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https://github.com/Nioux/AideDeJeu.git
synced 2025-10-29 06:26:02 +00:00
BloC
This commit is contained in:
parent
0bb1ce43b1
commit
b758deab1a
4 changed files with 383 additions and 76 deletions
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@ -0,0 +1,228 @@
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import 'package:aidedejeu_flutter/database.dart';
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import 'package:aidedejeu_flutter/models/items.dart';
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import 'package:bloc/bloc.dart';
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import 'package:equatable/equatable.dart';
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import 'package:flutter/cupertino.dart';
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class PlayerCharacterState {
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final BuildContext context;
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PlayerCharacterState({
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this.context,
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this.race,
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this.races,
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this.subRace,
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this.subRaces,
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this.background,
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this.backgrounds,
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this.subBackground,
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this.subBackgrounds,
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}) {}
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PlayerCharacterState copyWith({
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BuildContext context,
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RaceItem race,
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List<RaceItem> races,
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SubRaceItem subRace,
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List<SubRaceItem> subRaces,
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BackgroundItem background,
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List<BackgroundItem> backgrounds,
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SubBackgroundItem subBackground,
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List<SubBackgroundItem> subBackgrounds,
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}) {
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return PlayerCharacterState(
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context: context ?? this.context,
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race: race ?? this.race,
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races: races ?? this.races,
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subRace: subRace ?? this.subRace,
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subRaces: subRaces ?? this.subRaces,
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background: background ?? this.background,
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backgrounds: backgrounds ?? this.backgrounds,
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subBackground: subBackground ?? this.subBackground,
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subBackgrounds: subBackgrounds ?? this.subBackgrounds,
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);
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}
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RaceItem race;
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SubRaceItem subRace;
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List<RaceItem> races;
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List<SubRaceItem> subRaces;
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BackgroundItem background;
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SubBackgroundItem subBackground;
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List<BackgroundItem> backgrounds;
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List<SubBackgroundItem> subBackgrounds;
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@override
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List<Object> get props => [
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race,
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subRace,
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races,
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subRaces,
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background,
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subBackground,
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backgrounds,
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subBackgrounds
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];
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Future<void> initRaces() async {
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print("initRaces");
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var races = await loadRaces(context);
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this.races = races.toList();
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}
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Future<void> initSubRaces(RaceItem race) async {
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print("initSubRaces");
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var subRaces = await loadSubRaces(context, race);
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this.subRaces = subRaces;
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}
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Future<void> initBackgrounds() async {
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print("initBackgrounds");
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var backgrounds = await loadBackgrounds(context);
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this.backgrounds = backgrounds;
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}
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Future<void> initSubBackgrounds(BackgroundItem background) async {
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print("initSubBackgrounds");
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var subBackgrounds = await loadSubBackgrounds(context, background);
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this.subBackgrounds = subBackgrounds;
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}
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// setters
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Future<void> setRace(RaceItem race) async {
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this.race = race;
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this.subRace = null;
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this.subRaces = null;
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await initSubRaces(race);
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}
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Future<void> setSubRace(SubRaceItem subRace) async {
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this.subRace = subRace;
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}
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Future<void> setBackground(BackgroundItem background) async {
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this.background = background;
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this.subBackground = null;
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this.subBackgrounds = null;
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await initSubBackgrounds(background);
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}
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Future<void> setSubBackground(SubBackgroundItem subBackground) async {
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this.subBackground = subBackground;
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}
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}
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abstract class PlayerCharacterEvent extends Equatable {}
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/*
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class RacesEvent extends PlayerCharacterEvent {
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List<RaceItem> races;
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@override
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List<Object> get props => [races];
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}
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*/
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class RaceEvent extends PlayerCharacterEvent {
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RaceItem race;
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@override
