class="mr-1 mb-1" depressed @click="download"><v-icon>mdi-file-download</v-icon> Sauvegarder</v-btn>
 | 
						|
      <v-btn outlined color="accent" class="mr-1 mb-1" depressed :loading="isUploading" @click="onUploadClick">
 | 
						|
        <v-icon left>mdi-file-upload</v-icon> Charger
 | 
						|
      </v-btn>
 | 
						|
      <input ref="uploader" class="d-none" type="file" @change="upload">
 | 
						|
      <v-btn :outlined="!isMonsterInBestiary" color="accent" class="mr-1 mb-1" depressed @click="toggleMonsterInBestiary"><v-icon>mdi-book</v-icon> {{ displayToggleMonsterButton }}</v-btn>
 | 
						|
      <v-btn :disabled="!isMonsterInBestiary" outlined color="accent" class="mr-1 mb-1" depressed @click="updateMonsterInBestiary"><v-icon>mdi-update</v-icon> MàJ dans le bestiaire</v-btn>
 | 
						|
      <v-btn outlined color="error" class="mr-1 mb-1" depressed @click="reset"><v-icon>mdi-eraser</v-icon> Réinitialiser</v-btn>
 | 
						|
      <v-btn outlined class="mb-1" depressed @click="share"><v-icon left>mdi-share-variant</v-icon> Partager</v-btn>
 | 
						|
    </div>
 | 
						|
 | 
						|
    <v-row>
 | 
						|
      <v-col class="d-print-none" :cols="12" :md="6">
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col :cols="12" :sm="4">
 | 
						|
            <v-text-field label="Nom" placeholder="Elfe noir" outlined dense v-model="monster.title"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col :cols="12" :sm="4">
 | 
						|
            <v-select :items="sizes" item-text="label" item-value="abbr" label="Taille" outlined dense v-model="monster.frontmatter.size" @change="selectMonsterSize"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col :cols="12" :sm="4">
 | 
						|
            <v-select :items="challenges" item-text="label" item-value="value" label="Dangerosité" persistent-hint :hint="challengeHint" outlined dense v-model="monster.frontmatter.challenge"></v-select>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col>
 | 
						|
            <v-select :items="monsterTypes" label="Type" outlined dense v-model="monster.frontmatter.type"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col>
 | 
						|
            <v-text-field label="Sous-type" outlined dense v-model="monster.frontmatter.subtype"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col>
 | 
						|
            <v-text-field label="Alignement" placeholder="Chaotique mauvais" outlined dense v-model="monster.frontmatter.alignment"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="d-flex justify-space-between">
 | 
						|
            <v-switch :disabled="!monster.frontmatter.type" class="my-0 mr-4" v-model="monster.frontmatter.isSwarm" label="Nuée" dense @change="switchIsSwarm"></v-switch>
 | 
						|
            <v-select :disabled="!monster.frontmatter.isSwarm" :items="sizes" item-text="label" item-value="abbr" label="Taille des créatures" outlined dense v-model="monster.frontmatter.swarmSize"></v-select>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Caractéristiques
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="4" :sm="2">
 | 
						|
            <v-text-field label="Force" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.for"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="4" :sm="2">
 | 
						|
            <v-text-field label="Dextérité" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.dex"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="4" :sm="2">
 | 
						|
            <v-text-field label="Constitution" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.con"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="4" :sm="2">
 | 
						|
            <v-text-field label="Intelligence" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.int"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="4" :sm="2">
 | 
						|
            <v-text-field label="Sagesse" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.sag"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="4" :sm="2">
 | 
						|
            <v-text-field label="Charisme" type="number" min="1" outlined dense v-model="monster.frontmatter.abilityScores.cha"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Défenses
