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Attributes

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Yan Maniez 2019-04-14 20:42:13 +02:00
parent c7d5783b0b
commit 38fd06e8ca
3356 changed files with 661831 additions and 11695 deletions

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@ -22,9 +22,205 @@ Name: Elephant
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Éléphant](hd_monsters_elephant.md)'
Attributes: {}
Attributes:
Name: Elephant
Markdown: >+
# <!--Name-->Elephant<!--/Name-->
- CEO: <!--AltName-->[Éléphant](hd_monsters_elephant.md)<!--/AltName-->
-  <!--Size-->Huge<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->76 (8d12 + 24)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->22 (+6)<!--/Strength-->|<!--Dexterity--> 9 (-1)<!--/Dexterity-->|<!--Constitution-->17 (+3)<!--/Constitution-->|<!--Intelligence--> 3 (-4)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
- **Languages** <!--Languages-->-<!--/Languages-->
- **Challenge** <!--Challenge-->4 (1100 XP)<!--/Challenge-->
## Special Features
**_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
## Actions
**_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
_Hit_: 19 (3d8 + 6) piercing damage.
**_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.
_Hit_: 22 (3d10 + 6) bludgeoning damage.
AltName: '[Éléphant](hd_monsters_elephant.md)'
Size: Huge
Type: beast
Alignment: unaligned
ArmorClass: 12 (natural armor)
HitPoints: 76 (8d12 + 24)
Speed: 40 ft.
Strength: 22 (+6)
Dexterity: ' 9 (-1)'
Constitution: 17 (+3)
Intelligence: ' 3 (-4)'
Wisdom: 11 (+0)
Charisma: ' 6 (-2)'
Senses: passive Perception 10
Languages: '-'
Challenge: 4 (1100 XP)
AttributesDictionary: >+
{}
Name: Elephant
Markdown: >+
# <!--Name-->Elephant<!--/Name-->
- CEO: <!--AltName-->[Éléphant](hd_monsters_elephant.md)<!--/AltName-->
-  <!--Size-->Huge<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->76 (8d12 + 24)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->22 (+6)<!--/Strength-->|<!--Dexterity--> 9 (-1)<!--/Dexterity-->|<!--Constitution-->17 (+3)<!--/Constitution-->|<!--Intelligence--> 3 (-4)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
- **Languages** <!--Languages-->-<!--/Languages-->
- **Challenge** <!--Challenge-->4 (1100 XP)<!--/Challenge-->
## Special Features
**_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
## Actions
**_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
_Hit_: 19 (3d8 + 6) piercing damage.
**_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.
_Hit_: 22 (3d10 + 6) bludgeoning damage.
AltName: '[Éléphant](hd_monsters_elephant.md)'
Size: Huge
Type: beast
Alignment: unaligned
ArmorClass: 12 (natural armor)
HitPoints: 76 (8d12 + 24)
Speed: 40 ft.
Strength: 22 (+6)
Dexterity: ' 9 (-1)'
Constitution: 17 (+3)
Intelligence: ' 3 (-4)'
Wisdom: 11 (+0)
Charisma: ' 6 (-2)'
Senses: passive Perception 10
Languages: '-'
Challenge: 4 (1100 XP)
---
> [Monsters, NPC and Animals](srd_monsters.md)