> [Monsters, NPC and Animals](srd_monsters.md)

---

# Panther

- Alias: [Panthère](hd_monsters_panthere.md)
-  Medium beast, unaligned
- **Armor Class** 12
- **Hit Points** 13 (3d8)
- **Speed** 50 ft., climb 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|14 (+2)|15 (+2)|10 (+0)| 3 (-4)|14 (+2)| 7 (-2)|

- **Skills** Perception +4, Stealth +6
- **Senses** passive Perception 14
- **Languages** -
- **Challenge** 1/4 (50 XP)

## Special Features

**_Keen Smell_**. The panther has advantage on Wisdom (Perception) checks that rely on smell.

**_Pounce_**. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

## Actions

**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 5 (1d6 + 2) piercing damage.

**_Claw_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 4 (1d4 + 2) slashing damage.

