---
!MonsterItem
Family: MonsterVO
Type: dragon
Size: Medium
Alignment: lawful good
ArmorClass: 17 (natural armor)
HitPoints: 45 (6d8 + 18)
Speed: 30 ft., fly 60 ft.
Strength: 19 (+4)
Dexterity: 10 (+0)
Constitution: 17 (+3)
Intelligence: 12 (+1)
Wisdom: 11 (+0)
Charisma: 15 (+2)
SavingThrows: Dex +2, Con +5, Wis +2, Cha +4
Skills: Perception +4, Stealth +2
DamageImmunities: cold
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages: Draconic
Challenge: 2 (450 XP)
Id: monsters_vo.md#silver-dragon-wyrmling
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Silver Dragon Wyrmling
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: "[Dragonnet d'argent](hd_monsters_dragonnet_dargent.md)"
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Silver Dragon Wyrmling

- CEO: [Dragonnet d'argent](hd_monsters_dragonnet_dargent.md)
-  Medium dragon, lawful good
- **Armor Class** 17 (natural armor)
- **Hit Points** 45 (6d8 + 18)
- **Speed** 30 ft., fly 60 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|19 (+4)|10 (+0)|17 (+3)|12 (+1)|11 (+0)|15 (+2)|

- **Saving Throws** Dex +2, Con +5, Wis +2, Cha +4
- **Skills** Perception +4, Stealth +2
- **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 14
- **Languages** Draconic
- **Challenge** 2 (450 XP)
- **Damage Immunities** cold

## Special Features

**_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

_Hit_: 9 (1d10 + 4) piercing damage.

**_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons.

**_Cold Breath_**. The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.

**_Paralyzing Breath_**. The dragon exhales paralyzing gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

