---
!SpellVO
Level: 2
Type: transmutation
CastingTime: 1 action
Range: 150 feet
Components: V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)
Duration: Concentration, up to 10 minutes
Classes: Druid, Ranger
Id: spells_vo.md#spike-growth
ParentLink: spells_vo.md#spells-srd-p
Name: Spike Growth
ParentName: Spells (SRD p)
NameLevel: 1
AltName: "[Croissance d'épines](hd_spells_croissance_depines.md)"
Source: (SRD p182)
---
> [Spells (SRD p)](srd_spells.md)

---

# Spike Growth

- MDR: [Croissance d'épines](hd_spells_croissance_depines.md)
- Source: (SRD p182)
-  2nd-level transmutation
- **Casting Time :** 1 action
- **Range :** 150 feet
- **Components :** V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)
- **Duration :** Concentration, up to 10 minutes
- Classes: Druid, Ranger

### Description

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.

