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	Un peu de blindage, y'a un bug qui reste
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		|  | @ -19,6 +19,9 @@ namespace AideDeJeu.Tools | ||||||
|     { |     { | ||||||
|         public override int Compare(string x, string y) |         public override int Compare(string x, string y) | ||||||
|         { |         { | ||||||
|  |             if (string.IsNullOrEmpty(x) && string.IsNullOrEmpty(y)) return 0; | ||||||
|  |             if (string.IsNullOrEmpty(x)) return 1; | ||||||
|  |             if (string.IsNullOrEmpty(y)) return -1; | ||||||
|             var regex = new Regex(@"\((?<xp>\d*?) (PX|XP)\)"); |             var regex = new Regex(@"\((?<xp>\d*?) (PX|XP)\)"); | ||||||
|             int xpx = int.Parse(regex.Match(x).Groups["xp"].Value); |             int xpx = int.Parse(regex.Match(x).Groups["xp"].Value); | ||||||
|             int xpy = int.Parse(regex.Match(y).Groups["xp"].Value); |             int xpy = int.Parse(regex.Match(y).Groups["xp"].Value); | ||||||
|  |  | ||||||
|  | @ -90,58 +90,6 @@ namespace AideDeJeu.Tools | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     public class ItemsTypeTemplateConverter : IValueConverter |  | ||||||
|     { |  | ||||||
|         public ControlTemplate SpellsTemplate { get; set; } |  | ||||||
|         public ControlTemplate MonstersTemplate { get; set; } |  | ||||||
| 
 |  | ||||||
|         public object Convert(object value, Type targetType, object parameter, CultureInfo culture) |  | ||||||
|         { |  | ||||||
|             var itemType = value as ItemType?; |  | ||||||
|             if (itemType == ItemType.Spell) |  | ||||||
|             { |  | ||||||
|                 return SpellsTemplate; |  | ||||||
|             } |  | ||||||
|             if (itemType == ItemType.Monster) |  | ||||||
|             { |  | ||||||
|                 return MonstersTemplate; |  | ||||||
|             } |  | ||||||
|             return null; |  | ||||||
|         } |  | ||||||
| 
 |  | ||||||
|         public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) |  | ||||||
|         { |  | ||||||
|             return null; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     public class ItemTypeConverter<T> : IValueConverter |  | ||||||
|     { |  | ||||||
|         public T Spells { get; set; } |  | ||||||
|         public T Monsters { get; set; } |  | ||||||
| 
 |  | ||||||
|         public object Convert(object value, Type targetType, object parameter, CultureInfo culture) |  | ||||||
|         { |  | ||||||
|             var itemType = value as ItemType?; |  | ||||||
|             if (itemType == ItemType.Spell) |  | ||||||
|             { |  | ||||||
|                 return Spells; |  | ||||||
|             } |  | ||||||
|             if (itemType == ItemType.Monster) |  | ||||||
|             { |  | ||||||
|                 return Monsters; |  | ||||||
|             } |  | ||||||
|             return null; |  | ||||||
|         } |  | ||||||
| 
 |  | ||||||
|         public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) |  | ||||||
|         { |  | ||||||
|             return null; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     public class ItemTypeToStringConverter : ItemTypeConverter<string> { } |  | ||||||
| 
 |  | ||||||
| 
 | 
 | ||||||
|     public class ItemSourceTypeConverter<T> : IValueConverter |     public class ItemSourceTypeConverter<T> : IValueConverter | ||||||
|     { |     { | ||||||
|  | @ -154,31 +102,31 @@ namespace AideDeJeu.Tools | ||||||
| 
 | 
 | ||||||
|         public object Convert(object value, Type targetType, object parameter, CultureInfo culture) |         public object Convert(object value, Type targetType, object parameter, CultureInfo culture) | ||||||
|         { |         { | ||||||
|             //var itemType = value as ItemSourceType?; |             var itemType = value as ItemSourceType?; | ||||||
|             //if (itemType == ItemSourceType.SpellVF) |             if (itemType == ItemSourceType.SpellVF) | ||||||
|             //{ |             { | ||||||
|             //    return SpellVF; |                 return SpellVF; | ||||||
|             //} |             } | ||||||
|             //if (itemType == ItemSourceType.SpellVO) |             if (itemType == ItemSourceType.SpellVO) | ||||||
|             //{ |             { | ||||||
|             //    return SpellVO; |                 return SpellVO; | ||||||
|             //} |             } | ||||||
|             //if (itemType == ItemSourceType.SpellHD) |             if (itemType == ItemSourceType.SpellHD) | ||||||
|             //{ |             { | ||||||
|             //    return SpellHD; |                 return SpellHD; | ||||||
|             //} |             } | ||||||
|             //if (itemType == ItemSourceType.MonsterVF) |             if (itemType == ItemSourceType.MonsterVF) | ||||||
|             //{ |             { | ||||||
