> [Monsters, NPC and Animals](srd_monsters.md)

---

# Stirge

- Alias: [Strige](hd_monsters_strige.md)
-  Tiny beast, unaligned
- **Armor Class** 14 (natural armor)
- **Hit Points** 2 (1d4)
- **Speed** 10 ft., fly 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 4 (-3)|16 (+3)|11 (+0)| 2 (-4)| 8 (-1)| 6 (-2)|

- **Senses** darkvision 60 ft., passive Perception 9
- **Languages** -
- **Challenge** 1/8 (25 XP)

## Special Features

**_Blood Drain_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature.

_Hit_: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

