> [Monsters, NPC and Animals](srd_monsters.md)

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# Nightmare

- Alias: [Destrier noir](hd_monsters_destrier_noir.md)
-  Large fiend, neutral evil
- **Armor Class** 13 (natural armor)
- **Hit Points** 68 (8d10 + 24)
- **Speed** 60 ft., fly 90 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|18 (+4)|15 (+2)|16 (+3)|10 (+0)|13 (+1)|15 (+2)|

- **Senses** passive Perception 11
- **Languages** understands Abyssal, Common, and Infernal but can't speak
- **Challenge** 3 (700 XP)
- **Damage Immunities** fire

## Special Features

**_Confer Fire Resistance_**. The nightmare can grant resistance to fire damage to anyone riding it.

**_Illumination_**. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

## Actions

**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

_Hit_: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

**_Ethereal Stride_**. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

