> [Monsters, NPC and Animals](srd_monsters.md)

---

# Lemure

- Alias: [Lémure](hd_monsters_lemure.md)
-  Medium fiend (devil), lawful evil
- **Armor Class** 7
- **Hit Points** 13 (3d8)
- **Speed** 15 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|10 (+0)| 5 (-3)|11 (+0)| 1 (-5)|11 (+0)| 3 (-4)|

- **Senses** darkvision 120 ft., passive Perception 10
- **Languages** understands Infernal but can't speak
- **Challenge** 0 (10 XP)
- **Damage Immunities** fire, poison
- **Damage Resistances** cold
- **Condition Immunities** charmed, frightened, poisoned

## Special Features

**_Devil's Sight_**. Magical darkness doesn't impede the lemure's darkvision.

**_Hellish Rejuvenation_**. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a _[bless](srd_spells_bless.md)_ spell cast on that creature or its remains are sprinkled with holy water.

## Actions

**_Fist_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

_Hit_: 2 (1d4) bludgeoning damage.

