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Attributes
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@ -22,9 +22,196 @@ Name: Giant Boar
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Sanglier géant](hd_monsters_sanglier_geant.md)'
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Attributes: {}
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Attributes:
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Name: Giant Boar
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Markdown: >+
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# <!--Name-->Giant Boar<!--/Name-->
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- CEO: <!--AltName-->[Sanglier géant](hd_monsters_sanglier_geant.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->42 (5d10 + 15)<!--/HitPoints-->
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- **Speed** <!--Speed-->40 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->17 (+3)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 8<!--/Senses-->
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- **Languages** <!--Languages-->-<!--/Languages-->
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- **Challenge** <!--Challenge-->2 (450 XP)<!--/Challenge-->
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## Special Features
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**_Charge_**. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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**_Relentless (Recharges after a Short or Long Rest)_**. If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
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## Actions
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**_Tusk_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 10 (2d6 + 3) slashing damage.
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AltName: '[Sanglier géant](hd_monsters_sanglier_geant.md)'
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Size: Large
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Type: beast
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Alignment: unaligned
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ArmorClass: 12 (natural armor)
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HitPoints: 42 (5d10 + 15)
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Speed: 40 ft.
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Strength: 17 (+3)
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Dexterity: 10 (+0)
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Constitution: 16 (+3)
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Intelligence: ' 2 (-4)'
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Wisdom: ' 7 (-2)'
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Charisma: ' 5 (-3)'
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Senses: passive Perception 8
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Languages: '-'
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Challenge: 2 (450 XP)
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AttributesDictionary: >+
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{}
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Name: Giant Boar
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Markdown: >+
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# <!--Name-->Giant Boar<!--/Name-->
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- CEO: <!--AltName-->[Sanglier géant](hd_monsters_sanglier_geant.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->42 (5d10 + 15)<!--/HitPoints-->
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- **Speed** <!--Speed-->40 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|<!--Strength-->17 (+3)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 8<!--/Senses-->
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- **Languages** <!--Languages-->-<!--/Languages-->
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- **Challenge** <!--Challenge-->2 (450 XP)<!--/Challenge-->
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## Special Features
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**_Charge_**. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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**_Relentless (Recharges after a Short or Long Rest)_**. If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
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## Actions
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**_Tusk_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 10 (2d6 + 3) slashing damage.
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AltName: '[Sanglier géant](hd_monsters_sanglier_geant.md)'
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Size: Large
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Type: beast
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Alignment: unaligned
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ArmorClass: 12 (natural armor)
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HitPoints: 42 (5d10 + 15)
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Speed: 40 ft.
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Strength: 17 (+3)
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Dexterity: 10 (+0)
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Constitution: 16 (+3)
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Intelligence: ' 2 (-4)'
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Wisdom: ' 7 (-2)'
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Charisma: ' 5 (-3)'
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Senses: passive Perception 8
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Languages: '-'
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Challenge: 2 (450 XP)
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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