mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 06:56:10 +00:00
Plein de changements de pickers
This commit is contained in:
parent
f2852eee7b
commit
2ccaef236b
8 changed files with 350 additions and 28 deletions
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@ -62,6 +62,12 @@
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<Compile Update="Views\MainTabbedPage.xaml.cs">
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<DependentUpon>MainTabbedPage.xaml</DependentUpon>
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</Compile>
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<Compile Update="Views\ItemPicker.xaml.cs">
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<DependentUpon>ItemPicker.xaml</DependentUpon>
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</Compile>
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<Compile Update="Views\ItemPickerView.xaml.cs">
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<DependentUpon>ItemPickerView.xaml</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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@ -73,6 +73,22 @@ namespace AideDeJeu.ViewModels
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}
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}
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}
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private AlignmentItem _SelectedAlignment = null;
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public AlignmentItem SelectedAlignment
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{
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get
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{
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return _SelectedAlignment;
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}
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set
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{
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SetProperty(ref _SelectedAlignment, value);
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//if (0 <= _AlignmentSelectedIndex && _AlignmentSelectedIndex < Alignments.Result.Count)
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//{
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SelectedPlayerCharacter.Alignment = SelectedAlignment;
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//}
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}
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}
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public async Task<List<AlignmentItem>> LoadAlignmentsAsync(string alignment = null)
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{
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@ -181,26 +197,41 @@ namespace AideDeJeu.ViewModels
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set
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{
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SetProperty(ref _BackgroundSelectedIndex, value);
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SelectedPlayerCharacter.Background = Backgrounds.Result[_BackgroundSelectedIndex];
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SelectedBackground = Backgrounds.Result[_BackgroundSelectedIndex];
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}
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}
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private BackgroundItem _SelectedBackground = null;
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public BackgroundItem SelectedBackground
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{
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get
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{
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return _SelectedBackground;
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}
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set
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{
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SetProperty(ref _SelectedBackground, value);
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SelectedBackgroundChanged();
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}
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}
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private void SelectedBackgroundChanged()
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{
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SubBackgrounds = new NotifyTaskCompletion<List<SubBackgroundItem>>(Task.Run(() => LoadSubBackgroundsAsync(SelectedPlayerCharacter.Background)));
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PersonalityTraits = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityTraitsAsync(SelectedPlayerCharacter.Background)));
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PersonalityIdeals = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityIdealsAsync(SelectedPlayerCharacter.Background)));
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PersonalityLinks = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityLinksAsync(SelectedPlayerCharacter.Background)));
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PersonalityDefects = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityDefectsAsync(SelectedPlayerCharacter.Background)));
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BackgroundSpecialties = new NotifyTaskCompletion<BackgroundSpecialtyItem>(Task.Run(() => LoadBackgroundsSpecialtiesAsync(SelectedPlayerCharacter.Background)));
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Task.Run(async () => SelectedPlayerCharacter.BackgroundSkill = await LoadSkillAsync(SelectedPlayerCharacter.Background));
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SelectedPlayerCharacter.SubBackground = null;
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SelectedPlayerCharacter.PersonalityTrait = null;
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SelectedPlayerCharacter.PersonalityIdeal = null;
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SelectedPlayerCharacter.PersonalityLink = null;
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SelectedPlayerCharacter.PersonalityDefect = null;
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SelectedPlayerCharacter.BackgroundSpecialty = null;
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SelectedPlayerCharacter.Background = SelectedBackground;
