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Attributes
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@ -22,9 +22,187 @@ Name: Tribal Warrior
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Guerrier tribal](hd_monsters_guerrier_tribal.md)'
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Attributes: {}
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Attributes:
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Name: Tribal Warrior
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Markdown: >+
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# <!--Name-->Tribal Warrior<!--/Name-->
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- CEO: <!--AltName-->[Guerrier tribal](hd_monsters_guerrier_tribal.md)<!--/AltName-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any alignment<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->12 (hide armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints-->
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- **Speed** <!--Speed-->30 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->11 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
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- **Languages** <!--Languages-->any one language<!--/Languages-->
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- **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge-->
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## Special Features
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**_Pack Tactics_**. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.
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_Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
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AltName: '[Guerrier tribal](hd_monsters_guerrier_tribal.md)'
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Size: Medium
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Type: humanoid (any race)
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Alignment: any alignment
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ArmorClass: 12 (hide armor)
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HitPoints: 11 (2d8 + 2)
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Speed: 30 ft.
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Strength: 13 (+1)
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Dexterity: 11 (+0)
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Constitution: 12 (+1)
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Intelligence: ' 8 (-1)'
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Wisdom: 11 (+0)
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Charisma: ' 8 (-1)'
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Senses: passive Perception 10
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Languages: any one language
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Challenge: 1/8 (25 XP)
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AttributesDictionary: >+
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{}
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Name: Tribal Warrior
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Markdown: >+
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# <!--Name-->Tribal Warrior<!--/Name-->
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- CEO: <!--AltName-->[Guerrier tribal](hd_monsters_guerrier_tribal.md)<!--/AltName-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any alignment<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->12 (hide armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints-->
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- **Speed** <!--Speed-->30 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->11 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
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- **Languages** <!--Languages-->any one language<!--/Languages-->
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- **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge-->
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## Special Features
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**_Pack Tactics_**. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.
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_Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
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AltName: '[Guerrier tribal](hd_monsters_guerrier_tribal.md)'
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Size: Medium
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Type: humanoid (any race)
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Alignment: any alignment
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ArmorClass: 12 (hide armor)
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HitPoints: 11 (2d8 + 2)
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Speed: 30 ft.
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Strength: 13 (+1)
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Dexterity: 11 (+0)
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Constitution: 12 (+1)
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Intelligence: ' 8 (-1)'
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Wisdom: 11 (+0)
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Charisma: ' 8 (-1)'
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Senses: passive Perception 10
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Languages: any one language
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Challenge: 1/8 (25 XP)
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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