> [Monsters, NPC and Animals](srd_monsters.md)

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# Cloud Giant

- CEO: [Géant des nuages](hd_monsters_geant_des_nuages.md)
-  Huge giant, neutral good (50 %) or neutral evil (50 %)
- **Armor Class** 14 (natural armor)
- **Hit Points** 200 (16d12 + 96)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|27 (+8)|10 (+0)|22 (+6)|12 (+1)|16 (+3)|16 (+3)|

- **Saving Throws** Con +10, Wis +7, Cha +7
- **Skills** Insight +7, Perception +7
- **Senses** passive Perception 17
- **Languages** Common, Giant
- **Challenge** 9 (5000 XP)

## Special Features

**_Keen Smell_**. The giant has advantage on Wisdom (Perception) checks that rely on smell.

**_InnateSpellcasting_**. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: _[detect magic](srd_spells_detect_magic.md)_, _[fog cloud](srd_spells_fog_cloud.md)_, _[light](srd_spells_light.md)_

3/day each: _[feather fall](srd_spells_feather_fall.md)_, _[fly](srd_spells_fly.md)_, _[misty step](srd_spells_misty_step.md)_, _[telekinesis](srd_spells_telekinesis.md)_

1/day each: _[control weather](srd_spells_control_weather.md)_, _[gaseous form](srd_spells_gaseous_form.md)_

## Actions

**_Multiattack_**. The giant makes two morningstar attacks.

**_Morningstar_**. Melee Weapon Attack: +12 to hit, reach 10 ft., one target.

_Hit_: 21 (3d8 + 8) piercing damage.

**_Rock_**. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target.

_Hit_: 30 (4d10 + 8) bludgeoning damage.