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center">
 | 
						|
            <v-text-field label="Dés de vie" type="number" min="1" outlined dense v-model="monster.frontmatter.hitDiceCount"></v-text-field>
 | 
						|
            <v-switch class="my-0 mx-1" v-model="customHitDieSize" label="Dé de vie personnalisé" dense @change="switchCustomHitDizeSize"></v-switch>
 | 
						|
            <v-select :disabled="!customHitDieSize" :items="sizes" item-text="hitDie" item-value="hitDie" label="Taille du dé de vie" outlined dense v-model="monster.frontmatter.hitDieSize"></v-select>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="d-flex align-center">
 | 
						|
            <v-select class="mr-1" :items="armorTypes" item-text="label" item-value="value" label="Type d'armure" outlined dense v-model="monster.frontmatter.ac.armorType" @change="selectArmorType"></v-select>
 | 
						|
            <v-text-field v-if="monster.frontmatter.ac.armorType == 'armure naturelle'" label="Armure naturelle" type="number" min="0" outlined dense v-model="monster.frontmatter.ac.value"></v-text-field>
 | 
						|
            <v-text-field v-if="monster.frontmatter.ac.armorType == 'custom'" label="Armure personnalisée" outlined dense v-model="monster.frontmatter.ac.value"></v-text-field>
 | 
						|
            <v-switch class="my-0 ml-1" v-if="monster.frontmatter.ac.armorType != 'custom'" v-model="monster.frontmatter.ac.hasShield" label="Bouclier" dense></v-switch>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Maîtrises
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :sm="3">
 | 
						|
            <v-text-field label="Bonus de maîtrise" type="number" min="2" max="9" outlined dense v-model="monster.frontmatter.proficiencyBonus"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :sm="3">
 | 
						|
            <v-select multiple clearable :items="abilities" item-text="label" item-value="value" label="Jets de sauvegarde" outlined dense v-model="monster.frontmatter.savingThrows"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :sm="3">
 | 
						|
            <v-select multiple clearable return-object :items="skills" item-text="label" item-value="value" label="Compétences" outlined dense v-model="selectedSkillsProficient" @change="selectSkill"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :sm="3">
 | 
						|
            <v-select multiple clearable :items="selectedSkillsProficient" item-text="label" item-value="value" label="Compétences expert" outlined dense v-model="selectedSkillsExpert" @change="selectSkillExpert"></v-select>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Résistances et vulnérabilités
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="3">
 | 
						|
            <v-select class="mr-1" multiple clearable :items="conditions" label="Immunité états spéciaux" outlined dense v-model="monster.frontmatter.conditionImmunities"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="3">
 | 
						|
            <v-select class="mr-1" multiple clearable :items="damageTypes" label="Vulnérabilité au dégâts" outlined dense v-model="monster.frontmatter.damageTypeVulnerabilities"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="3">
 | 
						|
            <v-select class="mr-1" multiple clearable :items="damageTypes" label="Résistance au dégâts" outlined dense v-model="monster.frontmatter.damageTypeResistances"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="3">
 | 
						|
            <v-select class="mr-1" multiple clearable :items="damageTypes" label="Immunité au dégâts" outlined dense v-model="monster.frontmatter.damageTypeImmunities"></v-select>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Déplacements
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :sm="4" :lg="2">
 | 
						|
            <v-text-field class="mr-1" label="Au sol" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.walk"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :sm="4" :lg="2">
 | 
						|
            <v-text-field class="mr-1" label="Escalade" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.climb"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :sm="4" :lg="2">
 | 
						|
