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	NativeAPI UWP
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					 2 changed files with 27 additions and 7 deletions
				
			
		|  | @ -102,9 +102,9 @@ | |||
|     <AppxManifest Include="Package.appxmanifest"> | ||||
|       <SubType>Designer</SubType> | ||||
|     </AppxManifest> | ||||
|     <Content Include="..\..\Data\database.db"> | ||||
|     <EmbeddedResource Include="..\..\Data\database.db"> | ||||
|       <Link>Assets\database.db</Link> | ||||
|     </Content> | ||||
|     </EmbeddedResource> | ||||
|     <None Include="AideDeJeu.UWP_TemporaryKey.pfx" /> | ||||
|     <Content Include="Assets\Fonts\LinLibertine_R.ttf" /> | ||||
|     <Content Include="Assets\Fonts\LinLibertine_RB.ttf" /> | ||||
|  |  | |||
|  | @ -1,14 +1,20 @@ | |||
| using AideDeJeu.Tools; | ||||
| using System.IO; | ||||
| using System.Reflection; | ||||
| using Windows.ApplicationModel; | ||||
| 
 | ||||
| [assembly: Xamarin.Forms.Dependency(typeof(AideDeJeu.Droid.Version_Android))] | ||||
| namespace AideDeJeu.Droid | ||||
| [assembly: Xamarin.Forms.Dependency(typeof(AideDeJeu.UWP.Version_UWP))] | ||||
| namespace AideDeJeu.UWP | ||||
| { | ||||
|     public class Version_Android : INativeAPI | ||||
|     public class Version_UWP : INativeAPI | ||||
|     { | ||||
|         public string GetVersion() | ||||
|         { | ||||
|             return ""; | ||||
|             Package package = Package.Current; | ||||
|             PackageId packageId = package.Id; | ||||
|             PackageVersion version = packageId.Version; | ||||
| 
 | ||||
|             return string.Format("{0}.{1}", version.Major, version.Minor); | ||||
|         } | ||||
| 
 | ||||
|         public int GetBuild() | ||||
|  | @ -18,7 +24,21 @@ namespace AideDeJeu.Droid | |||
| 
 | ||||
|         public string GetDatabasePath(string databaseName) | ||||
|         { | ||||
|             return Path.Combine(Windows.Storage.ApplicationData.Current.LocalFolder.Path, databaseName); | ||||
|             var documentsDirectoryPath = Windows.Storage.ApplicationData.Current.LocalFolder.Path; | ||||
|             var path = Path.Combine(documentsDirectoryPath, databaseName); | ||||
| 
 | ||||
|             if (!File.Exists(path)) | ||||
|             { | ||||
|                 var assembly = typeof(Version_UWP).GetTypeInfo().Assembly; | ||||
|                 using (var inStream = assembly.GetManifestResourceStream("AideDeJeu.UWP.Assets." + databaseName)) | ||||
|                 { | ||||
|                     using (var outStream = new FileStream(path, FileMode.Create)) | ||||
|                     { | ||||
|                         inStream.CopyTo(outStream); | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|             return path; | ||||
|         } | ||||
|     } | ||||
| } | ||||
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	 Yan Maniez
						Yan Maniez