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Attributes
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@ -15,9 +15,115 @@ ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: '[Réparation](hd_spells_reparation.md)'
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Source: (SRD p164)
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Attributes: {}
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Attributes:
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Name: Mending
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Markdown: >+
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# <!--Name-->Mending<!--/Name-->
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- MDR: <!--AltName-->[Réparation](hd_spells_reparation.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p164)<!--/Source-->
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- <!--Type-->Transmutation<!--/Type--> <!--Level-->cantrip<!--/Level-->
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- **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime-->
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- **Range :** <!--Range-->Touch<!--/Range-->
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- **Components :** <!--Components-->V, S, M (two lodestones)<!--/Components-->
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- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
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- Classes: <!--Classes-->Bard, Cleric, Druid, Sorcerer, Wizard<!--/Classes-->
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### Description
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This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
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AltName: '[Réparation](hd_spells_reparation.md)'
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Source: (SRD p164)
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Type: Transmutation
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Level: cantrip
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CastingTime: 1 minute
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Range: Touch
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Components: V, S, M (two lodestones)
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Duration: Instantaneous
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Classes: Bard, Cleric, Druid, Sorcerer, Wizard
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AttributesDictionary: >+
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{}
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Name: Mending
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Markdown: >+
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# <!--Name-->Mending<!--/Name-->
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- MDR: <!--AltName-->[Réparation](hd_spells_reparation.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p164)<!--/Source-->
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- <!--Type-->Transmutation<!--/Type--> <!--Level-->cantrip<!--/Level-->
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- **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime-->
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- **Range :** <!--Range-->Touch<!--/Range-->
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- **Components :** <!--Components-->V, S, M (two lodestones)<!--/Components-->
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- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
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- Classes: <!--Classes-->Bard, Cleric, Druid, Sorcerer, Wizard<!--/Classes-->
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### Description
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This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
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AltName: '[Réparation](hd_spells_reparation.md)'
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Source: (SRD p164)
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Type: Transmutation
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Level: cantrip
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CastingTime: 1 minute
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Range: Touch
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Components: V, S, M (two lodestones)
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Duration: Instantaneous
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Classes: Bard, Cleric, Druid, Sorcerer, Wizard
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---
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> [Spells (SRD p)](srd_spells.md)
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