> [Monsters, NPC and Animals](srd_monsters.md)

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# Xorn

- Alias: [Xorn](hd_monsters_xorn.md)
-  Medium elemental, neutral
- **Armor Class** 19 (natural armor)
- **Hit Points** 73 (7d8 + 42)
- **Speed** 20 ft., burrow 20 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|17 (+3)|10 (+0)|22 (+6)|11 (+0)|10 (+0)|11 (+0)|

- **Skills** Perception +6, Stealth +3
- **Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 16
- **Languages** Terran
- **Challenge** 5 (1800 XP)
- **Damage Resistances** piercing and slashing from nonmagical attacks that aren't adamantine

## Special Features

**_Earth Glide_**. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

**_Stone Camouflage_**. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

**_Treasure Sense_**. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

## Actions

**_Multiattack_**. The xorn makes three claw attacks and one bite attack.

**_Claw_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

_Hit_: 6 (1d6 + 3) slashing damage.

**_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

_Hit_: 13 (3d6 + 3) piercing damage.

