>  [SRD](index.md)

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# Conditions

- Alias: [États spéciaux](hd_conditions.md)
- Source: (SRD p358)

Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monsters attack, or other effect. Most conditions, such as [blinded](srd_conditions_blinded.md), are impairments, but a few, such as invisible, can be advantageous.

A condition lasts either until it is countered (the [prone](srd_conditions_prone.md) condition is countered by standing up, for example) or for a duration specified by the effect that imposed the condition.

If multiple effects impose the same condition on a creature, each instance of the condition has its own duration, but the condition's effects don't get worse. A creature either has a condition or doesn't.

The following definitions specify what happens to a creature while it is subjected to a condition.



# [Blinded](srd_conditions_blinded.md)

#### _[Aveuglé](srd_conditions_blinded.md)_



# [Charmed](srd_conditions_charmed.md)

#### _[Charmé](srd_conditions_charmed.md)_



# [Deafened](srd_conditions_deafened.md)

#### _[Assourdi](srd_conditions_deafened.md)_



# [Exhaustion](srd_conditions_exhaustion.md)

#### _[Fatigue et épuisement](srd_conditions_exhaustion.md)_



# [Frightened](srd_conditions_frightened.md)

#### _[Terrorisé](srd_conditions_frightened.md)_



# [Grappled](srd_conditions_grappled.md)

#### _[Empoigné](srd_conditions_grappled.md)_



# [Incapacitated](srd_conditions_incapacitated.md)

#### _[Neutralisé](srd_conditions_incapacitated.md)_



# [Invisible](srd_conditions_invisible.md)

#### _[Invisible](srd_conditions_invisible.md)_



# [Paralyzed](srd_conditions_paralyzed.md)

#### _[Paralysé](srd_conditions_paralyzed.md)_



# [Petrified](srd_conditions_petrified.md)

#### _[Pétrifié](srd_conditions_petrified.md)_



# [Poisoned](srd_conditions_poisoned.md)

#### _[Empoisonné](srd_conditions_poisoned.md)_



# [Prone](srd_conditions_prone.md)

#### _[À terre](srd_conditions_prone.md)_



# [Restrained](srd_conditions_restrained.md)

#### _[Entravé](srd_conditions_restrained.md)_



# [Stunned](srd_conditions_stunned.md)

#### _[Étourdi](srd_conditions_stunned.md)_



# [Unconscious](srd_conditions_unconscious.md)

#### _[Inconscient](srd_conditions_unconscious.md)_

