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	Filtres
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		|  | @ -39,6 +39,18 @@ namespace AideDeJeu.ViewModels | ||||||
|             return string.IsNullOrEmpty(filterValue) || (itemValue != null && itemValue.ToLower().Contains(filterValue.ToLower())); |             return string.IsNullOrEmpty(filterValue) || (itemValue != null && itemValue.ToLower().Contains(filterValue.ToLower())); | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|  |         public bool MatchEquals(string itemValue, string filterValue) | ||||||
|  |         { | ||||||
|  |             return string.IsNullOrEmpty(filterValue) || (itemValue != null && itemValue.ToLower().Equals(filterValue.ToLower())); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         public bool MatchRange(string itemValue, string filterMinValue, string filterMaxValue, IComparer<string> comparer) | ||||||
|  |         { | ||||||
|  |             return | ||||||
|  |                 (string.IsNullOrEmpty(filterMinValue) || comparer.Compare(itemValue, filterMinValue) >= 0) && | ||||||
|  |                 (string.IsNullOrEmpty(filterMaxValue) || comparer.Compare(itemValue, filterMaxValue) <= 0); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|         protected void RegisterFilters() |         protected void RegisterFilters() | ||||||
|         { |         { | ||||||
|             foreach (var filter in Filters) |             foreach (var filter in Filters) | ||||||
|  |  | ||||||
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	 Yan Maniez
						Yan Maniez