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	Suite picker ability
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					 4 changed files with 96 additions and 0 deletions
				
			
		|  | @ -155,6 +155,9 @@ | |||
|     <EmbeddedResource Update="Views\Library\MainTabbedPage.xaml"> | ||||
|       <Generator>MSBuild:UpdateDesignTimeXaml</Generator> | ||||
|     </EmbeddedResource> | ||||
|     <EmbeddedResource Update="Views\Pickers\AbilityPickerView.xaml"> | ||||
|       <Generator>MSBuild:UpdateDesignTimeXaml</Generator> | ||||
|     </EmbeddedResource> | ||||
|     <EmbeddedResource Update="Views\PlayerCharacter\PlayerCharacterEditorPage.xaml"> | ||||
|       <Generator>MSBuild:UpdateDesignTimeXaml</Generator> | ||||
|     </EmbeddedResource> | ||||
|  |  | |||
							
								
								
									
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								AideDeJeu/AideDeJeu/Views/Pickers/AbilityPickerView.xaml
									
										
									
									
									
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								AideDeJeu/AideDeJeu/Views/Pickers/AbilityPickerView.xaml
									
										
									
									
									
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							|  | @ -0,0 +1,23 @@ | |||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <ContentView xmlns="http://xamarin.com/schemas/2014/forms"  | ||||
|              xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" | ||||
|              xmlns:tools="clr-namespace:AideDeJeu.Tools" | ||||
|              x:Class="AideDeJeu.Views.Pickers.AbilityPickerView" | ||||
|              x:Name="this"> | ||||
|     <ContentView.Resources> | ||||
|         <ResourceDictionary> | ||||
|             <tools:MonsterMarkdownTheme x:Key="MonsterMarkdownTheme" /> | ||||
|             <tools:NullToFalseConverter x:Key="NullToFalseConverter" /> | ||||
|         </ResourceDictionary> | ||||
|     </ContentView.Resources> | ||||
|     <ContentView.Content> | ||||
|       <StackLayout> | ||||
|             <Picker Title="{Binding Title, Source={x:Reference this}}" SelectedItem="{Binding Ability.BaseValue, Source={x:Reference this}, Mode=TwoWay}" /> | ||||
|             <Label Text="{Binding Ability.RacialBonus, Source={x:Reference this}, StringFormat='Bonus : {0}', FallbackValue=''}" /> | ||||
|             <Label Text="{Binding Ability.DispatchedRacialBonus, Source={x:Reference this}, StringFormat='Bonus : {0}', FallbackValue=''}" /> | ||||
|             <Stepper Minimum="0" Maximum="1" Value="{Binding Ability.DispatchedRacialBonus, Source={x:Reference this}, Mode=TwoWay}" /> | ||||
|             <Label Text="{Binding Ability.Value, Source={x:Reference this}, StringFormat='Value : {0}', FallbackValue=''}" /> | ||||
|             <Label Text="{Binding Ability.Mod, Source={x:Reference this}, StringFormat='Mod : {0}', FallbackValue=''}" /> | ||||
|         </StackLayout> | ||||
|   </ContentView.Content> | ||||
| </ContentView> | ||||
							
								
								
									
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								AideDeJeu/AideDeJeu/Views/Pickers/AbilityPickerView.xaml.cs
									
										
									
									
									
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								AideDeJeu/AideDeJeu/Views/Pickers/AbilityPickerView.xaml.cs
									
										
									
									
									
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							|  | @ -0,0 +1,64 @@ | |||
| using AideDeJeu.ViewModels.PlayerCharacter; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| 
 | ||||
| using Xamarin.Forms; | ||||
| using Xamarin.Forms.Xaml; | ||||
| 
 | ||||
| namespace AideDeJeu.Views.Pickers | ||||
| { | ||||
|     [XamlCompilation(XamlCompilationOptions.Compile)] | ||||
|     public partial class AbilityPickerView : ContentView | ||||
|     { | ||||
|         public AbilityPickerView() | ||||
|         { | ||||
|             InitializeComponent(); | ||||
|         } | ||||
| 
 | ||||
|         public string Title | ||||
|         { | ||||
|             get { return (string)GetValue(TitleProperty); } | ||||
|             set { SetValue(TitleProperty, value); } | ||||
|         } | ||||
|         public static readonly BindableProperty TitleProperty = BindableProperty.Create( | ||||
|             nameof(Title), | ||||
|             typeof(string), | ||||
|             typeof(ItemPickerView), | ||||
|             defaultValue: default(string)); | ||||
| 
 | ||||
|         public AbilityViewModel Ability | ||||
|         { | ||||
|             get { return (AbilityViewModel)GetValue(AbilityProperty); } | ||||
|             set { SetValue(AbilityProperty, value); } | ||||
|         } | ||||
|         public static readonly BindableProperty AbilityProperty = BindableProperty.Create( | ||||
|             nameof(Ability), | ||||
|             typeof(AbilityViewModel), | ||||
|             typeof(AbilityPickerView), | ||||
|             defaultValue: default(AbilityViewModel)); | ||||
|         /*public int RacialBonus | ||||
|         { | ||||
|             get { return (int)GetValue(RacialBonusProperty); } | ||||
|             set { SetValue(RacialBonusProperty, value); } | ||||
|         } | ||||
|         public static readonly BindableProperty RacialBonusProperty = BindableProperty.Create( | ||||
|             nameof(RacialBonus), | ||||
|             typeof(int), | ||||
|             typeof(AbilityPickerView), | ||||
|             defaultValue: default(int)); | ||||
|         public int DispatchedRacialBonus | ||||
|         { | ||||
|             get { return (int)GetValue(DispatchedRacialBonusProperty); } | ||||
|             set { SetValue(DispatchedRacialBonusProperty, value); } | ||||
|         } | ||||
|         public static readonly BindableProperty DispatchedRacialBonusProperty = BindableProperty.Create( | ||||
|             nameof(DispatchedRacialBonus), | ||||
|             typeof(int), | ||||
|             typeof(AbilityPickerView), | ||||
|             defaultValue: default(int));*/ | ||||
| 
 | ||||
|     } | ||||
| } | ||||
|  | @ -206,6 +206,12 @@ | |||
|                 <Frame BorderColor="Black" Padding="2" Margin="10"> | ||||
|                     <ImageButton Source="rolling_dice_cup.png" Command="{Binding RollDicesCommand}" /> | ||||
|                 </Frame> | ||||
|                 <pickers:AbilityPickerView  | ||||
|                     BindingContext="{Binding}"  | ||||
|                     Title="Force"  | ||||
|                     Ability="{Binding SelectedPlayerCharacter.Abilities.Strength}"  | ||||
|                     /> | ||||
| 
 | ||||
|                 <pickers:StringPickerView BindingContext="{Binding}" Title="Force" ItemsSource="{Binding Abilities}" SelectedItem="{Binding SelectedPlayerCharacter.Abilities.Strength.BaseValue, Mode=TwoWay}" /> | ||||
|                 <Stepper></Stepper> | ||||
|                  | ||||
|  |  | |||
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	 Yan Maniez
						Yan Maniez