> [Monsters, NPC and Animals](srd_monsters.md)

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# Bugbear

- Alias: [Gobelours](hd_monsters_gobelours.md)
-  Medium humanoid (goblinoid), chaotic evil
- **Armor Class** 16 (hide armor, shield)
- **Hit Points** 27 (5d8 + 5)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|15 (+2)|14 (+2)|13 (+1)| 8 (-1)|11 (+0)| 9 (-1)|

- **Skills** Stealth +6, Survival +2
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common, Goblin
- **Challenge** 1 (200 XP)

## Special Features

**_Brute_**. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

**_Surprise Attack_**. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

## Actions

**_Morningstar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 11 (2d8 + 2) piercing damage.

**_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.

_Hit_: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