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SubBackgrounds = new NotifyTaskCompletion<List<SubBackgroundItem>>(Task.Run(() => LoadSubBackgroundsAsync(SelectedBackground)));
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PersonalityTraits = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityTraitsAsync(SelectedBackground)));
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PersonalityIdeals = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityIdealsAsync(SelectedBackground)));
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PersonalityLinks = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityLinksAsync(SelectedBackground)));
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PersonalityDefects = new NotifyTaskCompletion<List<string>>(Task.Run(() => LoadPersonalityDefectsAsync(SelectedBackground)));
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BackgroundSpecialties = new NotifyTaskCompletion<BackgroundSpecialtyItem>(Task.Run(() => LoadBackgroundsSpecialtiesAsync(SelectedBackground)));
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Task.Run(async () => SelectedPlayerCharacter.BackgroundSkill = await LoadSkillAsync(SelectedBackground));
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ResetAlignments();
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}
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@ -229,20 +260,35 @@ namespace AideDeJeu.ViewModels
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SetProperty(ref _SubBackgroundSelectedIndex, value);
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if (_SubBackgroundSelectedIndex == 0)
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{
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SelectedPlayerCharacter.SubBackground = null;
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//SelectedPlayerCharacter.SubBackground = null;
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SubBackgroundSelectedIndex = -1;
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SelectedSubBackground = null;
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}
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else if (_SubBackgroundSelectedIndex > 0)
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{
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SelectedPlayerCharacter.SubBackground = SubBackgrounds.Result[_SubBackgroundSelectedIndex];
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SelectedSubBackground = SubBackgrounds.Result[_SubBackgroundSelectedIndex];
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}
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}
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}
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private SubBackgroundItem _SelectedSubBackground = null;
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public SubBackgroundItem SelectedSubBackground
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{
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get
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{
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return _SelectedSubBackground;
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}
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set
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{
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SetProperty(ref _SelectedSubBackground, value);
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SelectedSubBackgroundChanged();
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}
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}
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private void SelectedSubBackgroundChanged()
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{
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if (SelectedPlayerCharacter.SubBackground == null)
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SelectedPlayerCharacter.SubBackground = SelectedSubBackground;
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if (SelectedSubBackground == null)
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{
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SubBackgroundSpecialties = null;
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SelectedPlayerCharacter.SubBackgroundSkill = null;
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@ -250,8 +296,8 @@ namespace AideDeJeu.ViewModels
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}
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else
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{
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SubBackgroundSpecialties = new NotifyTaskCompletion<BackgroundSpecialtyItem>(Task.Run(() => LoadBackgroundsSpecialtiesAsync(SelectedPlayerCharacter.SubBackground)));
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Task.Run(async () => SelectedPlayerCharacter.SubBackgroundSkill = await LoadSkillAsync(SelectedPlayerCharacter.SubBackground));
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SubBackgroundSpecialties = new NotifyTaskCompletion<BackgroundSpecialtyItem>(Task.Run(() => LoadBackgroundsSpecialtiesAsync(SelectedSubBackground)));
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Task.Run(async () => SelectedPlayerCharacter.SubBackgroundSkill = await LoadSkillAsync(SelectedSubBackground));
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}
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}
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@ -267,6 +313,20 @@ namespace AideDeJeu.ViewModels
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SetProperty(ref _PersonalityTraits, value);
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}
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}
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private string _SelectedPersonalityTrait = null;
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public string SelectedPersonalityTrait
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{
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get
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{
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return _SelectedPersonalityTrait;
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}
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private set
