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Abilities
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# Conditions
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[][Condition]
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[][Generic]
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# Conditions
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@ -18,7 +18,7 @@ If multiple effects impose the same condition on a creature, each instance of th
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The following definitions specify what happens to a creature while it is subjected to a condition.
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[][Condition]
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[][Generic]
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# Blinded
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@ -29,7 +29,7 @@ The following definitions specify what happens to a creature while it is subject
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* Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.
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[][Condition]
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[][Generic]
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# Charmed
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@ -40,7 +40,7 @@ The following definitions specify what happens to a creature while it is subject
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* The charmer has advantage on any ability check to interact socially with the creature.
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[][Condition]
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[][Generic]
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# Deafened
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@ -49,7 +49,7 @@ The following definitions specify what happens to a creature while it is subject
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* A deafened creature can't hear and automatically fails any ability check that requires hearing.
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[][Condition]
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[][Generic]
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# Frightened
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@ -60,7 +60,7 @@ The following definitions specify what happens to a creature while it is subject
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* The creature can't willingly move closer to the source of its fear.
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[][Condition]
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[][Generic]
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# Grappled
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@ -73,7 +73,7 @@ The following definitions specify what happens to a creature while it is subject
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* The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the [thunder-wave](spells_vo.md#thunderwave) spell.
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[][Condition]
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[][Generic]
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# Incapacitated
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@ -82,7 +82,7 @@ The following definitions specify what happens to a creature while it is subject
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* An incapacitated creature can't take actions or reactions.
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[][Condition]
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[][Generic]
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# Invisible
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@ -93,7 +93,7 @@ The following definitions specify what happens to a creature while it is subject
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* Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage.
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[][Condition]
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[][Generic]
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# Paralyzed
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@ -108,7 +108,7 @@ The following definitions specify what happens to a creature while it is subject
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* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
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[][Condition]
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[][Generic]
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# Petrified
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@ -127,7 +127,7 @@ The following definitions specify what happens to a creature while it is subject
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* The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.
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[][Condition]
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[][Generic]
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# Poisoned
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@ -136,7 +136,7 @@ The following definitions specify what happens to a creature while it is subject
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* A poisoned creature has disadvantage on attack rolls and ability checks.
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[][Condition]
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[][Generic]
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# Prone
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@ -149,7 +149,7 @@ The following definitions specify what happens to a creature while it is subject
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* An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.
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[][Condition]
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[][Generic]
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# Restrained
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@ -162,7 +162,7 @@ The following definitions specify what happens to a creature while it is subject
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* The creature has disadvantage on Dexterity saving throws.
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[][Condition]
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[][Generic]
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# Stunned
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@ -175,7 +175,7 @@ The following definitions specify what happens to a creature while it is subject
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* Attack rolls against the creature have advantage.
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[][Condition]
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[][Generic]
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# Unconscious
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@ -192,7 +192,7 @@ The following definitions specify what happens to a creature while it is subject
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* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
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[][Condition]
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[][Generic]
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# Exhaustion
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@ -220,4 +220,4 @@ An effect that removes exhaustion reduces its level as specified in the effect's
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Finishing a long rest reduces a creature's exhaustion level by 1, provided that the creature has also ingested some food and drink.
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[Items]: #
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[Condition]: #
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[Generic]: #
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