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Parsing sorts vo
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1 changed files with 3 additions and 2 deletions
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@ -26,7 +26,7 @@ namespace AideDeJeuLib.Spells
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{
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{
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re = new Regex("(?<type>.*), (?<level>tour de magie)");
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re = new Regex("(?<type>.*), (?<level>tour de magie)");
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match = re.Match(value);
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match = re.Match(value);
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if(match.Groups["level"].Value == "tour de magie")
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if (match.Groups["level"].Value == "tour de magie")
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{
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{
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this.Type = match.Groups["type"].Value;
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this.Type = match.Groups["type"].Value;
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this.Level = "0"; // match.Groups["level"].Value;
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this.Level = "0"; // match.Groups["level"].Value;
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@ -35,7 +35,8 @@ namespace AideDeJeuLib.Spells
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else
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else
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{
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{
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System.Diagnostics.Debug.WriteLine(value);
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System.Diagnostics.Debug.WriteLine(value);
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re = new Regex("level (?<level>\\d) - (?<type>.*?) ?(?<rituel>\\(ritual\\))?");
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//re = new Regex("level (?<level>\\d) - (?<type>.*?)\\w?(?<rituel>\\(ritual\\))?");
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re = new Regex("(?<level>\\d) - (?<type>.*)\\w?(?<rituel>\\(ritual\\))?");
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match = re.Match(value);
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match = re.Match(value);
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this.Type = match.Groups["type"].Value;
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this.Type = match.Groups["type"].Value;
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this.Level = match.Groups["level"].Value;
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this.Level = match.Groups["level"].Value;
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