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{
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SetProperty(ref _SelectedPersonalityTrait, value);
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SelectedPlayerCharacter.PersonalityTrait = value;
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}
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}
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private NotifyTaskCompletion<List<string>> _PersonalityIdeals = null;
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public NotifyTaskCompletion<List<string>> PersonalityIdeals
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{
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@ -279,6 +339,20 @@ namespace AideDeJeu.ViewModels
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SetProperty(ref _PersonalityIdeals, value);
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}
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}
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private string _SelectedPersonalityIdeal = null;
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public string SelectedPersonalityIdeal
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{
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get
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{
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return _SelectedPersonalityIdeal;
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}
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private set
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{
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SetProperty(ref _SelectedPersonalityIdeal, value);
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SelectedPlayerCharacter.PersonalityIdeal = value;
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}
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}
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private NotifyTaskCompletion<List<string>> _PersonalityLinks = null;
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public NotifyTaskCompletion<List<string>> PersonalityLinks
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{
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@ -291,6 +365,20 @@ namespace AideDeJeu.ViewModels
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SetProperty(ref _PersonalityLinks, value);
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}
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}
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private string _SelectedPersonalityLink = null;
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public string SelectedPersonalityLink
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{
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get
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{
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return _SelectedPersonalityLink;
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}
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private set
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{
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SetProperty(ref _SelectedPersonalityLink, value);
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SelectedPlayerCharacter.PersonalityLink = value;
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}
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}
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private NotifyTaskCompletion<List<string>> _PersonalityDefects = null;
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public NotifyTaskCompletion<List<string>> PersonalityDefects
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{
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@ -303,6 +391,20 @@ namespace AideDeJeu.ViewModels
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SetProperty(ref _PersonalityDefects, value);
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}
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}
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private string _SelectedPersonalityDefect = null;
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public string SelectedPersonalityDefect
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{
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get
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{
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return _SelectedPersonalityDefect;
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}
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private set
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{
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SetProperty(ref _SelectedPersonalityDefect, value);
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SelectedPlayerCharacter.PersonalityDefect = value;
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}
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}
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private NotifyTaskCompletion<BackgroundSpecialtyItem> _BackgroundSpecialties = null;
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public NotifyTaskCompletion<BackgroundSpecialtyItem> BackgroundSpecialties
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{
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@ -476,7 +578,7 @@ namespace AideDeJeu.ViewModels
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return new List<SubBackgroundItem>();
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}
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}
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/*
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public ICommand BackgroundSpecialtyPickerCommand
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{
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get
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@ -495,7 +597,7 @@ namespace AideDeJeu.ViewModels
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{
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get
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{
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return new Command<List<string>>(async (strings) => SelectedPlayerCharacter.PersonalityTrait = await ExecuteStringPickerCommandAsync(strings));