            <v-text-field class="mr-1" label="Fouissement" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.burrow"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :sm="4" :lg="2">
 | 
						|
            <v-text-field class="mr-1" label="Nage" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.swim"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :sm="4" :lg="2">
 | 
						|
            <v-text-field class="mr-1" label="Vol" type="number" min="0" outlined dense v-model="monster.frontmatter.movement.fly"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :sm="4" :lg="2">
 | 
						|
            <v-switch class="my-0" v-model="monster.frontmatter.movement.hover" label="Vol stationnaire" dense></v-switch>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Sens
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :lg="3">
 | 
						|
            <v-text-field class="mr-1" label="Perception des vibrations" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.tremorsense"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :lg="3">
 | 
						|
            <v-text-field class="mr-1" label="Vision aveugle" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.blindsight"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :lg="3">
 | 
						|
            <v-text-field class="mr-1" label="Vision dans le noir" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.darkvision"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="6" :lg="3">
 | 
						|
            <v-text-field class="mr-0" label="Vision parfaite" type="number" min="0" outlined dense v-model="monster.frontmatter.senses.truesight"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Langues et communication
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="4">
 | 
						|
            <v-select class="mr-1" multiple clearable :items="languages" label="Langues" outlined dense v-model="monster.frontmatter.languages"></v-select>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="4">
 | 
						|
            <v-text-field class="mr-1" label="Langue personnalisée" outlined dense v-model="monster.frontmatter.customLanguage"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
          <v-col class="d-flex align-center" :cols="12" :md="4">
 | 
						|
            <v-text-field label="Télépathie" type="number" min="0" outlined dense v-model="monster.frontmatter.telepathy"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col class="subtitle-2" :cols="12">
 | 
						|
            Capacités, Actions, Réactions et Actions légendaires
 | 
						|
          </v-col>
 | 
						|
          <v-col>
 | 
						|
            <v-textarea outlined label="Capacités, Actions, Réactions, Actions légendaires" v-model="monster.content" hide-details></v-textarea>
 | 
						|
            <MarkdownDoc />
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
        <v-row>
 | 
						|
          <v-col>
 | 
						|
            <v-text-field outlined label="Auteur" v-model="monster.author"></v-text-field>
 | 
						|
          </v-col>
 | 
						|
        </v-row>
 | 
						|
 | 
						|
      </v-col>
 | 
						|
 | 
						|
      <v-col :cols="12" :md="6">
 | 
						|
        <Monster :monster="monster" />
 | 
						|
      </v-col>
 | 
						|
    </v-row>
 | 
						|
  </div>
 | 
						|
</template>
 | 
						|
 | 
						|
<script>
 | 
						|
import Breadcrumb from '@theme/components/Breadcrumb'
 | 
						|
import Monster from '@theme/components/Monster'
 | 
						|
import MarkdownDoc from '@theme/components/MarkdownDoc'
 | 
						|
import { saveAs } from 'file-saver'
 | 
						|
import { MONSTERTYPES, MONSTERSIZES, CHALLENGES, ABILITIES, SKILLS } from '../../data/monsters'
 | 
						|
import { stats } from '../../data/stats'
 | 
						|
import { ARMORTYPES } from '../../data/armorTypes'
 | 
						|
import { CONDITIONS } from '../../data/conditions'
 | 
						|
import { DAMAGETYPES } from '../../data/damageTypes'
 | 
						|
import { LANGUAGES } from '../../data/languages'
 | 
						|
import { getUrlParameter } from '@theme/util/filterHelpers'
 | 
						|
import { isResourceInLibrary } from '@theme/util'
 | 
						|
import { encode } from '@theme/util/homebrew'
 | 
						|
