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Plein de tests
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3 changed files with 204 additions and 29 deletions
115
aidedejeu_flutter/lib/models/items.dart
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115
aidedejeu_flutter/lib/models/items.dart
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class Item {
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String Id;
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String RootId;
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String ParentLink;
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String Name;
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String NormalizedName;
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String ParentName;
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int NameLevel;
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String Alias;
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String AliasText;
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String NormalizedAlias;
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String Source;
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String Markdown;
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String FullText;
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String Discriminator;
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List<Item> Children;
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Item({this.Id, this.Name, this.Alias, this.Markdown, this.Discriminator});
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Item.fromMap(Map<String, dynamic> map) {
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this.Id = map["Id"];
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this.Name = map["Name"];
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this.Alias = map["AltName"];
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this.Markdown = map["Markdown"];
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this.Discriminator = map["Discriminator"];
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}
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/*factory Item.fromMap(Map<String, dynamic> json) => new Item(
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Id: json["Id"],
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Name: json["Name"],
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Alias: json["AltName"],
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Markdown: json["Markdown"],
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Discriminator: json["Discriminator"],
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);*/
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Map<String, dynamic> toMap() => {
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"Id": Id,
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"RootId": Id,
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"Name": Name,
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"AltName": Alias,
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"Markdown": Markdown,
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"Discriminator": Discriminator,
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};
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}
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class MonsterItem extends Item {
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String Family;
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String Type;
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String Size;
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String Alignment;
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String Terrain;
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String Legendary;
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String ArmorClass;
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String HitPoints;
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String Speed;
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String Strength;
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String Dexterity;
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String Constitution;
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String Intelligence;
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String Wisdom;
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String Charisma;
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String SavingThrows;
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String Skills;
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String DamageVulnerabilities;
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String DamageImmunities;
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String ConditionImmunities;
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String DamageResistances;
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String Senses;
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String Languages;
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String Challenge;
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int XP;
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MonsterItem.fromMap(Map<String, dynamic> map)
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: super.fromMap(map) {
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this.Family = map["Family"];
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this.Type = map["Type"];
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this.Size = map["Size"];
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this.Alignment = map["Alignment"];
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this.Terrain = map["Terrain"];
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this.Legendary = map["Legendary"];
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this.ArmorClass = map["ArmorClass"];
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this.HitPoints = map["HitPoints"];
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this.Speed = map["Speed"];
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this.Strength = map["Strength"];
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this.Dexterity = map["Dexterity"];
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this.Constitution = map["Constitution"];
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this.Intelligence = map["Intelligence"];
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this.Wisdom = map["Wisdom"];
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this.Charisma = map["Charisma"];
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this.SavingThrows = map["SavingThrows"];
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this.Skills = map["Skills"];
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this.DamageVulnerabilities = map["DamageVulnerabilities"];
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this.DamageImmunities = map["DamageImmunities"];
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this.ConditionImmunities = map["ConditionImmunities"];
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this.DamageResistances = map["DamageResistances"];
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this.Senses = map["Senses"];
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this.Languages = map["Languages"];
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this.Challenge = map["Challenge"];
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this.XP = map["XP"];
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}
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}
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Item itemFromMap(Map<String, dynamic> map) {
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switch(map["Discriminator"]) {
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case "MonsterItem": return MonsterItem.fromMap(map);
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}
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return Item.fromMap(map);
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}
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List<Item> itemsFromMapList(List<Map<String, dynamic>> mapList) {
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return List.generate(mapList.length, (i) {
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return itemFromMap(mapList[i]);
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});
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}
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