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Attributes

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Yan Maniez 2019-04-14 20:42:13 +02:00
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@ -23,9 +23,232 @@ Name: Satyr
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Satyre](hd_monsters_satyre.md)'
Attributes: {}
Attributes:
Name: Satyr
Markdown: >+
# <!--Name-->Satyr<!--/Name-->
- CEO: <!--AltName-->[Satyre](hd_monsters_satyre.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->fey<!--/Type-->, <!--Alignment-->chaotic neutral<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->14 (leather armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->31 (7d8)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->12 (+1)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->14 (+2)<!--/Charisma-->|
- **Skills** <!--Skills-->Perception +2, Performance +6, Stealth +5<!--/Skills-->
- **Senses** <!--Senses-->passive Perception 12<!--/Senses-->
- **Languages** <!--Languages-->Common, Elvish, Sylvan<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects.
## Actions
**_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
_Hit_: 6 (2d4 + 1) bludgeoning damage.
**_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 6 (1d6 + 3) piercing damage.
**_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target.
_Hit_: 6 (1d6 + 3) piercing damage.
AltName: '[Satyre](hd_monsters_satyre.md)'
Size: Medium
Type: fey
Alignment: chaotic neutral
ArmorClass: 14 (leather armor)
HitPoints: 31 (7d8)
Speed: 40 ft.
Strength: 12 (+1)
Dexterity: 16 (+3)
Constitution: 11 (+0)
Intelligence: 12 (+1)
Wisdom: 10 (+0)
Charisma: 14 (+2)
Skills: Perception +2, Performance +6, Stealth +5
Senses: passive Perception 12
Languages: Common, Elvish, Sylvan
Challenge: 1/2 (100 XP)
AttributesDictionary: >+
{}
Name: Satyr
Markdown: >+
# <!--Name-->Satyr<!--/Name-->
- CEO: <!--AltName-->[Satyre](hd_monsters_satyre.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->fey<!--/Type-->, <!--Alignment-->chaotic neutral<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->14 (leather armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->31 (7d8)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->12 (+1)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->14 (+2)<!--/Charisma-->|
- **Skills** <!--Skills-->Perception +2, Performance +6, Stealth +5<!--/Skills-->
- **Senses** <!--Senses-->passive Perception 12<!--/Senses-->
- **Languages** <!--Languages-->Common, Elvish, Sylvan<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects.
## Actions
**_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
_Hit_: 6 (2d4 + 1) bludgeoning damage.
**_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 6 (1d6 + 3) piercing damage.
**_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target.
_Hit_: 6 (1d6 + 3) piercing damage.
AltName: '[Satyre](hd_monsters_satyre.md)'
Size: Medium
Type: fey
Alignment: chaotic neutral
ArmorClass: 14 (leather armor)
HitPoints: 31 (7d8)
Speed: 40 ft.
Strength: 12 (+1)
Dexterity: 16 (+3)
Constitution: 11 (+0)
Intelligence: 12 (+1)
Wisdom: 10 (+0)
Charisma: 14 (+2)
Skills: Perception +2, Performance +6, Stealth +5
Senses: passive Perception 12
Languages: Common, Elvish, Sylvan
Challenge: 1/2 (100 XP)
---
> [Monsters, NPC and Animals](srd_monsters.md)