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return new Command<List<string>>(async (strings) => SelectedPersonalityTrait = await ExecuteStringPickerCommandAsync(strings));
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}
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}
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public ICommand PersonalityIdealPickerCommand
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@ -524,7 +626,8 @@ namespace AideDeJeu.ViewModels
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return new Command<List<string>>(async (strings) => SelectedPlayerCharacter.PersonalityDefect = await ExecuteStringPickerCommandAsync(strings));
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}
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}
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*/
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/*
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private async Task<string> ExecuteStringPickerCommandAsync(List<string> strings)
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{
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var picker = new Views.StringPicker();
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@ -535,6 +638,7 @@ namespace AideDeJeu.ViewModels
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await Main.Navigator.Navigation.PopModalAsync(true);
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return result;
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}
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*/
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#endregion Background
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#region Abilities
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31
AideDeJeu/AideDeJeu/Views/ItemPicker.xaml
Normal file
31
AideDeJeu/AideDeJeu/Views/ItemPicker.xaml
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@ -0,0 +1,31 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
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xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
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xmlns:mdview="clr-namespace:Xam.Forms.Markdown"
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xmlns:tools="clr-namespace:AideDeJeu.Tools"
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x:Class="AideDeJeu.Views.ItemPicker"
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Title="{Binding Title}">
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<ContentPage.Resources>
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<ResourceDictionary>
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<tools:MonsterMarkdownTheme x:Key="MonsterMarkdownTheme" />
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<tools:NullToFalseConverter x:Key="NullToFalseConverter" />
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</ResourceDictionary>
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</ContentPage.Resources>
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<ContentPage.Content>
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<ListView ItemsSource="{Binding Items}" HasUnevenRows="True" SelectedItem="{Binding SelectedItem, Mode=TwoWay}">
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<ListView.Header>
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<StackLayout>
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<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding Title, StringFormat='# {0}'}" />
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<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding Description}" />
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</StackLayout>
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</ListView.Header>
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<ListView.ItemTemplate>
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<DataTemplate>
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<ViewCell>
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<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding Name}" />
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</ViewCell>
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</DataTemplate>
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</ListView.ItemTemplate>
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</ListView>
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</ContentPage.Content>
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</ContentPage>
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24
AideDeJeu/AideDeJeu/Views/ItemPicker.xaml.cs
Normal file
24
AideDeJeu/AideDeJeu/Views/ItemPicker.xaml.cs
Normal file
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@ -0,0 +1,24 @@
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using AideDeJeu.ViewModels;
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using AideDeJeuLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Xamarin.Forms;
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using Xamarin.Forms.Xaml;
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namespace AideDeJeu.Views
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{
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[XamlCompilation(XamlCompilationOptions.Compile)]
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public partial class ItemPicker : ContentPage
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{
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public PickerViewModel<Item> ViewModel { get; set; } = new PickerViewModel<Item>();
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public ItemPicker()
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{
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InitializeComponent();
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BindingContext = ViewModel;
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}
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}
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}
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40
AideDeJeu/AideDeJeu/Views/ItemPickerView.xaml
Normal file
40
AideDeJeu/AideDeJeu/Views/ItemPickerView.xaml
Normal file
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@ -0,0 +1,40 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<StackLayout xmlns="http://xamarin.com/schemas/2014/forms"
