From b5381891c7b2881ea2b8f3488ae841c2025fdfa1 Mon Sep 17 00:00:00 2001 From: Yan Maniez Date: Tue, 9 Apr 2019 21:52:35 +0200 Subject: [PATCH] Personalities --- .../Backgrounds/PersonalityDefectItem.cs | 3 +- .../Backgrounds/PersonalityIdealItem.cs | 3 +- .../Models/Backgrounds/PersonalityItem.cs | 7 + .../Models/Backgrounds/PersonalityLinkItem.cs | 3 +- .../Backgrounds/PersonalityTraitItem.cs | 3 +- .../AideDeJeu/ViewModels/PickerViewModel.cs | 13 + .../PlayerCharacterEditorViewModel.cs | 155 +- .../ViewModels/PlayerCharacterViewModel.cs | 36 + .../AideDeJeu/ViewModels/StoreViewModel.cs | 3 + .../Views/PlayerCharacterEditorPage.xaml | 28 +- AideDeJeu/AideDeJeu/Views/StringPicker.xaml | 23 +- Data/HD/hd_abilities.md | 6 +- .../hd_abilities_avantage_et_desavantage.md | 2 +- Data/HD/hd_abilities_bonus_de_maitrise.md | 2 +- Data/HD/hd_abilities_charisma.md | 6 +- ...ities_charisma_autres_tests_de_charisme.md | 2 +- ...s_charisma_caracteristique_dincantation.md | 2 +- 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+- Data/HD/srd_spells_flaming_sphere.md | 10 +- Data/HD/srd_spells_flesh_to_stone.md | 10 +- Data/HD/srd_spells_floating_disk.md | 12 +- Data/HD/srd_spells_fly.md | 10 +- Data/HD/srd_spells_fog_cloud.md | 10 +- Data/HD/srd_spells_forbiddance.md | 12 +- Data/HD/srd_spells_forcecage.md | 10 +- Data/HD/srd_spells_foresight.md | 10 +- Data/HD/srd_spells_freedom_of_movement.md | 10 +- Data/HD/srd_spells_freezing_sphere.md | 10 +- Data/HD/srd_spells_gaseous_form.md | 10 +- Data/HD/srd_spells_gate.md | 10 +- Data/HD/srd_spells_geas.md | 10 +- Data/HD/srd_spells_gentle_repose.md | 12 +- Data/HD/srd_spells_giant_insect.md | 10 +- Data/HD/srd_spells_glibness.md | 10 +- .../HD/srd_spells_globe_of_invulnerability.md | 10 +- Data/HD/srd_spells_glyph_of_warding.md | 10 +- Data/HD/srd_spells_goodberry.md | 10 +- Data/HD/srd_spells_grease.md | 10 +- Data/HD/srd_spells_greater_invisibility.md | 10 +- Data/HD/srd_spells_greater_restoration.md | 10 +- Data/HD/srd_spells_guardian_of_faith.md | 10 +- Data/HD/srd_spells_guards_and_wards.md | 10 +- Data/HD/srd_spells_guidance.md | 10 +- Data/HD/srd_spells_guiding_bolt.md | 10 +- Data/HD/srd_spells_gust_of_wind.md | 10 +- Data/HD/srd_spells_hallow.md | 10 +- Data/HD/srd_spells_hallucinatory_terrain.md | 10 +- Data/HD/srd_spells_harm.md | 10 +- Data/HD/srd_spells_haste.md | 10 +- Data/HD/srd_spells_heal.md | 10 +- Data/HD/srd_spells_healing_word.md | 10 +- Data/HD/srd_spells_heat_metal.md | 10 +- Data/HD/srd_spells_hellish_rebuke.md | 10 +- Data/HD/srd_spells_heroes_feast.md | 10 +- Data/HD/srd_spells_heroism.md | 10 +- Data/HD/srd_spells_hideous_laughter.md | 10 +- Data/HD/srd_spells_hold_monster.md | 10 +- Data/HD/srd_spells_hold_person.md | 10 +- Data/HD/srd_spells_holy_aura.md | 10 +- Data/HD/srd_spells_hunters_mark.md | 10 +- Data/HD/srd_spells_hypnotic_pattern.md | 10 +- Data/HD/srd_spells_ice_storm.md | 10 +- Data/HD/srd_spells_identify.md | 12 +- Data/HD/srd_spells_illusory_script.md | 12 +- Data/HD/srd_spells_imprisonment.md | 10 +- Data/HD/srd_spells_incendiary_cloud.md | 10 +- Data/HD/srd_spells_inflict_wounds.md | 10 +- Data/HD/srd_spells_insect_plague.md | 10 +- Data/HD/srd_spells_instant_summons.md | 12 +- Data/HD/srd_spells_invisibility.md | 10 +- Data/HD/srd_spells_irresistible_dance.md | 10 +- Data/HD/srd_spells_jump.md | 10 +- Data/HD/srd_spells_knock.md | 10 +- Data/HD/srd_spells_legend_lore.md | 10 +- Data/HD/srd_spells_lesser_restoration.md | 10 +- Data/HD/srd_spells_levitate.md | 10 +- Data/HD/srd_spells_light.md | 10 +- Data/HD/srd_spells_lightning_bolt.md | 10 +- .../HD/srd_spells_locate_animals_or_plants.md | 12 +- Data/HD/srd_spells_locate_creature.md | 10 +- Data/HD/srd_spells_locate_object.md | 10 +- Data/HD/srd_spells_longstrider.md | 10 +- Data/HD/srd_spells_mage_armor.md | 10 +- Data/HD/srd_spells_mage_hand.md | 10 +- Data/HD/srd_spells_magic_circle.md | 10 +- Data/HD/srd_spells_magic_jar.md | 10 +- Data/HD/srd_spells_magic_missile.md | 10 +- Data/HD/srd_spells_magic_mouth.md | 12 +- Data/HD/srd_spells_magic_weapon.md | 10 +- Data/HD/srd_spells_magnificent_mansion.md | 10 +- Data/HD/srd_spells_major_image.md | 10 +- Data/HD/srd_spells_mass_cure_wounds.md | 10 +- Data/HD/srd_spells_mass_heal.md | 10 +- Data/HD/srd_spells_mass_healing_word.md | 10 +- Data/HD/srd_spells_mass_suggestion.md | 10 +- Data/HD/srd_spells_maze.md | 10 +- Data/HD/srd_spells_meld_into_stone.md | 12 +- Data/HD/srd_spells_mending.md | 10 +- Data/HD/srd_spells_message.md | 10 +- Data/HD/srd_spells_meteor_swarm.md | 10 +- Data/HD/srd_spells_mind_blank.md | 10 +- Data/HD/srd_spells_minor_illusion.md | 10 +- Data/HD/srd_spells_mirage_arcane.md | 10 +- Data/HD/srd_spells_mirror_image.md | 10 +- Data/HD/srd_spells_mislead.md | 10 +- Data/HD/srd_spells_misty_step.md | 10 +- Data/HD/srd_spells_modify_memory.md | 10 +- Data/HD/srd_spells_moonbeam.md | 10 +- Data/HD/srd_spells_move_earth.md | 10 +- Data/HD/srd_spells_nondetection.md | 10 +- Data/HD/srd_spells_pass_without_trace.md | 10 +- Data/HD/srd_spells_passwall.md | 10 +- Data/HD/srd_spells_phantasmal_killer.md | 10 +- Data/HD/srd_spells_phantom_steed.md | 12 +- Data/HD/srd_spells_planar_ally.md | 10 +- Data/HD/srd_spells_planar_binding.md | 10 +- Data/HD/srd_spells_plane_shift.md | 10 +- Data/HD/srd_spells_plant_growth.md | 10 +- Data/HD/srd_spells_poison_spray.md | 10 +- Data/HD/srd_spells_polymorph.md | 10 +- Data/HD/srd_spells_power_word_kill.md | 10 +- Data/HD/srd_spells_power_word_stun.md | 10 +- Data/HD/srd_spells_prayer_of_healing.md | 10 +- Data/HD/srd_spells_prestidigitation.md | 10 +- Data/HD/srd_spells_prismatic_spray.md | 10 +- Data/HD/srd_spells_prismatic_wall.md | 10 +- Data/HD/srd_spells_private_sanctum.md | 10 +- Data/HD/srd_spells_produce_flame.md | 10 +- Data/HD/srd_spells_programmed_illusion.md | 10 +- Data/HD/srd_spells_project_image.md | 10 +- Data/HD/srd_spells_protection_from_energy.md | 10 +- ...rd_spells_protection_from_evil_and_good.md | 10 +- Data/HD/srd_spells_protection_from_poison.md | 10 +- Data/HD/srd_spells_purify_food_and_drink.md | 12 +- Data/HD/srd_spells_raise_dead.md | 10 +- Data/HD/srd_spells_ray_of_enfeeblement.md | 10 +- Data/HD/srd_spells_ray_of_frost.md | 10 +- Data/HD/srd_spells_regenerate.md | 10 +- Data/HD/srd_spells_reincarnate.md | 10 +- Data/HD/srd_spells_remove_curse.md | 10 +- Data/HD/srd_spells_resilient_sphere.md | 10 +- Data/HD/srd_spells_resistance.md | 10 +- Data/HD/srd_spells_resurrection.md | 10 +- Data/HD/srd_spells_reverse_gravity.md | 10 +- Data/HD/srd_spells_revivify.md | 10 +- Data/HD/srd_spells_rope_trick.md | 10 +- Data/HD/srd_spells_sacred_flame.md | 10 +- Data/HD/srd_spells_sanctuary.md | 10 +- Data/HD/srd_spells_scorching_ray.md | 10 +- Data/HD/srd_spells_scrying.md | 10 +- Data/HD/srd_spells_secret_chest.md | 10 +- Data/HD/srd_spells_see_invisibility.md | 10 +- Data/HD/srd_spells_seeming.md | 10 +- Data/HD/srd_spells_sending.md | 10 +- Data/HD/srd_spells_sequester.md | 10 +- Data/HD/srd_spells_shapechange.md | 10 +- Data/HD/srd_spells_shatter.md | 10 +- Data/HD/srd_spells_shield.md | 10 +- Data/HD/srd_spells_shield_of_faith.md | 10 +- Data/HD/srd_spells_shillelagh.md | 10 +- Data/HD/srd_spells_shocking_grasp.md | 10 +- Data/HD/srd_spells_silence.md | 12 +- Data/HD/srd_spells_silent_image.md | 10 +- Data/HD/srd_spells_simulacrum.md | 10 +- Data/HD/srd_spells_sleep.md | 10 +- Data/HD/srd_spells_sleet_storm.md | 10 +- Data/HD/srd_spells_slow.md | 10 +- Data/HD/srd_spells_spare_the_dying.md | 10 +- Data/HD/srd_spells_speak_with_animals.md | 12 +- Data/HD/srd_spells_speak_with_dead.md | 10 +- Data/HD/srd_spells_speak_with_plants.md | 10 +- Data/HD/srd_spells_spider_climb.md | 10 +- Data/HD/srd_spells_spike_growth.md | 10 +- Data/HD/srd_spells_spirit_guardians.md | 10 +- Data/HD/srd_spells_spiritual_weapon.md | 10 +- Data/HD/srd_spells_stinking_cloud.md | 10 +- Data/HD/srd_spells_stone_shape.md | 10 +- Data/HD/srd_spells_stoneskin.md | 10 +- Data/HD/srd_spells_storm_of_vengeance.md | 10 +- Data/HD/srd_spells_suggestion.md | 10 +- Data/HD/srd_spells_sunbeam.md | 10 +- Data/HD/srd_spells_sunburst.md | 10 +- Data/HD/srd_spells_symbol.md | 10 +- Data/HD/srd_spells_telekinesis.md | 10 +- Data/HD/srd_spells_telepathic_bond.md | 12 +- Data/HD/srd_spells_teleport.md | 10 +- Data/HD/srd_spells_teleportation_circle.md | 10 +- Data/HD/srd_spells_thaumaturgy.md | 10 +- Data/HD/srd_spells_thunderwave.md | 10 +- Data/HD/srd_spells_time_stop.md | 10 +- Data/HD/srd_spells_tiny_hut.md | 12 +- Data/HD/srd_spells_tongues.md | 10 +- Data/HD/srd_spells_transport_via_plants.md | 10 +- Data/HD/srd_spells_tree_stride.md | 10 +- Data/HD/srd_spells_true_polymorph.md | 10 +- Data/HD/srd_spells_true_resurrection.md | 10 +- Data/HD/srd_spells_true_seeing.md | 10 +- Data/HD/srd_spells_true_strike.md | 10 +- Data/HD/srd_spells_unseen_servant.md | 12 +- Data/HD/srd_spells_vampiric_touch.md | 10 +- Data/HD/srd_spells_vicious_mockery.md | 10 +- Data/HD/srd_spells_wall_of_fire.md | 10 +- Data/HD/srd_spells_wall_of_force.md | 10 +- Data/HD/srd_spells_wall_of_ice.md | 10 +- Data/HD/srd_spells_wall_of_stone.md | 10 +- Data/HD/srd_spells_wall_of_thorns.md | 10 +- Data/HD/srd_spells_warding_bond.md | 10 +- Data/HD/srd_spells_water_breathing.md | 12 +- Data/HD/srd_spells_water_walk.md | 12 +- Data/HD/srd_spells_web.md | 10 +- Data/HD/srd_spells_weird.md | 10 +- Data/HD/srd_spells_wind_walk.md | 10 +- Data/HD/srd_spells_wind_wall.md | 10 +- Data/HD/srd_spells_wish.md | 10 +- Data/HD/srd_spells_word_of_recall.md | 10 +- Data/HD/srd_spells_zone_of_truth.md | 10 +- Data/library.db | Bin 11165696 -> 11165696 bytes 1831 files changed, 8974 insertions(+), 8799 deletions(-) create mode 100644 AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityItem.cs diff --git a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityDefectItem.cs b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityDefectItem.cs index 18276579..ff641255 100644 --- a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityDefectItem.cs +++ b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityDefectItem.cs @@ -1,7 +1,6 @@ namespace AideDeJeuLib { - public class PersonalityDefectItem : Item, TableProperty + public class PersonalityDefectItem : PersonalityItem { - public string Table { get; set; } } } diff --git a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityIdealItem.cs b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityIdealItem.cs index d5ff6d72..39520cdb 100644 --- a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityIdealItem.cs +++ b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityIdealItem.cs @@ -1,7 +1,6 @@ namespace AideDeJeuLib { - public class PersonalityIdealItem : Item, TableProperty + public class PersonalityIdealItem : PersonalityItem { - public string Table { get; set; } } } diff --git a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityItem.cs b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityItem.cs new file mode 100644 index 00000000..495187e1 --- /dev/null +++ b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityItem.cs @@ -0,0 +1,7 @@ +namespace AideDeJeuLib +{ + public class PersonalityItem : Item, TableProperty + { + public string Table { get; set; } + } +} diff --git a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityLinkItem.cs b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityLinkItem.cs index 9ec44eab..d83792c6 100644 --- a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityLinkItem.cs +++ b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityLinkItem.cs @@ -1,7 +1,6 @@ namespace AideDeJeuLib { - public class PersonalityLinkItem : Item, TableProperty + public class PersonalityLinkItem : PersonalityItem { - public string Table { get; set; } } } diff --git a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityTraitItem.cs b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityTraitItem.cs index 5bf3e80b..e15617c4 100644 --- a/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityTraitItem.cs +++ b/AideDeJeu/AideDeJeu/Models/Backgrounds/PersonalityTraitItem.cs @@ -1,7 +1,6 @@ namespace AideDeJeuLib { - public class PersonalityTraitItem : Item, TableProperty + public class PersonalityTraitItem : PersonalityItem { - public string Table { get; set; } } } diff --git a/AideDeJeu/AideDeJeu/ViewModels/PickerViewModel.cs b/AideDeJeu/AideDeJeu/ViewModels/PickerViewModel.cs index 018621f8..2388ebe1 100644 --- a/AideDeJeu/AideDeJeu/ViewModels/PickerViewModel.cs +++ b/AideDeJeu/AideDeJeu/ViewModels/PickerViewModel.cs @@ -7,6 +7,19 @@ namespace AideDeJeu.ViewModels { public class PickerViewModel : BaseViewModel where T:class { + private string _Title = null; + public string Title + { + get + { + return _Title; + } + set + { + SetProperty(ref _Title, value); + } + } + private List _Items = null; public List Items { diff --git a/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs b/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs index 2b846920..c6c320dc 100644 --- a/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs +++ b/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterEditorViewModel.cs @@ -22,6 +22,9 @@ namespace AideDeJeu.ViewModels Backgrounds = new NotifyTaskCompletion>(Task.Run(() => LoadBackgroundsAsync())); SubBackgrounds = new NotifyTaskCompletion>(null); PersonalityTraits = new NotifyTaskCompletion>(null); + PersonalityIdeals = new NotifyTaskCompletion>(null); + PersonalityLinks = new NotifyTaskCompletion>(null); + PersonalityDefects = new NotifyTaskCompletion>(null); } #region Selected PC @@ -109,7 +112,14 @@ namespace AideDeJeu.ViewModels SelectedPlayerCharacter.Background = Backgrounds.Result[_BackgroundSelectedIndex]; SubBackgrounds = new NotifyTaskCompletion>(Task.Run(() => LoadSubBackgroundsAsync(SelectedPlayerCharacter.Background))); PersonalityTraits = new NotifyTaskCompletion>(Task.Run(() => LoadPersonalityTraitsAsync(SelectedPlayerCharacter.Background))); + PersonalityIdeals = new NotifyTaskCompletion>(Task.Run(() => LoadPersonalityIdealsAsync(SelectedPlayerCharacter.Background))); + PersonalityLinks = new NotifyTaskCompletion>(Task.Run(() => LoadPersonalityLinksAsync(SelectedPlayerCharacter.Background))); + PersonalityDefects = new