import { getProficiencyBonus, displayBonus } from '@theme/util/monsterHelpers'
 | 
						|
import slugify from 'slugify'
 | 
						|
slugify.extend({"'": '-'})
 | 
						|
 | 
						|
export default {
 | 
						|
  name: 'CreateMonsterLayout',
 | 
						|
 | 
						|
  components: {
 | 
						|
    Breadcrumb,
 | 
						|
    Monster,
 | 
						|
    MarkdownDoc
 | 
						|
  },
 | 
						|
 | 
						|
  computed: {
 | 
						|
    isMonsterInBestiary () {
 | 
						|
      return isResourceInLibrary(this.monster, this.$store.state.myMonsters.monsters)
 | 
						|
    },
 | 
						|
 | 
						|
    displayToggleMonsterButton () {
 | 
						|
      if (this.isMonsterInBestiary) {
 | 
						|
        return 'Supprimer de mon bestiaire'
 | 
						|
      }
 | 
						|
      return 'Ajouter à mon bestiaire'
 | 
						|
    },
 | 
						|
 | 
						|
    challengeHint () {
 | 
						|
      if (this.monster.frontmatter.proficiencyBonus) {
 | 
						|
        return 'Bonus de maîtrise personnalisé : ' + displayBonus(this.monster.frontmatter.proficiencyBonus)
 | 
						|
      }
 | 
						|
      return 'Bonus de maîtrise : ' + displayBonus(getProficiencyBonus(this.monster.frontmatter.challenge))
 | 
						|
    },
 | 
						|
  },
 | 
						|
 | 
						|
  data () {
 | 
						|
    return {
 | 
						|
      isUploading: false,
 | 
						|
      monsterTypes: MONSTERTYPES,
 | 
						|
      sizes: MONSTERSIZES,
 | 
						|
      armorTypes: ARMORTYPES,
 | 
						|
      abilities: ABILITIES,
 | 
						|
      skills: SKILLS,
 | 
						|
      skillObjects: stats.skills,
 | 
						|
      conditions: CONDITIONS,
 | 
						|
      damageTypes: DAMAGETYPES,
 | 
						|
      challenges: CHALLENGES,
 | 
						|
      languages: LANGUAGES,
 | 
						|
      customHitDieSize: false,
 | 
						|
      selectedSkillsProficient: [],
 | 
						|
      selectedSkillsExpert: [],
 | 
						|
      monster: {
 | 
						|
        custom: true,
 | 
						|
        pid: 'monster',
 | 
						|
        key: null,
 | 
						|
        author: '',
 | 
						|
        title: '',
 | 
						|
        content: `## Capacités\n_**Capacité**_. Description de la capacité.\n\n## Actions\n_**Action**_. Description de l'action.`,
 | 
						|
        frontmatter: {
 | 
						|
          type: '',
 | 
						|
          subtype: '',
 | 
						|
          size: '',
 | 
						|
          challenge: '0',
 | 
						|
          proficiencyBonus: null,
 | 
						|
          alignment: '',
 | 
						|
          isSwarm: false,
 | 
						|
          swarmSize: '',
 | 
						|
          hitDiceCount: 1,
 | 
						|
          hitDieSize: '',
 | 
						|
          abilityScores: {
 | 
						|
            for: 10,
 | 
						|
            dex: 10,
 | 
						|
            con: 10,
 | 
						|
            int: 10,
 | 
						|
            sag: 10,
 | 
						|
            cha: 10,
 | 
						|
          },
 | 
						|
          ac: {
 | 
						|
            armorType: null,
 | 
						|
            value: null, // Dans le cas du type d'armure "Armure naturelle"
 | 
						|
            hasShield: false,
 | 
						|
          },
 | 
						|
          savingThrow: null,
 | 
						|
          skills: null,
 | 
						|
          movement: {
 | 
						|
            walk: '',
 | 
						|
            climb: '',
 | 
						|
            burrow: '',
 | 
						|
            swim: '',
 | 
						|
            fly: '',
 | 
						|
            hover: false,
 | 
						|
          },
 | 
						|
          senses: {
 | 
						|
            tremorsense: '',
 | 
						|
            blindsight: '',
 | 
						|
            darkvision: '',
 | 
						|
            truesight: '',
 | 
						|
          },
 | 
						|
          conditionImmunities: [],
 | 
						|
          damageTypeVulnerabilities: [],
 | 
						|
          damageTypeResistances: [],
 | 
						|
          damageTypeImmunities: [],
 | 
						|
          languages: [],
 | 
						|
          customLanguage: '',
 | 
						|
          telepathy: null
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  methods: {
 | 
						|
    download () {
 | 
						|
      let filename = "monstre.json"
 | 
						|
      if (this.monster.title !== '') {
 | 
						|
