---
!MonsterVO
Type: humanoid (orc)
Size: Medium
Alignment: chaotic evil
ArmorClass: 13 (hide armor)
HitPoints: 15 (2d8 + 6)
Speed: 30 ft.
Strength: 16 (+3)
Dexterity: 12 (+1)
Constitution: 16 (+3)
Intelligence: ' 7 (-2)'
Wisdom: 11 (+0)
Charisma: 10 (+0)
Skills: Intimidation +2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Orc
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#orc
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Orc
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Orc](hd_monsters_orc.md)'
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Orc

- CEO: [Orc](hd_monsters_orc.md)
-  Medium humanoid (orc), chaotic evil
- **Armor Class** 13 (hide armor)
- **Hit Points** 15 (2d8 + 6)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|

- **Skills** Intimidation +2
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common, Orc
- **Challenge** 1/2 (100 XP)

## Special Features

**_Aggressive_**. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

## Actions

**_Greataxe_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

_Hit_: 9 (1d12 + 3) slashing damage.

**_Javelin_**. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target.

_Hit_: 6 (1d6 + 3) piercing damage.

