mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-12-16 15:19:56 +00:00
Origine
This commit is contained in:
parent
49a46595d7
commit
8987e446a8
8 changed files with 132 additions and 6 deletions
|
|
@ -19,6 +19,8 @@ class PlayerCharacterBloc
|
|||
yield* _mapRaceEventToState(event);
|
||||
} else if (event is SubRaceEvent) {
|
||||
yield* _mapSubRaceEventToState(event);
|
||||
} else if (event is OriginEvent) {
|
||||
yield* _mapOriginEventToState(event);
|
||||
} else if (event is BackgroundEvent) {
|
||||
yield* _mapBackgroundEventToState(event);
|
||||
} else if (event is SubBackgroundEvent) {
|
||||
|
|
@ -33,11 +35,14 @@ class PlayerCharacterBloc
|
|||
var subRaces = await _db.loadSubRaces(event.item);
|
||||
yield state.copyWithClean(race: event.item, subRaces: subRaces);
|
||||
}
|
||||
|
||||
Stream<PlayerCharacterState> _mapSubRaceEventToState(
|
||||
SubRaceEvent event) async* {
|
||||
yield state.copyWith(subRace: event.item);
|
||||
}
|
||||
Stream<PlayerCharacterState> _mapOriginEventToState(
|
||||
OriginEvent event) async* {
|
||||
yield state.copyWith(origin: event.item);
|
||||
}
|
||||
Stream<PlayerCharacterState> _mapBackgroundEventToState(
|
||||
BackgroundEvent event) async* {
|
||||
var subBackgrounds = await _db.loadSubBackgrounds(event.item);
|
||||
|
|
@ -50,7 +55,8 @@ class PlayerCharacterBloc
|
|||
Stream<PlayerCharacterState> _mapLoadEventToState(
|
||||
LoadEvent event) async* {
|
||||
var races = await _db.loadRaces();
|
||||
var origins = await _db.loadOrigins();
|
||||
var backgrounds = await _db.loadBackgrounds();
|
||||
yield state.copyWith(races: races, backgrounds: backgrounds); // state;
|
||||
yield state.copyWith(races: races, origins: origins, backgrounds: backgrounds); // state;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,6 +20,10 @@ class SubRaceEvent extends SetItemEvent<SubRaceItem> {
|
|||
SubRaceEvent(SubRaceItem item) : super(item);
|
||||
}
|
||||
|
||||
class OriginEvent extends SetItemEvent<OriginItem> {
|
||||
OriginEvent(OriginItem item) : super(item);
|
||||
}
|
||||
|
||||
class BackgroundEvent extends SetItemEvent<BackgroundItem> {
|
||||
BackgroundEvent(BackgroundItem item) : super(item);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,9 @@ class PlayerCharacterState extends Equatable {
|
|||
final List<RaceItem> races;
|
||||
final List<SubRaceItem> subRaces;
|
||||
|
||||
final OriginItem origin;
|
||||
final List<OriginItem> origins;
|
||||
|
||||
final BackgroundItem background;
|
||||
final SubBackgroundItem subBackground;
|
||||
final List<BackgroundItem> backgrounds;
|
||||
|
|
@ -18,6 +21,8 @@ class PlayerCharacterState extends Equatable {
|
|||
this.races,
|
||||
this.subRace,
|
||||
this.subRaces,
|
||||
this.origin,
|
||||
this.origins,
|
||||
this.background,
|
||||
this.backgrounds,
|
||||
this.subBackground,
|
||||
|
|
@ -29,6 +34,8 @@ class PlayerCharacterState extends Equatable {
|
|||
List<RaceItem> races,
|
||||
SubRaceItem subRace,
|
||||
List<SubRaceItem> subRaces,
|
||||
OriginItem origin,
|
||||
List<OriginItem> origins,
|
||||
BackgroundItem background,
|
||||
List<BackgroundItem> backgrounds,
|
||||
SubBackgroundItem subBackground,
|
||||
|
|
@ -39,6 +46,8 @@ class PlayerCharacterState extends Equatable {
|
|||
races: races ?? this.races,
|
||||
subRace: subRace ?? this.subRace,
|
||||
subRaces: subRaces ?? this.subRaces,
|
||||
origin: origin ?? this.origin,
|
||||
origins: origins ?? this.origins,
|
||||
background: background ?? this.background,
|
||||
backgrounds: backgrounds ?? this.backgrounds,
|
||||
subBackground: subBackground ?? this.subBackground,
|
||||
|
|
@ -51,6 +60,8 @@ class PlayerCharacterState extends Equatable {
|
|||
List<RaceItem> races,
|
||||
SubRaceItem subRace,
|
||||
List<SubRaceItem> subRaces,
|
||||
OriginItem origin,
|
||||
List<OriginItem> origins,
|
||||
BackgroundItem background,
|
||||
List<BackgroundItem> backgrounds,
|
||||
SubBackgroundItem subBackground,
|
||||
|
|
@ -61,6 +72,8 @@ class PlayerCharacterState extends Equatable {
|
|||
races: races ?? this.races,
|
||||
subRace: race != null ? null : subRace ?? this.subRace,
|
||||
subRaces: race != null ? subRaces : subRaces ?? this.subRaces,
|
||||
origin: origin ?? this.origin,
|
||||
origins: origins ?? this.origins,
|
||||
background: background ?? this.background,
|
||||
backgrounds: backgrounds ?? this.backgrounds,
|
||||
subBackground: background != null ? null : subBackground ?? this.subBackground,
|
||||
|
|
@ -74,6 +87,8 @@ class PlayerCharacterState extends Equatable {
|
|||
subRace,
|
||||
races,
|
||||
subRaces,
|
||||
origin,
|
||||
origins,
|
||||
background,
|
||||
subBackground,
|
||||
backgrounds,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue