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Attributes
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@ -24,9 +24,211 @@ Name: Skeleton
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Squelette](hd_monsters_squelette.md)'
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Attributes: {}
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Attributes:
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Name: Skeleton
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Markdown: >+
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# <!--Name-->Skeleton<!--/Name-->
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- CEO: <!--AltName-->[Squelette](hd_monsters_squelette.md)<!--/AltName-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->13 (armor scraps)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->13 (2d8 + 4)<!--/HitPoints-->
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- **Speed** <!--Speed-->30 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->10 (+0)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->15 (+2)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
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- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 9<!--/Senses-->
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- **Languages** <!--Languages-->understands the languages it knew in life but can't speak<!--/Languages-->
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- **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities-->
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- **Damage Vulnerabilities** bludgeoning
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- **Condition Immunities** <!--ConditionImmunities-->exhaustion, poisoned<!--/ConditionImmunities-->
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## Special Features
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**_Shortsword_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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**_Shortbow_**. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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AltName: '[Squelette](hd_monsters_squelette.md)'
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Size: Medium
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Type: undead
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Alignment: lawful evil
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ArmorClass: 13 (armor scraps)
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HitPoints: 13 (2d8 + 4)
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Speed: 30 ft.
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Strength: 10 (+0)
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Dexterity: 14 (+2)
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Constitution: 15 (+2)
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Intelligence: ' 6 (-2)'
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Wisdom: ' 8 (-1)'
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Charisma: ' 5 (-3)'
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Senses: darkvision 60 ft., passive Perception 9
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Languages: understands the languages it knew in life but can't speak
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Challenge: 1/4 (50 XP)
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DamageImmunities: poison
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ConditionImmunities: exhaustion, poisoned
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AttributesDictionary: >+
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{}
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Name: Skeleton
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Markdown: >+
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# <!--Name-->Skeleton<!--/Name-->
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- CEO: <!--AltName-->[Squelette](hd_monsters_squelette.md)<!--/AltName-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->13 (armor scraps)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->13 (2d8 + 4)<!--/HitPoints-->
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- **Speed** <!--Speed-->30 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->10 (+0)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->15 (+2)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
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- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 9<!--/Senses-->
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- **Languages** <!--Languages-->understands the languages it knew in life but can't speak<!--/Languages-->
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- **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities-->
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- **Damage Vulnerabilities** bludgeoning
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- **Condition Immunities** <!--ConditionImmunities-->exhaustion, poisoned<!--/ConditionImmunities-->
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## Special Features
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**_Shortsword_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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**_Shortbow_**. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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AltName: '[Squelette](hd_monsters_squelette.md)'
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Size: Medium
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Type: undead
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Alignment: lawful evil
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ArmorClass: 13 (armor scraps)
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HitPoints: 13 (2d8 + 4)
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Speed: 30 ft.
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Strength: 10 (+0)
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Dexterity: 14 (+2)
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Constitution: 15 (+2)
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Intelligence: ' 6 (-2)'
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Wisdom: ' 8 (-1)'
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Charisma: ' 5 (-3)'
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Senses: darkvision 60 ft., passive Perception 9
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Languages: understands the languages it knew in life but can't speak
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Challenge: 1/4 (50 XP)
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DamageImmunities: poison
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ConditionImmunities: exhaustion, poisoned
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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