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	Séparation abilities en view model et déplacement level dans class view model
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					 3 changed files with 28 additions and 0 deletions
				
			
		|  | @ -0,0 +1,10 @@ | |||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Text; | ||||
| 
 | ||||
| namespace AideDeJeu.ViewModels.PlayerCharacter | ||||
| { | ||||
|     public class AbilitiesViewModel : BaseViewModel | ||||
|     { | ||||
|     } | ||||
| } | ||||
|  | @ -11,9 +11,13 @@ namespace AideDeJeu.ViewModels.PlayerCharacter | |||
|         private ClassItem _Class = null; | ||||
|         public ClassItem Class { get { return _Class; } set { SetProperty(ref _Class, value); } } | ||||
| 
 | ||||
|         private int _Level = 1; | ||||
|         public int Level { get { return _Level; } set { SetProperty(ref _Level, value); }  } | ||||
| 
 | ||||
|         private SubClassItem _SubClass = null; | ||||
|         public SubClassItem SubClass { get { return _SubClass; } set { SetProperty(ref _SubClass, value); } } | ||||
| 
 | ||||
| 
 | ||||
|         private ClassHitPointsItem _HitPoints = null; | ||||
|         public ClassHitPointsItem HitPoints { get { return _HitPoints; } set { SetProperty(ref _HitPoints, value); } } | ||||
| 
 | ||||
|  | @ -33,6 +37,7 @@ namespace AideDeJeu.ViewModels.PlayerCharacter | |||
|         public string Description { get { return Class?.Description; } } | ||||
|         public string Markdown { get { return Class?.Markdown; } } | ||||
| 
 | ||||
| 
 | ||||
|         public List<ClassFeatureItem> LeveledFeatures | ||||
|         { | ||||
|             get | ||||
|  |  | |||
|  | @ -58,6 +58,19 @@ namespace AideDeJeu.ViewModels.PlayerCharacter | |||
|             } | ||||
|         } | ||||
| 
 | ||||
|         private AbilitiesViewModel _Abilities = null; | ||||
|         public AbilitiesViewModel Abilities | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 return _Abilities; | ||||
|             } | ||||
|             set | ||||
|             { | ||||
|                 SetProperty(ref _Abilities, value); | ||||
|                 //_Background.LoadDetailsAsync().ConfigureAwait(true); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
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	 Yan Maniez
						Yan Maniez