|             //    return MonsterVF; |                 return MonsterVF; | ||||||
|             //} |             } | ||||||
|             //if (itemType == ItemSourceType.MonsterVO) |             if (itemType == ItemSourceType.MonsterVO) | ||||||
|             //{ |             { | ||||||
|             //    return MonsterVO; |                 return MonsterVO; | ||||||
|             //} |             } | ||||||
|             //if (itemType == ItemSourceType.MonsterHD) |             if (itemType == ItemSourceType.MonsterHD) | ||||||
|             //{ |             { | ||||||
|             //    return MonsterHD; |                 return MonsterHD; | ||||||
|             //} |             } | ||||||
|             return null; |             return null; | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|  | @ -188,6 +136,8 @@ namespace AideDeJeu.Tools | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     public class ItemSourceTypeToStringConverter : ItemSourceTypeConverter<string> { } | ||||||
|  | 
 | ||||||
|     public class ItemSourceTypeToItemsConverter : IValueConverter |     public class ItemSourceTypeToItemsConverter : IValueConverter | ||||||
|     { |     { | ||||||
|         public object Convert(object value, Type targetType, object parameter, CultureInfo culture) |         public object Convert(object value, Type targetType, object parameter, CultureInfo culture) | ||||||
|  |  | ||||||
|  | @ -4,6 +4,7 @@ using AideDeJeuLib.Monsters; | ||||||
| using AideDeJeuLib.Spells; | using AideDeJeuLib.Spells; | ||||||
| using System; | using System; | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
|  | using System.Diagnostics; | ||||||
| using System.Linq; | using System.Linq; | ||||||
| using System.Text; | using System.Text; | ||||||
| using System.Windows.Input; | using System.Windows.Input; | ||||||
|  | @ -52,7 +53,7 @@ namespace AideDeJeu.ViewModels | ||||||
|         public FilterKeys Key { get; set; } |         public FilterKeys Key { get; set; } | ||||||
|         public string Name { get; set; } |         public string Name { get; set; } | ||||||
|         public List<KeyValuePair<string, string>> KeyValues { get; set; } |         public List<KeyValuePair<string, string>> KeyValues { get; set; } | ||||||
|         private int _Index; |         public int _Index; | ||||||
|         public int Index |         public int Index | ||||||
|         { |         { | ||||||
|             get |             get | ||||||
|  | @ -72,9 +73,13 @@ namespace AideDeJeu.ViewModels | ||||||
|         public string SelectedKey |         public string SelectedKey | ||||||
|         { |         { | ||||||
|             get |             get | ||||||
|  |             { | ||||||
|  |                 if(Index >= 0 && Index < KeyValues.Count) | ||||||
|                 { |                 { | ||||||
|                     return KeyValues[Index].Key; |                     return KeyValues[Index].Key; | ||||||
|                 } |                 } | ||||||
|  |                 return null; | ||||||
|  |             } | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  | @ -90,12 +95,12 @@ namespace AideDeJeu.ViewModels | ||||||
|                 { |                 { | ||||||
|                     _Filters = new List<Filter>() |                     _Filters = new List<Filter>() | ||||||
|                     { |                     { | ||||||
|                         new Filter() { Key = FilterKeys.Class, Name = "Classe", KeyValues = Classes, Index = 0 }, |                         new Filter() { Key = FilterKeys.Class, Name = "Classe", KeyValues = Classes, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.MinLevel, Name = "Niveau Min", KeyValues = Niveaux, Index = 0 }, |                         new Filter() { Key = FilterKeys.MinLevel, Name = "Niveau Minimum", KeyValues = Niveaux, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.MaxLevel, Name = "Niveau Max", KeyValues = Niveaux, Index = 9 }, |                         new Filter() { Key = FilterKeys.MaxLevel, Name = "Niveau Maximum", KeyValues = Niveaux, _Index = 9 }, | ||||||
|                         new Filter() { Key = FilterKeys.School, Name = "Ecole", KeyValues = Ecoles, Index = 0 }, |                         new Filter() { Key = FilterKeys.School, Name = "École", KeyValues = Ecoles, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.Ritual, Name = "Rituel", KeyValues = Rituels, Index = 0 }, |                         new Filter() { Key = FilterKeys.Ritual, Name = "Rituel", KeyValues = Rituels, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.Source, Name = "Source", KeyValues = Sources, Index = 0 }, |                         new Filter() { Key = FilterKeys.Source, Name = "Source", KeyValues = Sources, _Index = 0 }, | ||||||
|                     }; |                     }; | ||||||
|                 } |                 } | ||||||
|                 return _Filters; |                 return _Filters; | ||||||
|  | @ -105,12 +110,12 @@ namespace AideDeJeu.ViewModels | ||||||
| 
