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	Parsing level / type
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					 2 changed files with 36 additions and 1 deletions
				
			
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					@ -9,7 +9,41 @@ namespace AideDeJeuLib.Spells
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{
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					{
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    public class Spell : Item
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					    public class Spell : Item
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    {
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					    {
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        public string LevelType { get; set; }
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					        public string LevelType
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					        {
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					            get
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					            {
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					                return string.Format("{0} - {1}", this.Level, this.Type);
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					            }
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					            set
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					            {
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					                var re = new Regex("(?<type>.*) de niveau (?<level>\\d).?(?<rituel>\\(rituel\\))?");
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					                var match = re.Match(value);
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					                this.Type = match.Groups["type"].Value;
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					                this.Level = match.Groups["level"].Value;
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					                this.Rituel = match.Groups["rituel"].Value;
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					                if (string.IsNullOrEmpty(this.Type))
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					                {
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					                    re = new Regex("(?<type>.*), (?<level>tour de magie)");
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					                    match = re.Match(value);
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					                    if(match.Groups["level"].Value == "tour de magie")
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					                    {
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					                        this.Type = match.Groups["type"].Value;
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					                        this.Level = "0"; // match.Groups["level"].Value;
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					                        this.Rituel = match.Groups["rituel"].Value;
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					                    }
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					                    else
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					                    {
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					                        System.Diagnostics.Debug.WriteLine(value);
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					                        re = new Regex("level (?<level>\\d) - (?<type>.*?) ?(?<rituel>\\(ritual\\))?");
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					                        match = re.Match(value);
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					                        this.Type = match.Groups["type"].Value;
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					                        this.Level = match.Groups["level"].Value;
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					                        this.Rituel = match.Groups["rituel"].Value;
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					                    }
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					                }
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					            }
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					        }
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        public string Level { get; set; }
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					        public string Level { get; set; }
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        public string Type { get; set; }
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					        public string Type { get; set; }
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        public string Concentration { get; set; }
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					        public string Concentration { get; set; }
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					@ -54,6 +54,7 @@ namespace AideDeJeu.Tools
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            {
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					            {
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                HtmlNodesToFormatedString(node.ChildNodes, fs, attributes);
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					                HtmlNodesToFormatedString(node.ChildNodes, fs, attributes);
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                fs.Spans.Add(new Span() { Text = "\r\n" });
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					                fs.Spans.Add(new Span() { Text = "\r\n" });
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					                fs.Spans.Add(new Span() { Text = "\r\n" });
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            }
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					            }
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            else if (node.NodeType == XmlNodeType.Element)
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					            else if (node.NodeType == XmlNodeType.Element)
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            {
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					            {
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