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List<Object> get props => [race];
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RaceEvent(RaceItem race) {
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this.race = race;
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}
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}
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class SubRaceEvent extends PlayerCharacterEvent {
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SubRaceItem subRace;
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@override
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List<Object> get props => [subRace];
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SubRaceEvent(SubRaceItem subRace) {
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this.subRace = subRace;
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}
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}
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class SetItemEvent<T> extends PlayerCharacterEvent {
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T item;
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@override
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List<Object> get props => [item];
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SetItemEvent(T item) {
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this.item = item;
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}
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}
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class BackgroundEvent extends SetItemEvent<BackgroundItem> {
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BackgroundEvent(BackgroundItem item) : super(item);
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}
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class SubBackgroundEvent extends SetItemEvent<SubBackgroundItem> {
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SubBackgroundEvent(SubBackgroundItem item) : super(item);
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}
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class LoadEvent extends PlayerCharacterEvent {
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@override
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List<Object> get props => [];
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}
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//enum PlayerCharacterEvent { setRace, setSubRace, }
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class PlayerCharacterBloc
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extends Bloc<PlayerCharacterEvent, PlayerCharacterState> {
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BuildContext context;
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PlayerCharacterBloc(BuildContext context) {
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this.context = context;
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}
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@override
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PlayerCharacterState get initialState => PlayerCharacterState(context: context);
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@override
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Stream<PlayerCharacterState> mapEventToState(
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PlayerCharacterEvent event) async* {
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if (event is RaceEvent) {
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yield* _mapRaceEventToState(event);
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} else if (event is SubRaceEvent) {
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yield* _mapSubRaceEventToState(event);
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} else if (event is BackgroundEvent) {
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yield* _mapBackgroundEventToState(event);
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} else if (event is SubBackgroundEvent) {
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yield* _mapSubBackgroundEventToState(event);
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} else if (event is LoadEvent) {
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final currentState = state.copyWith(); // state;
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await currentState.initRaces();
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await currentState.initBackgrounds();
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yield currentState;
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}
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}
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Stream<PlayerCharacterState> _mapRaceEventToState(
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RaceEvent event) async* {
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final currentState = state.copyWith();
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await currentState.setRace(event.race);
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yield currentState;
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}
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Stream<PlayerCharacterState> _mapSubRaceEventToState(
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SubRaceEvent event) async* {
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final currentState = state.copyWith();
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await currentState.setSubRace(event.subRace);
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yield currentState;
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}
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Stream<PlayerCharacterState> _mapBackgroundEventToState(
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BackgroundEvent event) async* {
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final currentState = state.copyWith();
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await currentState.setBackground(event.item);
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yield currentState;
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}
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Stream<PlayerCharacterState> _mapSubBackgroundEventToState(
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SubBackgroundEvent event) async* {
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final currentState = state.copyWith();
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await currentState.setSubBackground(event.item);
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yield currentState;
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}
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}
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@ -1,21 +1,24 @@
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import 'package:aidedejeu_flutter/blocs/player_character/player_character_bloc.dart';
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import 'package:aidedejeu_flutter/database.dart';
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import 'package:aidedejeu_flutter/localization.dart';
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import 'package:aidedejeu_flutter/models/items.dart';
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import 'package:aidedejeu_flutter/theme.dart';
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import 'package:aidedejeu_flutter/widgets/library.dart';
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import 'package:bloc/bloc.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:flutter_markdown/flutter_markdown.dart';
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import 'package:equatable/equatable.dart';
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class PCEditorPage extends StatefulWidget {
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PCEditorPage({Key key}) : super(key: key);
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class PCEditorPage extends StatelessWidget {
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// StatefulWidget {
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/* PCEditorPage({Key key}) : super(key: key);
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@override
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State<StatefulWidget> createState() => _PCEditorPageState();
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}
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class _PCEditorPageState extends State<PCEditorPage> {
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MarkdownStyleSheet styleSheet;
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}*/
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/*
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class PCEditorViewModel {
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RaceItem _race;
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SubRaceItem _subRace;
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List<RaceItem> _races;