 | 
 | ||||||
|         public override IEnumerable<Item> FilterItems(IEnumerable<Item> items) |         public override IEnumerable<Item> FilterItems(IEnumerable<Item> items) | ||||||
|         { |         { | ||||||
|             var classe = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Class).SelectedKey; |             var classe = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Class).SelectedKey ?? ""; | ||||||
|             var niveauMin = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MinLevel).SelectedKey; |             var niveauMin = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MinLevel).SelectedKey ?? "0"; | ||||||
|             var niveauMax = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MaxLevel).SelectedKey; |             var niveauMax = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MaxLevel).SelectedKey ?? "9"; | ||||||
|             var ecole = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.School).SelectedKey; |             var ecole = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.School).SelectedKey ?? ""; | ||||||
|             var rituel = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Ritual).SelectedKey; |             var rituel = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Ritual).SelectedKey ?? ""; | ||||||
|             var source = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Source).SelectedKey; |             var source = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Source).SelectedKey ?? ""; | ||||||
| 
 | 
 | ||||||
|             return items |             return items | ||||||
|                     .Where(item => |                     .Where(item => | ||||||
|  | @ -322,13 +327,13 @@ namespace AideDeJeu.ViewModels | ||||||
|                 { |                 { | ||||||
|                     _Filters = new List<Filter>() |                     _Filters = new List<Filter>() | ||||||
|                     { |                     { | ||||||
|                         new Filter() { Key = FilterKeys.Category, Name = "Catégories", KeyValues = Categories, Index = 0 }, |                         //new Filter() { Key = FilterKeys.Category, Name = "Catégories", KeyValues = Categories, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.Type, Name = "Type", KeyValues = Types, Index = 0 }, |                         new Filter() { Key = FilterKeys.Type, Name = "Type", KeyValues = Types, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.MinPower, Name = "Challenge Min", KeyValues = Powers, Index = 0 }, |                         new Filter() { Key = FilterKeys.MinPower, Name = "FP Minimum", KeyValues = Powers, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.MaxPower, Name = "Challenge Max", KeyValues = Powers, Index = 28 }, |                         new Filter() { Key = FilterKeys.MaxPower, Name = "FP Maximum", KeyValues = Powers, _Index = 28 }, | ||||||
|                         new Filter() { Key = FilterKeys.Size, Name = "Taille", KeyValues = Sizes, Index = 0 }, |                         new Filter() { Key = FilterKeys.Size, Name = "Taille", KeyValues = Sizes, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.Legendary, Name = "Légendaire", KeyValues = Legendaries, Index = 0 }, |                         //new Filter() { Key = FilterKeys.Legendary, Name = "Légendaire", KeyValues = Legendaries, _Index = 0 }, | ||||||
|                         new Filter() { Key = FilterKeys.Source, Name = "Source", KeyValues = Sources, Index = 0 }, |                         new Filter() { Key = FilterKeys.Source, Name = "Source", KeyValues = Sources, _Index = 0 }, | ||||||
|                     }; |                     }; | ||||||
|                 } |                 } | ||||||
|                 return _Filters; |                 return _Filters; | ||||||
|  | @ -339,13 +344,13 @@ namespace AideDeJeu.ViewModels | ||||||
|         { |         { | ||||||
|             var powerComparer = new PowerComparer(); |             var powerComparer = new PowerComparer(); | ||||||
| 
 | 
 | ||||||
|             var category = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Category).SelectedKey; |             //var category = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Category).SelectedKey ?? ""; | ||||||
|             var type = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Type).SelectedKey; |             var type = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Type).SelectedKey ?? ""; | ||||||
|             var minPower = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MinPower).SelectedKey; |             var minPower = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MinPower).SelectedKey ?? "0 (0 PX)"; | ||||||
|             var maxPower = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MaxPower).SelectedKey; |             var maxPower = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MaxPower).SelectedKey ?? "30 (155000 PX)"; | ||||||
