---
!MonsterItem
Family: MonsterVO
Type: beast
Size: Medium
Alignment: unaligned
ArmorClass: 11 (natural armor)
HitPoints: 11 (2d8 + 2)
Speed: 40 ft.
Strength: 13 (+1)
Dexterity: 11 (+0)
Constitution: 12 (+1)
Intelligence: ' 2 (-4)'
Wisdom: ' 9 (-1)'
Charisma: ' 5 (-3)'
Senses: passive Perception 9
Languages: '-'
Challenge: 1/4 (50 XP)
Id: monsters_vo.md#boar
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Boar
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Sanglier](hd_monsters_sanglier.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Boar

- CEO: [Sanglier](hd_monsters_sanglier.md)
-  Medium beast, unaligned
- **Armor Class** 11 (natural armor)
- **Hit Points** 11 (2d8 + 2)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|13 (+1)|11 (+0)|12 (+1)| 2 (-4)| 9 (-1)| 5 (-3)|

- **Senses** passive Perception 9
- **Languages** -
- **Challenge** 1/4 (50 XP)

## Special Features

**_Charge_**. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

**_Relentless (Recharges after a Short or Long Rest)_**. If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

## Actions

**_Tusk_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

_Hit_: 4 (1d6 + 1) slashing damage.

