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Attributes
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@ -15,9 +15,115 @@ ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: '[Flamme éternelle](hd_spells_flamme_eternelle.md)'
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Source: (SRD p130)
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Attributes: {}
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Attributes:
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Name: Continual Flame
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Markdown: >+
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# <!--Name-->Continual Flame<!--/Name-->
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- MDR: <!--AltName-->[Flamme éternelle](hd_spells_flamme_eternelle.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p130)<!--/Source-->
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- <!--Level-->2<!--/Level-->nd-level <!--Type-->evocation<!--/Type-->
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- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
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- **Range :** <!--Range-->Touch<!--/Range-->
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- **Components :** <!--Components-->V, S, M (ruby dust worth 50 gp, which the spell consumes)<!--/Components-->
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- **Duration :** <!--Duration-->Until dispelled<!--/Duration-->
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- Classes: <!--Classes-->Cleric, Wizard<!--/Classes-->
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### Description
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A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
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AltName: '[Flamme éternelle](hd_spells_flamme_eternelle.md)'
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Source: (SRD p130)
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Level: 2
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Type: evocation
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CastingTime: 1 action
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Range: Touch
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Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
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Duration: Until dispelled
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Classes: Cleric, Wizard
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AttributesDictionary: >+
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{}
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Name: Continual Flame
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Markdown: >+
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# <!--Name-->Continual Flame<!--/Name-->
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- MDR: <!--AltName-->[Flamme éternelle](hd_spells_flamme_eternelle.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p130)<!--/Source-->
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- <!--Level-->2<!--/Level-->nd-level <!--Type-->evocation<!--/Type-->
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- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
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- **Range :** <!--Range-->Touch<!--/Range-->
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- **Components :** <!--Components-->V, S, M (ruby dust worth 50 gp, which the spell consumes)<!--/Components-->
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- **Duration :** <!--Duration-->Until dispelled<!--/Duration-->
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- Classes: <!--Classes-->Cleric, Wizard<!--/Classes-->
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### Description
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A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
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AltName: '[Flamme éternelle](hd_spells_flamme_eternelle.md)'
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Source: (SRD p130)
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Level: 2
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Type: evocation
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CastingTime: 1 action
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Range: Touch
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Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
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Duration: Until dispelled
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Classes: Cleric, Wizard
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---
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> [Spells (SRD p)](srd_spells.md)
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