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	Equipment
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					 2 changed files with 2015 additions and 1490 deletions
				
			
		|  | @ -15,7 +15,7 @@ namespace AideDeJeuLib | ||||||
|         public string ArmorClass { get; set; } |         public string ArmorClass { get; set; } | ||||||
|         public string Discretion { get; set; } |         public string Discretion { get; set; } | ||||||
|         public string Weight { get; set; } |         public string Weight { get; set; } | ||||||
|         public string Force { get; set; } |         public string Strength { get; set; } | ||||||
|         public string Rarity { get; set; } |         public string Rarity { get; set; } | ||||||
|         public string Damages { get; set; } |         public string Damages { get; set; } | ||||||
|         public string Properties { get; set; } |         public string Properties { get; set; } | ||||||
|  | @ -91,7 +91,7 @@ namespace AideDeJeuLib | ||||||
|                                         }), |                                         }), | ||||||
|                                         new Tuple<string, Action<Equipment, string>>("**Force** ", (m, s) => |                                         new Tuple<string, Action<Equipment, string>>("**Force** ", (m, s) => | ||||||
|                                         { |                                         { | ||||||
|                                             this.Markdown += "- " + str; m.Force = s; |                                             this.Markdown += "- " + str; m.Strength = s; | ||||||
|                                         }), |                                         }), | ||||||
|                                         new Tuple<string, Action<Equipment, string>>("**Rareté** ", (m, s) => |                                         new Tuple<string, Action<Equipment, string>>("**Rareté** ", (m, s) => | ||||||
|                                         { |                                         { | ||||||
|  |  | ||||||
							
								
								
									
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	 Yan Maniez
						Yan Maniez