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	SkiaSharp + font
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					 3 changed files with 20 additions and 2 deletions
				
			
		|  | @ -22,6 +22,7 @@ | ||||||
|     <None Remove="OGL.txt" /> |     <None Remove="OGL.txt" /> | ||||||
|     <None Remove="Pdf\178_hd_01_feuille_de_perso_v1.pdf" /> |     <None Remove="Pdf\178_hd_01_feuille_de_perso_v1.pdf" /> | ||||||
|     <None Remove="Pdf\AlverataIrregularPEMedium.ttf" /> |     <None Remove="Pdf\AlverataIrregularPEMedium.ttf" /> | ||||||
|  |     <None Remove="Pdf\BLKCHCRY.TTF" /> | ||||||
|     <None Remove="Pdf\feuille_de_personnage_editable.pdf" /> |     <None Remove="Pdf\feuille_de_personnage_editable.pdf" /> | ||||||
|     <None Remove="Pdf\LinLibertine_aBL.ttf" /> |     <None Remove="Pdf\LinLibertine_aBL.ttf" /> | ||||||
|     <None Remove="Pdf\LinLibertine_aBS.ttf" /> |     <None Remove="Pdf\LinLibertine_aBS.ttf" /> | ||||||
|  | @ -47,6 +48,7 @@ | ||||||
|     <EmbeddedResource Include="OGL.txt" /> |     <EmbeddedResource Include="OGL.txt" /> | ||||||
|     <EmbeddedResource Include="Pdf\178_hd_01_feuille_de_perso_v1.pdf" /> |     <EmbeddedResource Include="Pdf\178_hd_01_feuille_de_perso_v1.pdf" /> | ||||||
|     <EmbeddedResource Include="Pdf\AlverataIrregularPEMedium.ttf" /> |     <EmbeddedResource Include="Pdf\AlverataIrregularPEMedium.ttf" /> | ||||||
|  |     <EmbeddedResource Include="Pdf\BLKCHCRY.TTF" /> | ||||||
|     <EmbeddedResource Include="Pdf\feuille_de_personnage_editable.pdf" /> |     <EmbeddedResource Include="Pdf\feuille_de_personnage_editable.pdf" /> | ||||||
|     <EmbeddedResource Include="Pdf\LinLibertine_aBL.ttf" /> |     <EmbeddedResource Include="Pdf\LinLibertine_aBL.ttf" /> | ||||||
|     <EmbeddedResource Include="Pdf\LinLibertine_aBS.ttf" /> |     <EmbeddedResource Include="Pdf\LinLibertine_aBS.ttf" /> | ||||||
|  |  | ||||||
							
								
								
									
										
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							|  | @ -41,12 +41,23 @@ namespace AideDeJeu.Views | ||||||
|             float sumx = diceRolls.Sum(kv => kv.Value); |             float sumx = diceRolls.Sum(kv => kv.Value); | ||||||
|             float sizey = info.Height / (maxy - miny + 1); |             float sizey = info.Height / (maxy - miny + 1); | ||||||
| 
 | 
 | ||||||
|  |             SKTypeface typeface = null; | ||||||
|  |             var inFont = AideDeJeu.Tools.Helpers.GetResourceStream("AideDeJeu.Pdf.LinLibertine_R.ttf"); | ||||||
|  |             typeface = SKTypeface.FromStream(inFont); | ||||||
|  | 
 | ||||||
|             SKPaint strokePaint = new SKPaint() |             SKPaint strokePaint = new SKPaint() | ||||||
|             { |             { | ||||||
|                 Color = new SKColor(0x9B, 0x1C, 0x47), |                 Color = new SKColor(0x9B, 0x1C, 0x47), | ||||||
|                 Style = SKPaintStyle.Stroke, |                 Style = SKPaintStyle.Stroke, | ||||||
|                 StrokeWidth = 1, |                 StrokeWidth = 1, | ||||||
|                 TextSize = sizey * 0.8f, |             }; | ||||||
|  |             SKPaint strokeFont = new SKPaint() | ||||||
|  |             { | ||||||
|  |                 Color = new SKColor(0x9B, 0x1C, 0x47), | ||||||
|  |                 Style = SKPaintStyle.Stroke, | ||||||
|  |                 StrokeWidth = 1, | ||||||
|  |                 TextSize = sizey * 0.6f, | ||||||
|  |                 Typeface = typeface | ||||||
|             }; |             }; | ||||||
|             canvas.Clear(); |             canvas.Clear(); | ||||||
|             foreach (var diceRoll in diceRolls) |             foreach (var diceRoll in diceRolls) | ||||||
|  | @ -54,8 +65,13 @@ namespace AideDeJeu.Views | ||||||
|                 float x = diceRoll.Value; |                 float x = diceRoll.Value; | ||||||
|                 float y = diceRoll.Key; |                 float y = diceRoll.Key; | ||||||
|                 canvas.DrawRect(new SKRect(0, ((y - miny) * sizey), x * info.Width / maxx, ((y - miny) * sizey) + sizey - 5), strokePaint); |                 canvas.DrawRect(new SKRect(0, ((y - miny) * sizey), x * info.Width / maxx, ((y - miny) * sizey) + sizey - 5), strokePaint); | ||||||
|                 canvas.DrawText($"{y} => {x / sumx * 100:0.00}%", 10, ((y - miny) * sizey) + sizey * 0.8f, strokePaint); | 
 | ||||||
|  |                 canvas.DrawText($"{y} => {x / sumx * 100:0.00}%", 10, ((y - miny) * sizey) + sizey * 0.6f, strokeFont); | ||||||
|             } |             } | ||||||
|  | 
 | ||||||
|  |             typeface.Dispose(); | ||||||
|  |             strokeFont.Dispose(); | ||||||
|  |             strokePaint.Dispose(); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
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	 Yan Maniez
						Yan Maniez