1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-11-01 07:56:04 +00:00

Attributes

This commit is contained in:
Yan Maniez 2019-04-14 20:42:13 +02:00
parent c7d5783b0b
commit 38fd06e8ca
3356 changed files with 661831 additions and 11695 deletions

View file

@ -15,9 +15,124 @@ ParentName: Spells (SRD p)
NameLevel: 1
AltName: '[Compulsion](hd_spells_compulsion.md)'
Source: (SRD p126)
Attributes: {}
Attributes:
Name: Compulsion
Markdown: >+
# <!--Name-->Compulsion<!--/Name-->
- MDR: <!--AltName-->[Compulsion](hd_spells_compulsion.md)<!--/AltName-->
- Source: <!--Source-->(SRD p126)<!--/Source-->
-  <!--Level-->4<!--/Level-->th-level <!--Type-->enchantment<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->30 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
- Classes: <!--Classes-->Bard<!--/Classes-->
### Description
Creatures of your choice that you can see within range and that can hear you must make a Wisdom saving throw. A target automatically succeeds on this saving throw if it can't be charmed. On a failed save, a target is affected by this spell. Until the spell ends, you can use a bonus action on each of your turns to designate a direction that is horizontal to you. Each affected target must use as much of its movement as possible to move in that direction on its next turn. It can take its action before it moves. After moving in this way, it can make another Wisdom saving to try to end the effect.
A target isn't compelled to move into an obviously deadly hazard, such as a fire or pit, but it will provoke opportunity attacks to move in the designated direction.
AltName: '[Compulsion](hd_spells_compulsion.md)'
Source: (SRD p126)
Level: 4
Type: enchantment
CastingTime: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute
Classes: Bard
AttributesDictionary: >+
{}
Name: Compulsion
Markdown: >+
# <!--Name-->Compulsion<!--/Name-->
- MDR: <!--AltName-->[Compulsion](hd_spells_compulsion.md)<!--/AltName-->
- Source: <!--Source-->(SRD p126)<!--/Source-->
-  <!--Level-->4<!--/Level-->th-level <!--Type-->enchantment<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->30 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
- Classes: <!--Classes-->Bard<!--/Classes-->
### Description
Creatures of your choice that you can see within range and that can hear you must make a Wisdom saving throw. A target automatically succeeds on this saving throw if it can't be charmed. On a failed save, a target is affected by this spell. Until the spell ends, you can use a bonus action on each of your turns to designate a direction that is horizontal to you. Each affected target must use as much of its movement as possible to move in that direction on its next turn. It can take its action before it moves. After moving in this way, it can make another Wisdom saving to try to end the effect.
A target isn't compelled to move into an obviously deadly hazard, such as a fire or pit, but it will provoke opportunity attacks to move in the designated direction.
AltName: '[Compulsion](hd_spells_compulsion.md)'
Source: (SRD p126)
Level: 4
Type: enchantment
CastingTime: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute
Classes: Bard
---
> [Spells (SRD p)](srd_spells.md)