---
!MonsterVO
Type: beast
Size: Large
Alignment: neutral evil
ArmorClass: 10
HitPoints: 22 (3d10 + 6)
Speed: 10 ft., fly 60 ft.
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 15 (+2)
Intelligence: ' 6 (-2)'
Wisdom: 12 (+1)
Charisma: ' 7 (-2)'
Skills: Perception +3
Senses: passive Perception 13
Languages: understands Common but can't speak
Challenge: 1 (200 XP)
Id: monsters_vo.md#giant-vulture
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Giant Vulture
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Vautour géant](hd_monsters_vautour_geant.md)'
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Giant Vulture

- CEO: [Vautour géant](hd_monsters_vautour_geant.md)
-  Large beast, neutral evil
- **Armor Class** 10
- **Hit Points** 22 (3d10 + 6)
- **Speed** 10 ft., fly 60 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|15 (+2)|10 (+0)|15 (+2)| 6 (-2)|12 (+1)| 7 (-2)|

- **Skills** Perception +3
- **Senses** passive Perception 13
- **Languages** understands Common but can't speak
- **Challenge** 1 (200 XP)

## Special Features

**_Keen Sight and Smell_**. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

**_Pack Tactics_**. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.

## Actions

**_Multiattack_**. The vulture makes two attacks: one with its beak and one with its talons.

**_Beak_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 7 (2d4 + 2) piercing damage.

**_Talons_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

_Hit_: 9 (2d6 + 2) slashing damage.