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xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
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xmlns:tools="clr-namespace:AideDeJeu.Tools"
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xmlns:mdview="clr-namespace:Xam.Forms.Markdown"
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x:Class="AideDeJeu.Views.ItemPickerView"
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x:Name="this">
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<StackLayout.Resources>
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<ResourceDictionary>
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<tools:MonsterMarkdownTheme x:Key="MonsterMarkdownTheme" />
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<tools:NullToFalseConverter x:Key="NullToFalseConverter" />
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</ResourceDictionary>
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</StackLayout.Resources>
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<Frame BorderColor="Black" Padding="2">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="auto" />
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="auto" />
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<ColumnDefinition Width="10" />
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</Grid.ColumnDefinitions>
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<mdview:MarkdownView Grid.Column="0" Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding Title, Source={x:Reference this}, StringFormat='# {0}'}" IsEnabled="False" />
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<mdview:MarkdownView Grid.Column="1" Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedItem.Name, Source={x:Reference this}, StringFormat='# : {0}'}" />
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<Image Grid.Column="2" WidthRequest="32" HeightRequest="32" Source="click.png" />
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<mdview:MarkdownView Grid.Row="1" Grid.ColumnSpan="3" Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedItem.Description, Source={x:Reference this}}" />
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</Grid>
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</Frame>
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<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedItem, Source={x:Reference this}}" />-->
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<!--<StackLayout BindableLayout.ItemsSource="{Binding ItemsSource, Source={x:Reference this}}">
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<BindableLayout.ItemTemplate>
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<DataTemplate>
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<Label Text="{Binding}" />
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</DataTemplate>
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</BindableLayout.ItemTemplate>
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</StackLayout>-->
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<StackLayout.GestureRecognizers>
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<ClickGestureRecognizer Command="{Binding PickerCommand, Source={x:Reference this}}" CommandParameter="{Binding ItemsSource, Source={x:Reference this}}" />
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<TapGestureRecognizer Command="{Binding PickerCommand, Source={x:Reference this}}" CommandParameter="{Binding ItemsSource, Source={x:Reference this}}" />
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</StackLayout.GestureRecognizers>
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</StackLayout>
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101
AideDeJeu/AideDeJeu/Views/ItemPickerView.xaml.cs
Normal file
101
AideDeJeu/AideDeJeu/Views/ItemPickerView.xaml.cs
Normal file
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@ -0,0 +1,101 @@
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using AideDeJeu.ViewModels;
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using AideDeJeuLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using Xamarin.Forms;
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using Xamarin.Forms.Xaml;
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namespace AideDeJeu.Views
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{
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[XamlCompilation(XamlCompilationOptions.Compile)]
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public partial class ItemPickerView : StackLayout
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{
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public MainViewModel Main
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{
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get
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{
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return DependencyService.Get<MainViewModel>();
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}
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}
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public ItemPickerView()
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{
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InitializeComponent();
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BindingContext = this;
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}
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public string Title
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{
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get { return (string)GetValue(TitleProperty); }
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set { SetValue(TitleProperty, value); }
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}
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public static readonly BindableProperty TitleProperty = BindableProperty.Create(
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nameof(Title),
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typeof(string),
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typeof(ItemPickerView),
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defaultValue: default(string));
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public string Description
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{
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get { return (string)GetValue(DescriptionProperty); }