        filename = slugify(this.monster.title, {lower: true, strict: true}) + '.json'
 | 
						|
      }
 | 
						|
      saveAs(new Blob([JSON.stringify(this.monster)], {
 | 
						|
          type: "text/plain;charset=utf-8"
 | 
						|
      }), filename)
 | 
						|
    },
 | 
						|
 | 
						|
    upload (e) {
 | 
						|
      let file = e.target.files[0]
 | 
						|
      if (!file) {
 | 
						|
        return
 | 
						|
      }
 | 
						|
      let reader = new FileReader()
 | 
						|
      let self = this
 | 
						|
 | 
						|
      reader.onload = function() {
 | 
						|
        let result = JSON.parse(reader.result)
 | 
						|
        if (result.pid == 'monster') {
 | 
						|
          self.monster = result
 | 
						|
          self.$store.commit('setSnackbarText', "Le monstre " + self.monster.title + " a été chargé")
 | 
						|
          self.$store.commit('setIsOpenSnackbar', true)
 | 
						|
        } else {
 | 
						|
          self.$store.commit('setSnackbarText', "Le fichier est invalide")
 | 
						|
          self.$store.commit('setIsOpenSnackbar', true)
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      reader.readAsText(file)
 | 
						|
      this.$refs.uploader.value = ''
 | 
						|
    },
 | 
						|
 | 
						|
    onUploadClick () {
 | 
						|
      this.isUploading = true
 | 
						|
      window.addEventListener('focus', () => {
 | 
						|
        this.isUploading = false
 | 
						|
      }, { once: true })
 | 
						|
 | 
						|
      this.$refs.uploader.click()
 | 
						|
    },
 | 
						|
 | 
						|
    print () {
 | 
						|
      window.print()
 | 
						|
    },
 | 
						|
 | 
						|
    toggleMonsterInBestiary () {
 | 
						|
      if (this.isMonsterInBestiary) {
 | 
						|
        this.$store.commit('myMonsters/removeMonster', this.monster)
 | 
						|
        this.$store.commit('setSnackbarText', "Le monstre " + this.monster.title + " a été supprimé de votre bestiaire")
 | 
						|
        this.$store.commit('setIsOpenSnackbar', true)
 | 
						|
      } else {
 | 
						|
        this.$store.commit('myMonsters/addMonster', this.monster)
 | 
						|
        this.$store.commit('setSnackbarText', "Le monstre " + this.monster.title + " a été ajouté à votre bestiaire")
 | 
						|
        this.$store.commit('setIsOpenSnackbar', true)
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    updateMonsterInBestiary () {
 | 
						|
      if (this.isMonsterInBestiary) {
 | 
						|
        this.$store.commit('myMonsters/updateMonster', this.monster)
 | 
						|
        this.$store.commit('setSnackbarText', "Le monstre a été mis à jour dans votre bestiaire")
 | 
						|
        this.$store.commit('setIsOpenSnackbar', true)
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    reset () {
 | 
						|
      this.monster = {
 | 
						|
        custom: true,
 | 
						|
        pid: 'monster',
 | 
						|
        key: Math.random().toString(36).substr(2, 9),
 | 
						|
        author: '',
 | 
						|
        title: '',
 | 
						|
        content: `## Capacités\n_**Capacité**_. Description de la capacité.\n\n## Actions\n_**Action**_. Description de l'action.`,
 | 
						|
        frontmatter: {
 | 
						|
          type: '',
 | 
						|
          subtype: '',
 | 
						|
          size: '',
 | 
						|
          challenge: '0',
 | 
						|
          alignment: '',
 | 
						|
          isSwarm: false,
 | 
						|
          swarmSize: '',
 | 
						|
          hitDiceCount: 1,
 | 
						|
          hitDieSize: '',
 | 
						|
          abilityScores: {
 | 
						|
            for: 10,
 | 
						|
            dex: 10,
 | 
						|
            con: 10,
 | 
						|
            int: 10,
 | 
						|
            sag: 10,
 | 
						|
            cha: 10,
 | 
						|
          },
 | 
						|
          ac: {
 | 
						|
            armorType: null,
 | 
						|
            value: null, // Dans le cas du type d'armure "Armure naturelle"
 | 
						|
            hasShield: false,
 | 
						|
          },
 | 
						|
          savingThrow: null,
 | 
						|
          skills: null,
 | 
						|
          movement: {
 | 
						|
            walk: '',
 | 
						|
            climb: '',
 | 
						|
            burrow: '',