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@ -26,55 +29,45 @@ class _PCEditorPageState extends State<PCEditorPage> {
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List<BackgroundItem> _backgrounds;
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List<SubBackgroundItem> _subBackgrounds;
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// inits
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@override
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void initState() {
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super.initState();
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_initRaces();
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_initBackgrounds();
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}
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@protected
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@mustCallSuper
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void didChangeDependencies() {
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super.didChangeDependencies();
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styleSheet = mainMarkdownStyleSheet(context);
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_PCEditorPageState state;
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BuildContext context;
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PCEditorViewModel(_PCEditorPageState state, BuildContext context) {
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this.state = state;
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this.context = context;
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}
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void _initRaces() async {
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var races = await loadRaces(context);
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setState(() {
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state.setState(() {
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_races = races.toList();
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});
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}
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void _initSubRaces(RaceItem race) async {
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var subRaces = await loadSubRaces(context, race);
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setState(() {
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state.setState(() {
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_subRaces = subRaces;
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});
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}
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void _initBackgrounds() async {
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var backgrounds = await loadBackgrounds(context);
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setState(() {
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state.setState(() {
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_backgrounds = backgrounds;
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});
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}
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void _initSubBackgrounds(BackgroundItem background) async {
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var subBackgrounds = await loadSubBackgrounds(context, background);
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setState(() {
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_subBackgrounds =
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subBackgrounds;
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state.setState(() {
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_subBackgrounds = subBackgrounds;
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});
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}
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// setters
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void _setRace(RaceItem race) {
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setState(() {
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state.setState(() {
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this._race = race;
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this._subRace = null;
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this._subRaces = null;
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@ -83,13 +76,13 @@ class _PCEditorPageState extends State<PCEditorPage> {
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}
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void _setSubRace(SubRaceItem subRace) {
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setState(() {
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state.setState(() {
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this._subRace = subRace;
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});
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}
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void _setBackground(BackgroundItem background) {
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setState(() {
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state.setState(() {
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this._background = background;
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this._subBackground = null;
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this._subBackgrounds = null;
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@ -98,14 +91,41 @@ class _PCEditorPageState extends State<PCEditorPage> {
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}
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void _setSubBackground(SubBackgroundItem subBackground) {
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setState(() {
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state.setState(() {
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this._subBackground = subBackground;
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});
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}
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}
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*/
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//class _PCEditorPageState extends State<PCEditorPage> {
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MarkdownStyleSheet styleSheet;
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//PCEditorViewModel vm;
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// inits
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/*
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@override
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void initState() {
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super.initState();
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//vm = PCEditorViewModel(this, context);
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//vm._initRaces();
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//vm._initBackgrounds();
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}
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@protected
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@mustCallSuper
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void didChangeDependencies() {
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super.didChangeDependencies();
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styleSheet = mainMarkdownStyleSheet(context);
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}
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*/
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// widgets generics
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Widget _buildMarkdown(String markdown) {
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Widget _buildMarkdown(
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BuildContext context, PlayerCharacterState state, String markdown) {
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return MarkdownBody(
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data: markdown ?? "",
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styleSheet: styleSheet,
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@ -116,7 +136,8 @@ class _PCEditorPageState extends State<PCEditorPage> {
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);
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}
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Widget _buildSubTitle(String title) {
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Widget _buildSubTitle(
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BuildContext context, PlayerCharacterState state, String title) {
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return Text(title,
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style: TextStyle(
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fontSize: 16,
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@ -125,6 +146,7 @@ class _PCEditorPageState extends State<PCEditorPage> {
