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https://github.com/Nioux/AideDeJeu.git
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Simplification grid, à bien retester
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parent
0e626afd71
commit
05c678b4d0
2 changed files with 5 additions and 5 deletions
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@ -441,7 +441,7 @@
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{
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{
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grid.ColumnDefinitions.Add(new ColumnDefinition { Width = GridLength.Auto });
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grid.ColumnDefinitions.Add(new ColumnDefinition { Width = GridLength.Auto });
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}
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}
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double? gridHeight = null;
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/*double? gridHeight = null;
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grid.SizeChanged += (object sender, EventArgs e) =>
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grid.SizeChanged += (object sender, EventArgs e) =>
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{
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{
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if (gridHeight == null)
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if (gridHeight == null)
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@ -452,15 +452,15 @@
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{
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{
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grid.HeightRequest = gridHeight.Value;
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grid.HeightRequest = gridHeight.Value;
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}
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}
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};
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};*/
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//grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
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//grid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Star) });
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//grid.RowDefinitions.Add(new RowDefinition { Height= new GridLength(1, GridUnitType.Star) });
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//grid.RowDefinitions.Add(new RowDefinition { Height= new GridLength(1, GridUnitType.Star) });
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stack.Children.Add(scroll);
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stack.Children.Add(scroll);
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scroll.Content = grid;
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scroll.Content = grid;
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//grid.WidthRequest = 1000;
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//grid.WidthRequest = 1000;
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scroll.ForceLayout();
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//scroll.ForceLayout();
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this.UpdateChildrenLayout();
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//this.UpdateChildrenLayout();
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}
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}
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@ -19,7 +19,7 @@ namespace AideDeJeuLib
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"## [Etats spéciaux](conditions_hd.md)\n\n" +
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"## [Etats spéciaux](conditions_hd.md)\n\n" +
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"## [Sorts](spells_hd.md)\n\n" +
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"## [Sorts](spells_hd.md)\n\n" +
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"## [Créatures](monsters_hd.md)\n\n" +
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"## [Créatures](monsters_hd.md)\n\n" +
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"## [Mignons](baby_bestiary_hd.md)\n\n" +
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//"## [Mignons](baby_bestiary_hd.md)\n\n" +
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"# VO (SRD)\n\n" +
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"# VO (SRD)\n\n" +
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"## [Conditions](conditions_vo.md)\n\n" +
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"## [Conditions](conditions_vo.md)\n\n" +
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"## [Spells](spells_vo.md)\n\n" +
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"## [Spells](spells_vo.md)\n\n" +
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