NotifyTaskCompletion>(Task.Run(() => LoadPersonalityDefectsAsync(SelectedPlayerCharacter.Background))); SelectedPlayerCharacter.SubBackground = null; + SelectedPlayerCharacter.PersonalityTrait = null; + SelectedPlayerCharacter.PersonalityIdeal = null; + SelectedPlayerCharacter.PersonalityLink = null; + SelectedPlayerCharacter.PersonalityDefect = null; } } @@ -160,6 +170,42 @@ namespace AideDeJeu.ViewModels SetProperty(ref _PersonalityTraits, value); } } + private NotifyTaskCompletion> _PersonalityIdeals = null; + public NotifyTaskCompletion> PersonalityIdeals + { + get + { + return _PersonalityIdeals; + } + private set + { + SetProperty(ref _PersonalityIdeals, value); + } + } + private NotifyTaskCompletion> _PersonalityLinks = null; + public NotifyTaskCompletion> PersonalityLinks + { + get + { + return _PersonalityLinks; + } + private set + { + SetProperty(ref _PersonalityLinks, value); + } + } + private NotifyTaskCompletion> _PersonalityDefects = null; + public NotifyTaskCompletion> PersonalityDefects + { + get + { + return _PersonalityDefects; + } + private set + { + SetProperty(ref _PersonalityDefects, value); + } + } public async Task> LoadBackgroundsAsync() { @@ -170,27 +216,78 @@ namespace AideDeJeu.ViewModels } } + public List ExtractSimpleTable(string table) + { + var lines = table.Split('\n'); + var result = new List(); + foreach (var line in lines.Skip(2)) + { + if (line.StartsWith("|")) + { + var cols = line.Split('|'); + var text = cols[2].Replace("", " ").Replace(" ", " "); + result.Add(text); + } + } + return result; + } public async Task> LoadPersonalityTraitsAsync(BackgroundItem background) { if (background != null) { using (var context = await StoreViewModel.GetLibraryContextAsync()) { - var list = await context.PersonalityTraits.Where(it => it.ParentLink.StartsWith(background.RootId)).OrderBy(b => Tools.Helpers.RemoveDiacritics(b.Name)).ToListAsync().ConfigureAwait(false); + var list = await context.PersonalityTraits.Where(it => it.ParentLink.StartsWith(background.RootId)).ToListAsync().ConfigureAwait(false); var item = list.FirstOrDefault(); - var table = item.Table; - var lines = table.Split('\n'); - var result = new List(); - foreach (var line in lines.Skip(2)) - { - if (line.StartsWith("|")) - { - var cols = line.Split('|'); - var text = cols[2].Replace("", " ").Replace(" ", " "); - result.Add(text); - } - } - return result; + return ExtractSimpleTable(item.Table); + } + } + else + { + return null; + } + } + public async Task> LoadPersonalityIdealsAsync(BackgroundItem background) + { + if (background != null) + { + using (var context = await StoreViewModel.GetLibraryContextAsync()) + { + var list = await context.PersonalityIdeals.Where(it => it.ParentLink.StartsWith(background.RootId)).ToListAsync().ConfigureAwait(false); + var item = list.FirstOrDefault(); + return ExtractSimpleTable(item.Table); + } + } + else + { + return null; + } + } + public async Task> LoadPersonalityLinksAsync(BackgroundItem background) + { + if (background != null) + { + using (var context = await StoreViewModel.GetLibraryContextAsync()) + { + var list = await context.PersonalityLinks.Where(it => it.ParentLink.StartsWith(background.RootId)).ToListAsync().ConfigureAwait(false); + var item = list.FirstOrDefault(); + return ExtractSimpleTable(item.Table); + } + } + else + { + return null; + } + } + public async Task> LoadPersonalityDefectsAsync(BackgroundItem background) + { + if (background != null) + { + using (var context = await StoreViewModel.GetLibraryContextAsync()) + { + var list = await context.PersonalityDefects.Where(it => it.ParentLink.StartsWith(background.RootId)).ToListAsync().ConfigureAwait(false); + var item = list.FirstOrDefault(); + return ExtractSimpleTable(item.Table); } } else @@ -216,23 +313,45 @@ namespace AideDeJeu.ViewModels } } - public ICommand StringPickerCommand + public ICommand PersonalityTraitPickerCommand { get { - return new Command>(async (strings) => await ExecuteStringPickerCommandAsync(strings)); + return new Command>(async (strings) => SelectedPlayerCharacter.PersonalityTrait = await ExecuteStringPickerCommandAsync(strings)); + } + } + public ICommand PersonalityIdealPickerCommand + { + get + { + return new Command>(async (strings) => SelectedPlayerCharacter.PersonalityIdeal = await ExecuteStringPickerCommandAsync(strings)); + } + } + public ICommand PersonalityLinkPickerCommand + { + get + { + return new Command>(async (strings) => SelectedPlayerCharacter.PersonalityLink = await ExecuteStringPickerCommandAsync(strings)); + } + } + public ICommand PersonalityDefectPickerCommand + { + get + { + return new Command>(async (strings) => SelectedPlayerCharacter.PersonalityDefect = await ExecuteStringPickerCommandAsync(strings)); } } - private async Task ExecuteStringPickerCommandAsync(List strings) + private async Task ExecuteStringPickerCommandAsync(List strings) { var picker = new Views.StringPicker(); var vm = picker.ViewModel; + vm.Title = "Trait de personnalité"; vm.Items = strings; await Main.Navigator.Navigation.PushModalAsync(picker, true); var result = await vm.PickValueAsync(); await Main.Navigator.Navigation.PopModalAsync(true); - SelectedPlayerCharacter.PersonalityTrait = result; + return result; } #endregion Background diff --git a/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterViewModel.cs b/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterViewModel.cs index b5794fde..7dfcff48 100644 --- a/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterViewModel.cs +++ b/AideDeJeu/AideDeJeu/ViewModels/PlayerCharacterViewModel.cs @@ -67,5 +67,41 @@ namespace AideDeJeu.ViewModels SetProperty(ref _PersonalityTrait, value); } } + private string _PersonalityIdeal = null; + public string PersonalityIdeal + { + get + { + return _PersonalityIdeal; + } + set + { + SetProperty(ref _PersonalityIdeal, value); + } + } + private string _PersonalityLink = null; + public string PersonalityLink + { + get + { + return _PersonalityLink; + } + set + { + SetProperty(ref _PersonalityLink, value); + } + } + private string _PersonalityDefect = null; + public string PersonalityDefect + { + get + { + return _PersonalityDefect; + } + set + { + SetProperty(ref _PersonalityDefect, value); + } + } } } diff --git a/AideDeJeu/AideDeJeu/ViewModels/StoreViewModel.cs b/AideDeJeu/AideDeJeu/ViewModels/StoreViewModel.cs index b6fa16e6..318e38c2 100644 --- a/AideDeJeu/AideDeJeu/ViewModels/StoreViewModel.cs +++ b/AideDeJeu/AideDeJeu/ViewModels/StoreViewModel.cs @@ -561,6 +561,9 @@ namespace AideDeJeu.ViewModels public DbSet Backgrounds { get; set; } public DbSet SubBackgrounds { get; set; } public DbSet PersonalityTraits { get; set; } + public DbSet PersonalityIdeals { get; set; } + public DbSet PersonalityLinks { get; set; } + public DbSet PersonalityDefects { get; set; } public AideDeJeuContext(string dbPath) { diff --git a/AideDeJeu/AideDeJeu/Views/PlayerCharacterEditorPage.xaml b/AideDeJeu/AideDeJeu/Views/PlayerCharacterEditorPage.xaml index cb5fa27e..d2dfb06b 100644 --- a/AideDeJeu/AideDeJeu/Views/PlayerCharacterEditorPage.xaml +++ b/AideDeJeu/AideDeJeu/Views/PlayerCharacterEditorPage.xaml @@ -58,19 +58,21 @@ -