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	Suppression memory leak potentiel
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		|  | @ -62,6 +62,8 @@ namespace AideDeJeu.Views | ||||||
|             paint.Color = SKColors.Black; |             paint.Color = SKColors.Black; | ||||||
| 
 | 
 | ||||||
|             canvas.DrawPath(path, paint); |             canvas.DrawPath(path, paint); | ||||||
|  |             paint.Dispose(); | ||||||
|  |             path.Dispose(); | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         void PaintRedBar(object sender, SKPaintSurfaceEventArgs args) |         void PaintRedBar(object sender, SKPaintSurfaceEventArgs args) | ||||||
|  | @ -85,6 +87,8 @@ namespace AideDeJeu.Views | ||||||
|             }; |             }; | ||||||
| 
 | 
 | ||||||
|             canvas.DrawPath(path, paint); |             canvas.DrawPath(path, paint); | ||||||
|  |             paint.Dispose(); | ||||||
|  |             path.Dispose(); | ||||||
| 
 | 
 | ||||||
|             //paint.Style = SKPaintStyle.Stroke; |             //paint.Style = SKPaintStyle.Stroke; | ||||||
|             //paint.StrokeWidth = 2; |             //paint.StrokeWidth = 2; | ||||||
|  |  | ||||||
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	 Yan Maniez
						Yan Maniez