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	Une seule rangée
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		|  | @ -98,7 +98,7 @@ namespace AideDeJeu.Views | ||||||
|             //float sumx = diceRolls.Sum(kv => kv.Value); |             //float sumx = diceRolls.Sum(kv => kv.Value); | ||||||
| 
 | 
 | ||||||
|             int sizei = 6; |             int sizei = 6; | ||||||
|             int sizej = 3; |             int sizej = 1; | ||||||
|             baseNode.Scale = new Vector3(sizei * 1.5f, 1, sizej * 1.5f); |             baseNode.Scale = new Vector3(sizei * 1.5f, 1, sizej * 1.5f); | ||||||
|             bars = new List<Bar>(sizei * sizej); |             bars = new List<Bar>(sizei * sizej); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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	 Yan Maniez
						Yan Maniez