> [Monsters, NPC and Animals](srd_monsters.md)

---

# Glabrezu

- CEO: [Glabrezu](hd_monsters_glabrezu.md)
-  Large fiend (demon), chaotic evil
- **Armor Class** 17 (natural armor)
- **Hit Points** 157 (15d10 + 75)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|20 (+5)|15 (+2)|21 (+5)|19 (+4)|17 (+3)|16 (+3)|

- **Saving Throws** Str +9, Con +9, Wis +7, Cha +7
- **Senses** truesight 120 ft., passive Perception 13
- **Languages** Abyssal, telepathy 120 ft.
- **Challenge** 9 (5000 XP)
- **Damage Immunities** poison
- **Damage Resistances** cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
- **Condition Immunities** poisoned

## Special Features

**_Innate Spellcasting_**. The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:

At will: _[darkness](srd_spells_darkness.md)_, _[detect magic](srd_spells_detect_magic.md)_, _[dispel magic](srd_spells_dispel_magic.md)_

1/day each: _[confusion](srd_spells_confusion.md)_, _[fly](srd_spells_fly.md)_, _[power word stun](srd_spells_power_word_stun.md)_

**_Magic Resistance_**. The glabrezu has advantage on saving throws against spells and other magical effects.

## Actions

**_Multiattack_**. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

**_Pincer_**. Melee Weapon Attack: +9 to hit, reach 10 ft., one target.

_Hit_: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

**_Fist_**. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.

_Hit_: 7 (2d4 + 2) bludgeoning damage.

