---
!MonsterItem
Family: MonsterVO
Type: beast
Size: Huge
Alignment: unaligned
ArmorClass: 12 (natural armor)
HitPoints: 76 (8d12 + 24)
Speed: 40 ft.
Strength: 22 (+6)
Dexterity: ' 9 (-1)'
Constitution: 17 (+3)
Intelligence: ' 3 (-4)'
Wisdom: 11 (+0)
Charisma: ' 6 (-2)'
Senses: passive Perception 10
Languages: '-'
Challenge: 4 (1100 XP)
Id: monsters_vo.md#elephant
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Elephant
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Éléphant](hd_monsters_elephant.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Elephant

- CEO: [Éléphant](hd_monsters_elephant.md)
-  Huge beast, unaligned
- **Armor Class** 12 (natural armor)
- **Hit Points** 76 (8d12 + 24)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|22 (+6)| 9 (-1)|17 (+3)| 3 (-4)|11 (+0)| 6 (-2)|

- **Senses** passive Perception 10
- **Languages** -
- **Challenge** 4 (1100 XP)

## Special Features

**_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.

## Actions

**_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.

_Hit_: 19 (3d8 + 6) piercing damage.

**_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.

_Hit_: 22 (3d10 + 6) bludgeoning damage.

