> [Monsters, NPC and Animals](srd_monsters.md)

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# Octopus

- Alias: [Pieuvre](hd_monsters_pieuvre.md)
-  Small beast, unaligned
- **Armor Class** 12
- **Hit Points** 3 (1d6)
- **Speed** 5 ft., swim 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 4 (-3)|15 (+2)|11 (+0)| 3 (-4)|10 (+0)| 4 (-3)|

- **Skills** Perception +2, Stealth +4
- **Senses** darkvision 30 ft., passive Perception 12
- **Languages** -
- **Challenge** 0 (10 XP)

## Special Features

**_Hold Breath_**. While out of water, the octopus can hold its breath for 30 minutes.

**_Underwater Camouflage_**. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

**_Water Breathing_**. The octopus can breathe only underwater.

## Actions

**_Tentacles_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.

**_Ink Cloud (Recharges after a Short or Long Rest)_**. A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

