> [Monsters, NPC and Animals](srd_monsters.md)

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# Druid

- CEO: [Druide](hd_monsters_druide.md)
-  Medium humanoid (any race), any alignment
- **Armor Class** 11 (16 with
- **Hit Points** 27 (5d8 + 5)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|10 (+0)|12 (+1)|13 (+1)|12 (+1)|15 (+2)|11 (+0)|

- **Skills** Medicine +4, Nature +3, Perception +4
- **Senses** passive Perception 14
- **Languages** Druidic plus any two languages
- **Challenge** 2 (450 XP)

## Special Features

**_Spellcasting_**. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

* **Cantrips (at will):** _[druidcraft](srd_spells_druidcraft.md)_, _[produce flame](srd_spells_produce_flame.md)_, _[shillelagh](srd_spells_shillelagh.md)_

* **1st level (4 slots):** _[entangle](srd_spells_entangle.md)_, _[longstrider](srd_spells_longstrider.md)_, _[speak with animals](srd_spells_speak_with_animals.md)_, _[thunderwave](srd_spells_thunderwave.md)_

* **2nd level (3 slots):** _[animal messenger](srd_spells_animal_messenger.md)_, _[barkskin](srd_spells_barkskin.md)_

## Actions

**_Quarterstaff_**. Melee Weapon Attack: +2 to hit (+4 to hit with _[shillelagh](srd_spells_shillelagh.md)_), reach 5 ft., one target.

_Hit_: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with _[shillelagh](srd_spells_shillelagh.md)_.