 | 
						|
            swim: '',
 | 
						|
            fly: '',
 | 
						|
            hover: false,
 | 
						|
          },
 | 
						|
          senses: {
 | 
						|
            tremorsense: '',
 | 
						|
            blindsight: '',
 | 
						|
            darkvision: '',
 | 
						|
            truesight: '',
 | 
						|
          },
 | 
						|
          conditionImmunities: [],
 | 
						|
          damageTypeVulnerabilities: [],
 | 
						|
          damageTypeResistances: [],
 | 
						|
          damageTypeImmunities: [],
 | 
						|
          languages: [],
 | 
						|
          customLanguage: '',
 | 
						|
          telepathy: null
 | 
						|
        }
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    switchIsSwarm () {
 | 
						|
      if (!this.monster.frontmatter.isSwarm) {
 | 
						|
        this.monster.frontmatter.swarmSize = ''
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    selectMonsterSize (selected) {
 | 
						|
 | 
						|
    },
 | 
						|
 | 
						|
    switchCustomHitDizeSize () {
 | 
						|
      if (!this.customHitDieSize) {
 | 
						|
        this.monster.frontmatter.hitDieSize = ''
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    selectArmorType () {
 | 
						|
      if (this.monster.frontmatter.ac.armorType == 'armure naturelle' || this.monster.frontmatter.ac.armorType == 'custom') {
 | 
						|
        this.monster.frontmatter.ac.value = null
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    selectSkill () {
 | 
						|
      this.monster.frontmatter.skills = []
 | 
						|
      this.selectedSkillsProficient.forEach((skill, idx) => {
 | 
						|
        this.monster.frontmatter.skills.push({name: skill.value})
 | 
						|
      })
 | 
						|
      this.setSkillsExpert()
 | 
						|
    },
 | 
						|
 | 
						|
    selectSkillExpert () {
 | 
						|
      this.selectSkill()
 | 
						|
      this.setSkillsExpert()
 | 
						|
    },
 | 
						|
 | 
						|
    setSkillsExpert () {
 | 
						|
      this.monster.frontmatter.skills.forEach((mskill, idx) => {
 | 
						|
        this.monster.frontmatter.skills[idx].isExpert = this.selectedSkillsExpert.indexOf(mskill.name) >= 0
 | 
						|
      })
 | 
						|
    },
 | 
						|
 | 
						|
    share () {
 | 
						|
      this.$store.commit('setShareURI', encode(this.monster))
 | 
						|
      this.$store.commit('setIsOpenShareHomebrewDialog', true)
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  mounted () {
 | 
						|
    this.$store.commit('setHasRightDrawer', false)
 | 
						|
    this.$store.commit('setRightDrawer', this.$vuetify.breakpoint.lgAndUp)
 | 
						|
    this.$store.commit('setInRightDrawer', null)
 | 
						|
 | 
						|
    this.$page.title = "Création de monstre/PNJ"
 | 
						|
 | 
						|
    let monsterKey = getUrlParameter(window.location.href, "key")
 | 
						|
 | 
						|
    if (monsterKey) {
 | 
						|
      for (let monster of this.$store.state.myMonsters.monsters) {
 | 
						|
        if (monster.key == monsterKey) {
 | 
						|
          this.monster = monster
 | 
						|
          // this.monster = {
 | 
						|
          //   custom: monster.custom,
 | 
						|
          //   pid: 'monster',
 | 
						|
          //   key: monster.key,
 | 
						|
          //   title: monster.title,
 | 
						|
          //   content: '',
 | 
						|
          //   frontmatter: {
 | 
						|
          //     type: monster.frontmatter.type ? monster.frontmatter.type : '',
 | 
						|
          //     subtype: monster.frontmatter.subtype ? monster.frontmatter.subtype : '',
 | 
						|
          //     size: monster.frontmatter.size ? monster.frontmatter.size : '',
 | 
						|
          //     challenge: monster.frontmatter.challenge ? monster.frontmatter.challenge : '0',
 | 
						|
          //     alignment: monster.frontmatter.alignment ? monster.frontmatter.alignment : '',
 | 
						|
          //     isSwarm: monster.frontmatter.isSwarm,
 | 
						|
          //     swarmSize: monster.frontmatter.swarmSize ? monster.frontmatter.swarmSize : '',
 | 
						|
          //     hitDiceCount: monster.frontmatter.hitDiceCount,
 | 
						|