|             var size = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Size).SelectedKey; |             var size = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Size).SelectedKey ?? ""; | ||||||
|             var legendary = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Legendary).SelectedKey; |             //var legendary = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Legendary).SelectedKey ?? ""; | ||||||
|             var source = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Source).SelectedKey; |             var source = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Source).SelectedKey ?? ""; | ||||||
| 
 | 
 | ||||||
|             return items.Where(item => |             return items.Where(item => | ||||||
|                 { |                 { | ||||||
|  |  | ||||||
|  | @ -46,9 +46,7 @@ namespace AideDeJeu.ViewModels | ||||||
|             } |             } | ||||||
|             set |             set | ||||||
|             { |             { | ||||||
|                 //CurrentViewModel.SearchText = ""; |  | ||||||
|                 SetProperty(ref _ItemSourceType, value); |                 SetProperty(ref _ItemSourceType, value); | ||||||
|                 //CurrentViewModel.SearchText = ""; |  | ||||||
|                 LoadItemsCommand.Execute(null); |                 LoadItemsCommand.Execute(null); | ||||||
|                 OnPropertyChanged(nameof(Items)); |                 OnPropertyChanged(nameof(Items)); | ||||||
|             } |             } | ||||||
|  | @ -115,10 +113,9 @@ namespace AideDeJeu.ViewModels | ||||||
|         public Command<string> SearchCommand { get; private set; } |         public Command<string> SearchCommand { get; private set; } | ||||||
| 
 | 
 | ||||||
|         public Navigator Navigator { get; set; } |         public Navigator Navigator { get; set; } | ||||||
|  | 
 | ||||||
|         public MainViewModel() |         public MainViewModel() | ||||||
|         { |         { | ||||||
|             //Spells = new SpellsViewModel(navigator, Items); |  | ||||||
|             //Monsters = new MonstersViewModel(navigator, Items); |  | ||||||
|             LoadItemsCommand = new Command(() => |             LoadItemsCommand = new Command(() => | ||||||
|                 { |                 { | ||||||
|                     GetItemsViewModel(ItemSourceType).ExecuteLoadItemsCommand(); |                     GetItemsViewModel(ItemSourceType).ExecuteLoadItemsCommand(); | ||||||
|  | @ -129,7 +126,7 @@ namespace AideDeJeu.ViewModels | ||||||
|             SwitchToVF = new Command(() => ItemSourceType = (ItemSourceType & ~ItemSourceType.VO & ~ItemSourceType.HD) | ItemSourceType.VF); |             SwitchToVF = new Command(() => ItemSourceType = (ItemSourceType & ~ItemSourceType.VO & ~ItemSourceType.HD) | ItemSourceType.VF); | ||||||
|             SwitchToVO = new Command(() => ItemSourceType = (ItemSourceType & ~ItemSourceType.VF & ~ItemSourceType.HD) | ItemSourceType.VO); |             SwitchToVO = new Command(() => ItemSourceType = (ItemSourceType & ~ItemSourceType.VF & ~ItemSourceType.HD) | ItemSourceType.VO); | ||||||
|             SwitchToHD = new Command(() => ItemSourceType = (ItemSourceType & ~ItemSourceType.VF & ~ItemSourceType.VO) | ItemSourceType.HD); |             SwitchToHD = new Command(() => ItemSourceType = (ItemSourceType & ~ItemSourceType.VF & ~ItemSourceType.VO) | ItemSourceType.HD); | ||||||
|             //AboutCommand = new Command(async() => await navigator.GotoAboutPageAsync()); |             AboutCommand = new Command(async() => await Main.Navigator.GotoAboutPageAsync()); | ||||||
|             SearchCommand = new Command<string>((text) => |             SearchCommand = new Command<string>((text) => | ||||||
|                 { |                 { | ||||||
|                     GetFilterViewModel(ItemSourceType).SearchText = text; |                     GetFilterViewModel(ItemSourceType).SearchText = text; | ||||||
|  |  | ||||||
|  | @ -6,68 +6,18 @@ | ||||||
|                 x:Class="AideDeJeu.Views.MainPage" |                 x:Class="AideDeJeu.Views.MainPage" | ||||||
|                 x:Name="This" |                 x:Name="This" | ||||||
|                 IsPresented="False" |                 IsPresented="False" | ||||||
|                 Title="{Binding ItemsType,Converter={StaticResource ItemTypeToStringConverter}}"> |                 Title="{Binding ItemSourceType,Converter={StaticResource ItemSourceTypeToTitleConverter}}"> | ||||||
|     <MasterDetailPage.Resources> |     <MasterDetailPage.Resources> | ||||||
|         <ResourceDictionary> |         <ResourceDictionary> | ||||||
|             <ControlTemplate x:Key="SpellsMasterDataTemplate"> |             <tools:ItemSourceTypeToStringConverter  | ||||||
|                 <ScrollView Orientation="Vertical"> |                 x:Key="ItemSourceTypeToTitleConverter"  | ||||||
|                     <StackLayout Orientation="Vertical" Padding="15"> |                 SpellVF="Sorts"  | ||||||
| 
 |                 SpellVO="Spells"  | ||||||
