> [Monsters, NPC and Animals](srd_monsters.md)

---

# Satyr

- Alias: [Satyre](hd_monsters_satyre.md)
-  Medium fey, chaotic neutral
- **Armor Class** 14 (leather armor)
- **Hit Points** 31 (7d8)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)|

- **Skills** Perception +2, Performance +6, Stealth +5
- **Senses** passive Perception 12
- **Languages** Common, Elvish, Sylvan
- **Challenge** 1/2 (100 XP)

## Special Features

**_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects.

## Actions

**_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

_Hit_: 6 (2d4 + 1) bludgeoning damage.

**_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

_Hit_: 6 (1d6 + 3) piercing damage.

**_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target.

_Hit_: 6 (1d6 + 3) piercing damage.

