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		|  | @ -22,9 +22,205 @@ Name: Rust Monster | |||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Oxydeur](hd_monsters_oxydeur.md)' | ||||
| Attributes: {} | ||||
| Attributes: | ||||
|   Name: Rust Monster | ||||
|   Markdown: >+ | ||||
|     # <!--Name-->Rust Monster<!--/Name--> | ||||
| 
 | ||||
| 
 | ||||
|     - CEO: <!--AltName-->[Oxydeur](hd_monsters_oxydeur.md)<!--/AltName--> | ||||
| 
 | ||||
|     -  <!--Size-->Medium<!--/Size--> <!--Type-->monstrosity<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment--> | ||||
| 
 | ||||
|     - **Armor Class** <!--ArmorClass-->14 (natural armor)<!--/ArmorClass--> | ||||
| 
 | ||||
|     - **Hit Points** <!--HitPoints-->27 (5d8 + 5)<!--/HitPoints--> | ||||
| 
 | ||||
|     - **Speed** <!--Speed-->40 ft<!--/Speed--> | ||||
| 
 | ||||
| 
 | ||||
|     |STR|DEX|CON|INT|WIS|CHA| | ||||
| 
 | ||||
|     |---|---|---|---|---|---| | ||||
| 
 | ||||
|     |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->| | ||||
| 
 | ||||
| 
 | ||||
|     - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 11<!--/Senses--> | ||||
| 
 | ||||
|     - **Languages** <!--Languages-->-<!--/Languages--> | ||||
| 
 | ||||
|     - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> | ||||
| 
 | ||||
| 
 | ||||
|     ## Special Features | ||||
| 
 | ||||
| 
 | ||||
|     **_Iron Scent_**. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it. | ||||
| 
 | ||||
| 
 | ||||
|     **_Rust Metal_**. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage. | ||||
| 
 | ||||
| 
 | ||||
|     ## Actions | ||||
| 
 | ||||
| 
 | ||||
|     **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| 
 | ||||
|     _Hit_: 5 (1d8 + 1) piercing damage. | ||||
| 
 | ||||
| 
 | ||||
|     **_Antennae_**. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait. | ||||
| 
 | ||||
|   AltName: '[Oxydeur](hd_monsters_oxydeur.md)' | ||||
|   Size: Medium | ||||
|   Type: monstrosity | ||||
|   Alignment: unaligned | ||||
|   ArmorClass: 14 (natural armor) | ||||
|   HitPoints: 27 (5d8 + 5) | ||||
|   Speed: 40 ft | ||||
|   Strength: 13 (+1) | ||||
|   Dexterity: 12 (+1) | ||||
|   Constitution: 13 (+1) | ||||
|   Intelligence: ' 2 (-4)' | ||||
|   Wisdom: 13 (+1) | ||||
|   Charisma: ' 6 (-2)' | ||||
|   Senses: darkvision 60 ft., passive Perception 11 | ||||
|   Languages: '-' | ||||
|   Challenge: 1/2 (100 XP) | ||||
| AttributesDictionary: >+ | ||||
|   {} | ||||
|   Name: Rust Monster | ||||
| 
 | ||||
|   Markdown: >+ | ||||
| 
 | ||||
|     # <!--Name-->Rust Monster<!--/Name--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - CEO: <!--AltName-->[Oxydeur](hd_monsters_oxydeur.md)<!--/AltName--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     -  <!--Size-->Medium<!--/Size--> <!--Type-->monstrosity<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Armor Class** <!--ArmorClass-->14 (natural armor)<!--/ArmorClass--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Hit Points** <!--HitPoints-->27 (5d8 + 5)<!--/HitPoints--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Speed** <!--Speed-->40 ft<!--/Speed--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     |STR|DEX|CON|INT|WIS|CHA| | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     |---|---|---|---|---|---| | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->| | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 11<!--/Senses--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Languages** <!--Languages-->-<!--/Languages--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     ## Special Features | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_Iron Scent_**. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_Rust Metal_**. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     ## Actions | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     _Hit_: 5 (1d8 + 1) piercing damage. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_Antennae_**. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|   AltName: '[Oxydeur](hd_monsters_oxydeur.md)' | ||||
| 
 | ||||
|   Size: Medium | ||||
| 
 | ||||
|   Type: monstrosity | ||||
| 
 | ||||
|   Alignment: unaligned | ||||
| 
 | ||||
|   ArmorClass: 14 (natural armor) | ||||
| 
 | ||||
|   HitPoints: 27 (5d8 + 5) | ||||
| 
 | ||||
|   Speed: 40 ft | ||||
| 
 | ||||
|   Strength: 13 (+1) | ||||
| 
 | ||||
|   Dexterity: 12 (+1) | ||||
| 
 | ||||
|   Constitution: 13 (+1) | ||||
| 
 | ||||
|   Intelligence: ' 2 (-4)' | ||||
| 
 | ||||
|   Wisdom: 13 (+1) | ||||
| 
 | ||||
|   Charisma: ' 6 (-2)' | ||||
| 
 | ||||
|   Senses: darkvision 60 ft., passive Perception 11 | ||||
| 
 | ||||
|   Languages: '-' | ||||
| 
 | ||||
|   Challenge: 1/2 (100 XP) | ||||
| 
 | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
|  |  | |||
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