|                         <Label Text="Classe" Style="{StaticResource Key=subsubsection}" /> |                 SpellHD="Sorts (H&D)"  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Spells.Classes, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Spells.Classe}" /> |                 MonsterVF="Monstres"  | ||||||
| 
 |                 MonsterVO="Monsters"  | ||||||
|                         <Label Text="Niveau minimum" Style="{StaticResource Key=subsubsection}" /> |                 MonsterHD="Créatures (H&D)"  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Spells.Niveaux, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Spells.NiveauMin}" /> |                 /> | ||||||
| 
 |  | ||||||
|                         <Label Text="Niveau maximum" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Spells.Niveaux, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Spells.NiveauMax}" /> |  | ||||||
| 
 |  | ||||||
|                         <Label Text="École" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Spells.Ecoles, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Spells.Ecole}" /> |  | ||||||
| 
 |  | ||||||
|                         <Label Text="Rituel" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Spells.Rituels, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Spells.Rituel}" /> |  | ||||||
| 
 |  | ||||||
|                         <Label Text="Source" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Spells.Sources, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Spells.Source}" IsEnabled="False" /> |  | ||||||
|                     </StackLayout> |  | ||||||
|                 </ScrollView> |  | ||||||
|             </ControlTemplate> |  | ||||||
|             <ControlTemplate x:Key="MonstersMasterDataTemplate"> |  | ||||||
|                 <ScrollView Orientation="Vertical"> |  | ||||||
|                     <StackLayout Orientation="Vertical" Padding="15"> |  | ||||||
| 
 |  | ||||||
|                         <Label Text="Type" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Monsters.Types, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Monsters.Type}" /> |  | ||||||
| 
 |  | ||||||
|                         <StackLayout Orientation="Horizontal"> |  | ||||||
|                             <StackLayout Orientation="Vertical"> |  | ||||||
|                                 <Label Text="FP minimum" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                                 <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Monsters.Powers, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Monsters.MinPower}" /> |  | ||||||
|                             </StackLayout> |  | ||||||
| 
 |  | ||||||
|                             <StackLayout Orientation="Vertical"> |  | ||||||
|                                 <Label Text="FP maximum" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                                 <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Monsters.Powers, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Monsters.MaxPower}" /> |  | ||||||
|                             </StackLayout> |  | ||||||
|                         </StackLayout> |  | ||||||
| 
 |  | ||||||
|                         <Label Text="Taille" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Monsters.Sizes, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Monsters.Size}" /> |  | ||||||
| 
 |  | ||||||
|                         <Label Text="Source" Style="{StaticResource Key=subsubsection}" /> |  | ||||||
|                         <Picker HorizontalOptions="FillAndExpand" ItemsSource="{TemplateBinding Parent.BindingContext.Monsters.Sources, Mode=OneWay}" ItemDisplayBinding="{Binding Value, Mode=OneWay}" SelectedIndex="{TemplateBinding Parent.BindingContext.Monsters.Source}" IsEnabled="False"/> |  | ||||||
|                     </StackLayout> |  | ||||||
|                 </ScrollView> |  | ||||||
|             </ControlTemplate> |  | ||||||
|             <tools:ItemTypeToStringConverter  |  | ||||||
|                 x:Key="ItemTypeToStringConverter"  |  | ||||||
|                 Spells="Sorts"  |  | ||||||
|                 Monsters="Monstres" /> |  | ||||||
|             <tools:ItemsTypeTemplateConverter  |  | ||||||
|                 x:Key="ItemsTypeTemplateConverter"  |  | ||||||
|                 SpellsTemplate="{StaticResource SpellsMasterDataTemplate}"  |  | ||||||
|                 MonstersTemplate="{StaticResource MonstersMasterDataTemplate}" /> |  | ||||||
|             <tools:ItemSourceTypeToItemsConverter  |             <tools:ItemSourceTypeToItemsConverter  | ||||||
|                 x:Key="ItemSourceTypeToItemsConverter" /> |                 x:Key="ItemSourceTypeToItemsConverter" /> | ||||||
|             <tools:ItemSourceTypeToFilterConverter  |             <tools:ItemSourceTypeToFilterConverter  | ||||||
|  |  | ||||||
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	 Yan Maniez
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