> [Monsters, NPC and Animals](srd_monsters.md)

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# Thug

- Alias: [Malfrat](hd_monsters_malfrat.md)
-  Medium humanoid (any race), any non-good alignment
- **Armor Class** 11 (leather armor)
- **Hit Points** 32 (5d8 + 10)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|15 (+2)|11 (+0)|14 (+2)|10 (+0)|10 (+0)|11 (+0)|

- **Skills** Intimidation +2
- **Senses** passive Perception 10
- **Languages** any one language (usually Common)
- **Challenge** 1/2 (100 XP)

## Special Features

**_Pack Tactics_**. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

## Actions

**_Multiattack_**. The thug makes two melee attacks.

**_Mace_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

_Hit_: 5 (1d6 + 2) bludgeoning damage.

**_Heavy Crossbow_**. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target.

_Hit_: 5 (1d10) piercing damage.