          //     hitDieSize: monster.frontmatter.hitDieSize,
 | 
						|
          //     abilityScores: {
 | 
						|
          //       for: monster.frontmatter.abilityScores.for,
 | 
						|
          //       dex: monster.frontmatter.abilityScores.dex,
 | 
						|
          //       con: monster.frontmatter.abilityScores.con,
 | 
						|
          //       int: monster.frontmatter.abilityScores.int,
 | 
						|
          //       sag: monster.frontmatter.abilityScores.sag,
 | 
						|
          //       cha: monster.frontmatter.abilityScores.cha,
 | 
						|
          //     },
 | 
						|
          //     ac: {
 | 
						|
          //       armorType: monster.frontmatter.ac ? monster.frontmatter.ac.armorType : null,
 | 
						|
          //       value: monster.frontmatter.ac ? monster.frontmatter.ac.value : null,
 | 
						|
          //       hasShield: monster.frontmatter.ac ? monster.frontmatter.ac.hasShield : false,
 | 
						|
          //     },
 | 
						|
          //     savingThrow: monster.frontmatter.savingThrow ? monster.frontmatter.savingThrow : null,
 | 
						|
          //     skills: monster.frontmatter.skills ? monster.frontmatter.skills : null,
 | 
						|
          //     movement: {
 | 
						|
          //       walk: monster.frontmatter.movement ? monster.frontmatter.movement.walk : null,
 | 
						|
          //       climb: monster.frontmatter.movement ? monster.frontmatter.movement.climb : null,
 | 
						|
          //       burrow: monster.frontmatter.movement ? monster.frontmatter.movement.burrow : null,
 | 
						|
          //       swim: monster.frontmatter.movement ? monster.frontmatter.movement.swim : null,
 | 
						|
          //       fly: monster.frontmatter.movement ? monster.frontmatter.movement.fly : null,
 | 
						|
          //       hover: monster.frontmatter.movement ? monster.frontmatter.movement.hover : null,
 | 
						|
          //     },
 | 
						|
          //     senses: {
 | 
						|
          //       tremorsense: monster.frontmatter.senses ? monster.frontmatter.senses.tremorsense : null,
 | 
						|
          //       blindsight: monster.frontmatter.senses ? monster.frontmatter.senses.blindsight : null,
 | 
						|
          //       darkvision: monster.frontmatter.senses ? monster.frontmatter.senses.darkvision : null,
 | 
						|
          //       truesight: monster.frontmatter.senses ? monster.frontmatter.senses.truesight : null,
 | 
						|
          //     },
 | 
						|
          //     conditionImmunities: monster.frontmatter.conditionImmunities,
 | 
						|
          //     damageTypeVulnerabilities: monster.frontmatter.damageTypeVulnerabilities,
 | 
						|
          //     damageTypeResistances: monster.frontmatter.damageTypeResistances,
 | 
						|
          //     damageTypeImmunities: monster.frontmatter.damageTypeImmunities,
 | 
						|
          //     languages: monster.frontmatter.languages,
 | 
						|
          //     customLanguage: monster.frontmatter.customLanguage,
 | 
						|
          //     telepathy: monster.frontmatter.telepathy
 | 
						|
          //   }
 | 
						|
          // }
 | 
						|
          if (!this.monster.custom) {
 | 
						|
            this.monster.content = monster.rawContent
 | 
						|
            this.monster.custom = true
 | 
						|
          } else {
 | 
						|
            this.monster.content = monster.content
 | 
						|
          }
 | 
						|
          if (this.monster.frontmatter.skills) {
 | 
						|
            this.monster.frontmatter.skills.forEach((mskill, idx) => {
 | 
						|
              SKILLS.forEach((skill, jdx) => {
 | 
						|
                if (mskill.name == skill.value) {
 | 
						|
                  this.selectedSkillsProficient.push(skill)
 | 
						|
                  if (mskill.isExpert) {
 | 
						|
                    this.selectedSkillsExpert.push(skill.value)
 | 
						|
                  }
 | 
						|
                }
 | 
						|
              })
 | 
						|
            })
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      this.monster.key = Math.random().toString(36).substr(2, 9)
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
</script>
 | 
						|
 | 
						|
<style>
 | 
						|
</style>
 |