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set { SetValue(DescriptionProperty, value); }
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}
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public static readonly BindableProperty DescriptionProperty = BindableProperty.Create(
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nameof(Description),
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typeof(string),
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typeof(ItemPickerView),
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defaultValue: default(string));
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public Item SelectedItem
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{
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get { return (Item)GetValue(SelectedItemProperty); }
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set { SetValue(SelectedItemProperty, value); }
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}
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public static readonly BindableProperty SelectedItemProperty = BindableProperty.Create(
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nameof(SelectedItem),
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typeof(Item),
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typeof(ItemPickerView),
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defaultValue: default(Item),
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defaultBindingMode: BindingMode.TwoWay);
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public System.Collections.IEnumerable ItemsSource
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{
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get { return (System.Collections.IEnumerable)GetValue(ItemsSourceProperty); }
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set { SetValue(ItemsSourceProperty, value); }
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}
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//public static readonly BindableProperty ItemsSourceProperty = BindableProperty.Create(
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// nameof(ItemsSource),
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// typeof(System.Collections.IList),
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// typeof(StringPickerView),
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// defaultValue: new List<string>());
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public static readonly BindableProperty ItemsSourceProperty =
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BindableProperty.Create(
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nameof(ItemsSource),
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typeof(System.Collections.IEnumerable),
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typeof(ItemPickerView),
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default(System.Collections.IEnumerable));
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public ICommand PickerCommand
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{
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get
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{
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return new Command<System.Collections.IList>(async (items) => SelectedItem = await ExecuteItemPickerCommandAsync(items));
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}
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}
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private async Task<Item> ExecuteItemPickerCommandAsync(System.Collections.IEnumerable items)
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{
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var picker = new Views.ItemPicker();
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var vm = picker.ViewModel;
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vm.Title = Title;
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vm.Description = Description;
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vm.Items = items;
|
||||
await Main.Navigator.Navigation.PushModalAsync(picker, true);
|
||||
var result = await vm.PickValueAsync();
|
||||
await Main.Navigator.Navigation.PopModalAsync(true);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -23,8 +23,10 @@
|
|||
<ScrollView Orientation="Vertical">
|
||||
<StackLayout>
|
||||
<Entry Placeholder="Nom" Text="{Binding Name}" Keyboard="Text" />
|
||||
<Picker Title="Alignement" HorizontalOptions="FillAndExpand" IsEnabled="{Binding Alignments.IsSuccessfullyCompleted}" ItemsSource="{Binding Alignments.Result}" ItemDisplayBinding="{Binding Name}" SelectedIndex="{Binding AlignmentSelectedIndex, Mode=TwoWay}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.Alignment.Description}" />
|
||||
<!--<Picker Title="Alignement" HorizontalOptions="FillAndExpand" IsEnabled="{Binding Alignments.IsSuccessfullyCompleted}" ItemsSource="{Binding Alignments.Result}" ItemDisplayBinding="{Binding Name}" SelectedIndex="{Binding AlignmentSelectedIndex, Mode=TwoWay}" />-->
|
||||
<views:ItemPickerView BindingContext="{Binding}" IsEnabled="{Binding Alignments.IsSuccessfullyCompleted}" Title="Alignement" ItemsSource="{Binding Alignments.Result}" SelectedItem="{Binding SelectedAlignment, Mode=TwoWay}" />
|
||||
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.Alignment.Description}" />-->
|
||||
<Picker Title="Niveau" HorizontalOptions="FillAndExpand" ItemsSource="{Binding Levels}" ItemDisplayBinding="{Binding StringFormat='Niveau : {0}'}" />
|
||||
</StackLayout>
|
||||
</ScrollView>
|
||||
|
|
@ -48,19 +50,32 @@
|
|||
<ContentPage Title="Historique">
|
||||
<ScrollView Orientation="Vertical">
|
||||
<StackLayout>
|
||||
<Picker Title="Historique" HorizontalOptions="FillAndExpand" IsEnabled="{Binding Backgrounds.IsSuccessfullyCompleted}" ItemsSource="{Binding Backgrounds.Result}" ItemDisplayBinding="{Binding Name}" SelectedIndex="{Binding BackgroundSelectedIndex, Mode=TwoWay}" />
|
||||
<!--<Picker Title="Historique" HorizontalOptions="FillAndExpand" IsEnabled="{Binding Backgrounds.IsSuccessfullyCompleted}" ItemsSource="{Binding Backgrounds.Result}" ItemDisplayBinding="{Binding Name}" SelectedIndex="{Binding BackgroundSelectedIndex, Mode=TwoWay}" />-->
|
||||
