> [Monsters, NPC and Animals](srd_monsters.md)

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# Orc

- Alias: [Orc](hd_monsters_orc.md)
-  Medium humanoid (orc), chaotic evil
- **Armor Class** 13 (hide armor)
- **Hit Points** 15 (2d8 + 6)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|

- **Skills** Intimidation +2
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common, Orc
- **Challenge** 1/2 (100 XP)

## Special Features

**_Aggressive_**. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

## Actions

**_Greataxe_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

_Hit_: 9 (1d12 + 3) slashing damage.

**_Javelin_**. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target.

_Hit_: 6 (1d6 + 3) piercing damage.

