---
!MonsterItem
Family: MonsterVO
Type: beast
Size: Large
Alignment: unaligned
ArmorClass: 12 (natural armor)
HitPoints: 42 (5d10 + 15)
Speed: 40 ft.
Strength: 17 (+3)
Dexterity: 10 (+0)
Constitution: 16 (+3)
Intelligence: ' 2 (-4)'
Wisdom: ' 7 (-2)'
Charisma: ' 5 (-3)'
Senses: passive Perception 8
Languages: '-'
Challenge: 2 (450 XP)
Id: monsters_vo.md#giant-boar
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Giant Boar
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Sanglier géant](hd_monsters_sanglier_geant.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)

---

# Giant Boar

- CEO: [Sanglier géant](hd_monsters_sanglier_geant.md)
-  Large beast, unaligned
- **Armor Class** 12 (natural armor)
- **Hit Points** 42 (5d10 + 15)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|17 (+3)|10 (+0)|16 (+3)| 2 (-4)| 7 (-2)| 5 (-3)|

- **Senses** passive Perception 8
- **Languages** -
- **Challenge** 2 (450 XP)

## Special Features

**_Charge_**. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

**_Relentless (Recharges after a Short or Long Rest)_**. If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

## Actions

**_Tusk_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

_Hit_: 10 (2d6 + 3) slashing damage.

