> [Monsters, NPC and Animals](srd_monsters.md)

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# Homunculus

- Alias: [Homoncule](hd_monsters_homoncule.md)
-  Tiny construct, neutral
- **Armor Class** 13 (natural armor)
- **Hit Points** 5 (2d4)
- **Speed** 20 ft., fly 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 4 (-3)|15 (+2)|11 (+0)|10 (+0)|10 (+0)| 7 (-2)|

- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** understands the languages of its creator but can't speak
- **Challenge** 0 (10 XP)
- **Damage Immunities** poison
- **Condition Immunities** charmed, poisoned

## Special Features

**_Telepathic Bond_**. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

## Actions

**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

_Hit_: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