<views:ItemPickerView BindingContext="{Binding}" Title="Historique" ItemsSource="{Binding Backgrounds.Result}" SelectedItem="{Binding SelectedBackground, Mode=TwoWay}" />
|
||||
|
||||
<Picker Title="Variante" HorizontalOptions="FillAndExpand" IsEnabled="{Binding SubBackgrounds.IsSuccessfullyCompleted}" ItemsSource="{Binding SubBackgrounds.Result}" ItemDisplayBinding="{Binding Name}" SelectedIndex="{Binding SubBackgroundSelectedIndex, Mode=TwoWay}" />
|
||||
<!--<Picker Title="Variante" HorizontalOptions="FillAndExpand" IsEnabled="{Binding SubBackgrounds.IsSuccessfullyCompleted}" ItemsSource="{Binding SubBackgrounds.Result}" ItemDisplayBinding="{Binding Name}" SelectedIndex="{Binding SubBackgroundSelectedIndex, Mode=TwoWay}" />-->
|
||||
<views:ItemPickerView BindingContext="{Binding}" Title="Variante" ItemsSource="{Binding SubBackgrounds.Result}" SelectedItem="{Binding SelectedSubBackground, Mode=TwoWay}" />
|
||||
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.Background.Description}" />
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.Background.Description}" />
|
||||
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.SubBackground.Description}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.SubBackground.Description}" />-->
|
||||
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.SelectedBackgroundSkill.Name, StringFormat='# {0}'}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.SelectedBackgroundSkill.Description}" />
|
||||
<Frame BorderColor="Black" Padding="2">
|
||||
<StackLayout Padding="0">
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.SelectedBackgroundSkill.Name, StringFormat='# {0}'}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.SelectedBackgroundSkill.Description}" />
|
||||
</StackLayout>
|
||||
</Frame>
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.SelectedBackgroundSkill.Name, StringFormat='# {0}'}" />-->
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.SelectedBackgroundSkill.Description}" />-->
|
||||
|
||||
|
||||
|
||||
<views:StringPickerView BindingContext="{Binding}" Title="{Binding SelectedBackgroundSpecialties.Result.Name}" Description="{Binding SelectedBackgroundSpecialties.Result.Description}" ItemsSource="{Binding SelectedBackgroundSpecialties.Result.BindableTable}" SelectedItem="{Binding SelectedPlayerCharacter.PickedBackgroundSpecialty, Mode=TwoWay}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PickedBackgroundSpecialty}" />
|
||||
|
||||
|
||||
|
||||
<!--SelectedItem="{Binding SelectedPlayerCharacter.SelectedBackgroundSpecialty, Mode=TwoWay}"-->
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityTraits.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityTrait}" />
|
||||
<Button Visual="Material" IsVisible="{Binding SelectedBackgroundSpecialties.IsSuccessfullyCompleted}" Text="Spécialité" Command="{Binding BackgroundSpecialtyPickerCommand}" CommandParameter="{Binding SelectedBackgroundSpecialties.Result}" />
|
||||
|
|
@ -80,16 +95,16 @@
|
|||
|
||||
<!--<views:StringPickerView Title="Trait de personnalité" IsVisible="{Binding PersonalityTraits.IsSuccessfullyCompleted}" ItemsSource="{Binding PersonalityTraits.Result}" />-->
|
||||
<views:StringPickerView BindingContext="{Binding}" Title="Trait de personnalité" IsVisible="{Binding PersonalityTraits.IsSuccessfullyCompleted}" ItemsSource="{Binding PersonalityTraits.Result}" SelectedItem="{Binding SelectedPlayerCharacter.PersonalityTrait, Mode=TwoWay}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityTraits.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityTrait}" />
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityTraits.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityTrait}" />-->
|
||||
|
||||
<views:StringPickerView BindingContext="{Binding}" Title="Idéal" IsVisible="{Binding PersonalityIdeals.IsSuccessfullyCompleted}" ItemsSource="{Binding PersonalityIdeals.Result}" SelectedItem="{Binding SelectedPlayerCharacter.PersonalityIdeal, Mode=TwoWay}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityIdeals.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityIdeal}" />
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityIdeals.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityIdeal}" />-->
|
||||
|
||||
<views:StringPickerView BindingContext="{Binding}" Title="Lien" IsVisible="{Binding PersonalityLinks.IsSuccessfullyCompleted}" ItemsSource="{Binding PersonalityLinks.Result}" SelectedItem="{Binding SelectedPlayerCharacter.PersonalityLink, Mode=TwoWay}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityLinks.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityLink}" />
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityLinks.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityLink}" />-->
|
||||
|
||||
<views:StringPickerView BindingContext="{Binding}" Title="Défaut" IsVisible="{Binding PersonalityDefects.IsSuccessfullyCompleted}" ItemsSource="{Binding PersonalityDefects.Result}" SelectedItem="{Binding SelectedPlayerCharacter.PersonalityDefect, Mode=TwoWay}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityDefects.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityDefect}" />
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityDefects.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityDefect}" />-->
|
||||
|
||||
<!--<Button Visual="Material" IsVisible="{Binding PersonalityIdeals.IsSuccessfullyCompleted}" Text="Idéal" Command="{Binding PersonalityIdealPickerCommand}" CommandParameter="{Binding PersonalityIdeals.Result}" />
|
||||
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" IsVisible="{Binding PersonalityIdeals.IsSuccessfullyCompleted}" HorizontalOptions="FillAndExpand" Markdown="{Binding SelectedPlayerCharacter.PersonalityIdeal}" />
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@
|
|||
</Grid.ColumnDefinitions>
|
||||
<mdview:MarkdownView Grid.Column="0" Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding Title, Source={x:Reference this}, StringFormat='# {0}'}" IsEnabled="False" />
|
||||
<Image Grid.Column="1" WidthRequest="32" HeightRequest="32" Source="click.png" />
|
||||
<mdview:MarkdownView Grid.Row="1" Grid.ColumnSpan="2" Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedItem, Source={x:Reference this}}" />
|
||||
</Grid>
|
||||
</Frame>
|
||||
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedItem, Source={x:Reference this}}" />-->
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue