---
!MonsterItem
Family: MonsterVO
Type: elemental
Size: Medium
Alignment: neutral
ArmorClass: 14
HitPoints: 104 (16d8 + 32)
Speed: 50 ft., fly 50 ft. (hover)
Strength: 16 (+3)
Dexterity: 19 (+4)
Constitution: 14 (+2)
Intelligence: 10 (+0)
Wisdom: 15 (+2)
Charisma: 11 (+0)
Skills: Perception +8, Stealth +10
DamageImmunities: poison
ConditionImmunities: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
DamageResistances: bludgeoning, piercing, and slashing from nonmagical attacks
Senses: darkvision 60 ft., passive Perception 18
Languages: Auran, understands Common but doesn't speak it
Challenge: 6 (2300 XP)
Id: monsters_vo.md#invisible-stalker
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Invisible Stalker
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Traqueur invisible](hd_monsters_traqueur_invisible.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Invisible Stalker

- CEO: [Traqueur invisible](hd_monsters_traqueur_invisible.md)
-  Medium elemental, neutral
- **Armor Class** 14
- **Hit Points** 104 (16d8 + 32)
- **Speed** 50 ft., fly 50 ft. (hover)

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|16 (+3)|19 (+4)|14 (+2)|10 (+0)|15 (+2)|11 (+0)|

- **Skills** Perception +8, Stealth +10
- **Senses** darkvision 60 ft., passive Perception 18
- **Languages** Auran, understands Common but doesn't speak it
- **Challenge** 6 (2300 XP)
- **Damage Immunities** poison
- **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks
- **Condition Immunities** exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

## Special Features

**_Invisibility_**. The stalker is invisible.

**_Faultless Tracker_**. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

## Actions

**_Multiattack_**. The stalker makes two slam attacks.

**_Slam_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

_Hit_: 10 (2d6 + 3) bludgeoning damage.

