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					 6 changed files with 8254 additions and 321 deletions
				
			
		|  | @ -3,6 +3,8 @@ using System; | |||
| using System.Linq; | ||||
| using System.Runtime.Serialization; | ||||
| using System.Text.RegularExpressions; | ||||
| using System.Xml; | ||||
| using System.Xml.Serialization; | ||||
| 
 | ||||
| namespace AideDeJeuLib.Spells | ||||
| { | ||||
|  | @ -32,6 +34,9 @@ namespace AideDeJeuLib.Spells | |||
|             { | ||||
|                 if(DescriptionHtml != null) | ||||
|                 { | ||||
|                     //XmlDocument xdoc = new XmlDocument(); | ||||
|                     //xdoc.LoadXml(DescriptionHtml); | ||||
|                     //return xdoc.DocumentElement; | ||||
|                     HtmlDocument doc = new HtmlDocument(); | ||||
|                     doc.LoadHtml(DescriptionHtml); | ||||
|                     return doc.DocumentNode; | ||||
|  |  | |||
|  | @ -67,20 +67,25 @@ namespace AideDeJeuCmd | |||
|             */ | ||||
|             var spellsVF = LoadJSon<IEnumerable<Spell>>(dataDir + "spells_vf_full.json"); | ||||
|             var spellsVO = LoadJSon<IEnumerable<Spell>>(dataDir + "spells_vo_full.json"); | ||||
|             var spellsHD = LoadJSon<IEnumerable<Spell>>(dataDir + "spells_hd_full.json"); | ||||
|             var monstersVF = LoadJSon<IEnumerable<Monster>>(dataDir + "monsters_vf_full.json"); | ||||
|             var monstersVO = LoadJSon<IEnumerable<Monster>>(dataDir + "monsters_vo_full.json"); | ||||
| 
 | ||||
|             spellsVF.ForEach(sp => sp.Html = null); | ||||
|             spellsVO.ForEach(sp => sp.Html = null); | ||||
|             spellsVF.ForEach(sp => sp.DescriptionDiv = sp.DescriptionDiv); | ||||
|             spellsVO.ForEach(sp => sp.Html = null); | ||||
|             monstersVF.ForEach(it => it.Html = null); | ||||
|             monstersVO.ForEach(it => it.Html = null); | ||||
| 
 | ||||
|             SaveJSon<IEnumerable<Spell>>(dataDir + "spells_vf.json", spellsVF); | ||||
|             SaveJSon<IEnumerable<Spell>>(dataDir + "spells_vo.json", spellsVO); | ||||
|             SaveJSon<IEnumerable<Spell>>(dataDir + "spells_hd.json", spellsHD); | ||||
|             SaveJSon<IEnumerable<Monster>>(dataDir + "monsters_vf.json", monstersVF); | ||||
|             SaveJSon<IEnumerable<Monster>>(dataDir + "monsters_vo.json", monstersVO); | ||||
|             return; | ||||
| 
 | ||||
|             /* | ||||
|             var spellLists = new Dictionary<string, IEnumerable<string>>() | ||||
|             { | ||||
|                 { "Barde", await LoadList(dataDir + "spell_barde.txt") }, | ||||
|  | @ -199,6 +204,7 @@ namespace AideDeJeuCmd | |||
|             SaveJSon<IEnumerable<Spell>>(dataDir + "spells_hd.json", spellsHD); | ||||
| 
 | ||||
|             Console.WriteLine("Hello World!"); | ||||
|             */ | ||||
|         } | ||||
| 
 | ||||
|         public static string Capitalize(string text) | ||||
|  |  | |||
							
								
								
									
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	 Yan Maniez
						Yan Maniez