diff --git a/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs b/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs index feb1048f..6405a321 100644 --- a/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs +++ b/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs @@ -121,7 +121,7 @@ namespace AideDeJeu.ViewModels var regex = new Regex(".*\\((?.*?)\\)$"); var match = regex.Match(SelectedPlayerCharacter.PersonalityIdeal); var alignment = match.Groups["alignment"].Value; - if (!string.IsNullOrEmpty(alignment)) + if (!string.IsNullOrEmpty(alignment) && alignment.ToLower() != "tous") { Alignments = new NotifyTaskCompletion>(Task.Run(() => LoadAlignmentsAsync(alignment))); SelectedPlayerCharacter.Alignment = null;