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Attributes
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@ -24,9 +24,193 @@ Name: Warhorse Skeleton
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Squelette cheval de guerre](hd_monsters_squelette_cheval_de_guerre.md)'
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Attributes: {}
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Attributes:
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Name: Warhorse Skeleton
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Markdown: >+
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# <!--Name-->Warhorse Skeleton<!--/Name-->
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- CEO: <!--AltName-->[Squelette cheval de guerre](hd_monsters_squelette_cheval_de_guerre.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->13 (barding scraps)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->22 (3d10 + 6)<!--/HitPoints-->
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- **Speed** <!--Speed-->60 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->15 (+2)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
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- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 9<!--/Senses-->
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- **Languages** <!--Languages-->-<!--/Languages-->
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- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities-->
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- **Damage Vulnerabilities** bludgeoning
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- **Condition Immunities** <!--ConditionImmunities-->exhaustion, poisoned<!--/ConditionImmunities-->
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## Special Features
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**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 11 (2d6 + 4) bludgeoning damage.
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AltName: '[Squelette cheval de guerre](hd_monsters_squelette_cheval_de_guerre.md)'
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Size: Large
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Type: undead
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Alignment: lawful evil
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ArmorClass: 13 (barding scraps)
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HitPoints: 22 (3d10 + 6)
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Speed: 60 ft.
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Strength: 18 (+4)
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Dexterity: 12 (+1)
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Constitution: 15 (+2)
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Intelligence: ' 2 (-4)'
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Wisdom: ' 8 (-1)'
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Charisma: ' 5 (-3)'
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Senses: darkvision 60 ft., passive Perception 9
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Languages: '-'
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Challenge: 1/2 (100 XP)
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DamageImmunities: poison
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ConditionImmunities: exhaustion, poisoned
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AttributesDictionary: >+
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{}
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Name: Warhorse Skeleton
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Markdown: >+
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# <!--Name-->Warhorse Skeleton<!--/Name-->
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- CEO: <!--AltName-->[Squelette cheval de guerre](hd_monsters_squelette_cheval_de_guerre.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->13 (barding scraps)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->22 (3d10 + 6)<!--/HitPoints-->
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- **Speed** <!--Speed-->60 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->15 (+2)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
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- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 9<!--/Senses-->
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- **Languages** <!--Languages-->-<!--/Languages-->
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- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities-->
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- **Damage Vulnerabilities** bludgeoning
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- **Condition Immunities** <!--ConditionImmunities-->exhaustion, poisoned<!--/ConditionImmunities-->
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## Special Features
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**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 11 (2d6 + 4) bludgeoning damage.
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AltName: '[Squelette cheval de guerre](hd_monsters_squelette_cheval_de_guerre.md)'
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Size: Large
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Type: undead
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Alignment: lawful evil
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ArmorClass: 13 (barding scraps)
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HitPoints: 22 (3d10 + 6)
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Speed: 60 ft.
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Strength: 18 (+4)
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Dexterity: 12 (+1)
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Constitution: 15 (+2)
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Intelligence: ' 2 (-4)'
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Wisdom: ' 8 (-1)'
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Charisma: ' 5 (-3)'
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Senses: darkvision 60 ft., passive Perception 9
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Languages: '-'
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Challenge: 1/2 (100 XP)
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DamageImmunities: poison
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ConditionImmunities: exhaustion, poisoned
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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