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Attributes
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@ -26,9 +26,295 @@ Name: Planetar
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Planétar](hd_monsters_planetar.md)'
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Attributes: {}
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Attributes:
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Name: Planetar
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Markdown: >+
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# <!--Name-->Planetar<!--/Name-->
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- CEO: <!--AltName-->[Planétar](hd_monsters_planetar.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->celestial<!--/Type-->, <!--Alignment-->lawful good<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->19 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->200 (16d10 + 112)<!--/HitPoints-->
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- **Speed** <!--Speed-->40 ft., fly 120 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->24 (+7)<!--/Strength-->|<!--Dexterity-->20 (+5)<!--/Dexterity-->|<!--Constitution-->24 (+7)<!--/Constitution-->|<!--Intelligence-->19 (+4)<!--/Intelligence-->|<!--Wisdom-->22 (+6)<!--/Wisdom-->|<!--Charisma-->25 (+7)<!--/Charisma-->|
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- **Saving Throws** <!--SavingThrows-->Con +12, Wis +11, Cha +12<!--/SavingThrows-->
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- **Skills** <!--Skills-->Perception +11<!--/Skills-->
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- **Senses** <!--Senses-->truesight 120 ft., passive Perception 21<!--/Senses-->
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- **Languages** <!--Languages-->all, telepathy 120 ft.<!--/Languages-->
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- **Challenge** <!--Challenge-->16 (15000 XP)<!--/Challenge-->
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- **Damage Resistances** <!--DamageResistances-->radiant; bludgeoning, piercing, and slashing from nonmagical attacks<!--/DamageResistances-->
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- **Condition Immunities** <!--ConditionImmunities-->charmed, exhaustion, frightened<!--/ConditionImmunities-->
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## Special Features
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**_Angelic Weapons_**. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
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**_Divine Awareness_**. The planetar knows if it hears a lie.
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**_Innate Spellcasting_**. The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
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At will: _[detect evil and good](srd_spells_detect_evil_and_good.md)_, _[invisibility](srd_spells_invisibility.md)_ (self only)
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3/day each: _[blade barrier](srd_spells_blade_barrier.md)_, _[dispel evil and good](srd_spells_dispel_evil_and_good.md)_, _[flame strike](srd_spells_flame_strike.md)_, _[raise dead](srd_spells_raise_dead.md)_
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1/day each: _[commune](srd_spells_commune.md)_, _[control weather](srd_spells_control_weather.md)_, _[insect plague](srd_spells_insect_plague.md)_
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**_Magic Resistance_**. The planetar has advantage on saving throws against spells and other magical effects.
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## Actions
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**_Multiattack_**. The planetar makes two melee attacks.
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**_Greatsword_**. Melee Weapon Attack: +12 to hit, reach 5 ft., one target.
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_Hit_: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
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**_Healing Touch (4/Day)_**. The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
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AltName: '[Planétar](hd_monsters_planetar.md)'
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Size: Large
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Type: celestial
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Alignment: lawful good
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ArmorClass: 19 (natural armor)
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HitPoints: 200 (16d10 + 112)
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Speed: 40 ft., fly 120 ft.
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Strength: 24 (+7)
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Dexterity: 20 (+5)
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Constitution: 24 (+7)
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Intelligence: 19 (+4)
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Wisdom: 22 (+6)
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Charisma: 25 (+7)
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SavingThrows: Con +12, Wis +11, Cha +12
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Skills: Perception +11
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Senses: truesight 120 ft., passive Perception 21
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Languages: all, telepathy 120 ft.
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Challenge: 16 (15000 XP)
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DamageResistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks
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ConditionImmunities: charmed, exhaustion, frightened
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AttributesDictionary: >+
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{}
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Name: Planetar
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Markdown: >+
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# <!--Name-->Planetar<!--/Name-->
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- CEO: <!--AltName-->[Planétar](hd_monsters_planetar.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->celestial<!--/Type-->, <!--Alignment-->lawful good<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->19 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->200 (16d10 + 112)<!--/HitPoints-->
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- **Speed** <!--Speed-->40 ft., fly 120 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|<!--Strength-->24 (+7)<!--/Strength-->|<!--Dexterity-->20 (+5)<!--/Dexterity-->|<!--Constitution-->24 (+7)<!--/Constitution-->|<!--Intelligence-->19 (+4)<!--/Intelligence-->|<!--Wisdom-->22 (+6)<!--/Wisdom-->|<!--Charisma-->25 (+7)<!--/Charisma-->|
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- **Saving Throws** <!--SavingThrows-->Con +12, Wis +11, Cha +12<!--/SavingThrows-->
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- **Skills** <!--Skills-->Perception +11<!--/Skills-->
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- **Senses** <!--Senses-->truesight 120 ft., passive Perception 21<!--/Senses-->
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- **Languages** <!--Languages-->all, telepathy 120 ft.<!--/Languages-->
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- **Challenge** <!--Challenge-->16 (15000 XP)<!--/Challenge-->
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- **Damage Resistances** <!--DamageResistances-->radiant; bludgeoning, piercing, and slashing from nonmagical attacks<!--/DamageResistances-->
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- **Condition Immunities** <!--ConditionImmunities-->charmed, exhaustion, frightened<!--/ConditionImmunities-->
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## Special Features
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**_Angelic Weapons_**. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
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**_Divine Awareness_**. The planetar knows if it hears a lie.
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**_Innate Spellcasting_**. The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
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At will: _[detect evil and good](srd_spells_detect_evil_and_good.md)_, _[invisibility](srd_spells_invisibility.md)_ (self only)
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3/day each: _[blade barrier](srd_spells_blade_barrier.md)_, _[dispel evil and good](srd_spells_dispel_evil_and_good.md)_, _[flame strike](srd_spells_flame_strike.md)_, _[raise dead](srd_spells_raise_dead.md)_
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1/day each: _[commune](srd_spells_commune.md)_, _[control weather](srd_spells_control_weather.md)_, _[insect plague](srd_spells_insect_plague.md)_
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**_Magic Resistance_**. The planetar has advantage on saving throws against spells and other magical effects.
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## Actions
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**_Multiattack_**. The planetar makes two melee attacks.
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**_Greatsword_**. Melee Weapon Attack: +12 to hit, reach 5 ft., one target.
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_Hit_: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
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**_Healing Touch (4/Day)_**. The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
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AltName: '[Planétar](hd_monsters_planetar.md)'
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Size: Large
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Type: celestial
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Alignment: lawful good
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ArmorClass: 19 (natural armor)
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HitPoints: 200 (16d10 + 112)
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Speed: 40 ft., fly 120 ft.
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Strength: 24 (+7)
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Dexterity: 20 (+5)
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Constitution: 24 (+7)
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Intelligence: 19 (+4)
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Wisdom: 22 (+6)
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Charisma: 25 (+7)
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SavingThrows: Con +12, Wis +11, Cha +12
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Skills: Perception +11
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Senses: truesight 120 ft., passive Perception 21
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Languages: all, telepathy 120 ft.
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Challenge: 16 (15000 XP)
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DamageResistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks
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ConditionImmunities: charmed, exhaustion, frightened
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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