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}
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Widget _buildItemsWidget<T extends Item>(
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BuildContext context, PlayerCharacterState state,
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{String hintText,
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List<T> items,
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T selectedItem,
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@ -148,80 +170,111 @@ class _PCEditorPageState extends State<PCEditorPage> {
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// widgets specifics
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Widget _buildRacesWidget() {
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Widget _buildRacesWidget(BuildContext context, PlayerCharacterState state) {
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return _buildItemsWidget<RaceItem>(
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context,
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state,
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hintText: "Race",
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items: _races,
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selectedItem: _race,
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items: state.races,
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selectedItem: state.race,
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onChanged: (value) {
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_setRace(value);
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//state.setRace(value);
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BlocProvider.of<PlayerCharacterBloc>(context).add(RaceEvent(value));
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},
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);
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}
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Widget _buildSubRacesWidget() {
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return _subRaces != null
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Widget _buildSubRacesWidget(
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BuildContext context, PlayerCharacterState state) {
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return state.subRaces != null
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? _buildItemsWidget<SubRaceItem>(
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context,
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state,
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hintText: "Variante",
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items: _subRaces,
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selectedItem: _subRace,
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items: state.subRaces,
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selectedItem: state.subRace,
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onChanged: (value) {
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_setSubRace(value);
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//state.setSubRace(value);
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BlocProvider.of<PlayerCharacterBloc>(context)
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.add(SubRaceEvent(value));
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},
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)
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: SizedBox.shrink();
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}
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Widget _buildRaceDetailsWidget() {
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return _race != null
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Widget _buildRaceDetailsWidget(
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BuildContext context, PlayerCharacterState state) {
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return state.race != null
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? Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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_buildSubTitle(AppLocalizations.of(context).raceAbilityScoreIncrease),
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_buildMarkdown(_race?.abilityScoreIncrease),
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_buildMarkdown(_subRace?.abilityScoreIncrease),
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_buildSubTitle(context, state,
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AppLocalizations.of(context).raceAbilityScoreIncrease),
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_buildMarkdown(context, state, state.race?.abilityScoreIncrease),
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_buildMarkdown(
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context, state, state.subRace?.abilityScoreIncrease),
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Text(""),
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_buildSubTitle(AppLocalizations.of(context).raceAge),
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_buildMarkdown(_race?.age),
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_buildSubTitle(
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context, state, AppLocalizations.of(context).raceAge),
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_buildMarkdown(context, state, state.race?.age),
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Text(""),
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_buildSubTitle(AppLocalizations.of(context).raceAlignment),
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_buildMarkdown(_race?.alignment),
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_buildSubTitle(
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context, state, AppLocalizations.of(context).raceAlignment),
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_buildMarkdown(context, state, state.race?.alignment),
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Text(""),
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_buildSubTitle(AppLocalizations.of(context).raceSize),
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_buildMarkdown(_race?.size),
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_buildSubTitle(
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context, state, AppLocalizations.of(context).raceSize),
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_buildMarkdown(context, state, state.race?.size),
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Text(""),
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_buildSubTitle(AppLocalizations.of(context).raceSpeed),
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_buildMarkdown(_race?.speed),
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_race?.darkvision != null ? Text("") : SizedBox.shrink(),
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_race?.darkvision != null ? _buildSubTitle(AppLocalizations.of(context).raceDarkvision) : SizedBox.shrink(),
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_race?.darkvision != null ? _buildMarkdown(_race?.darkvision) : SizedBox.shrink(),
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_buildSubTitle(
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context, state, AppLocalizations.of(context).raceSpeed),
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_buildMarkdown(context, state, state.race?.speed),
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state.race?.darkvision != null ? Text("") : SizedBox.shrink(),
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state.race?.darkvision != null
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? _buildSubTitle(context, state,
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AppLocalizations.of(context).raceDarkvision)
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: SizedBox.shrink(),
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state.race?.darkvision != null
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? _buildMarkdown(context, state, state.race?.darkvision)
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: SizedBox.shrink(),
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Text(""),
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_buildSubTitle(AppLocalizations.of(context).raceLanguages),
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_buildMarkdown(_race?.languages),
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_buildSubTitle(
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context, state, AppLocalizations.of(context).raceLanguages),
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_buildMarkdown(context, state, state.race?.languages),
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],
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)
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: SizedBox.shrink();
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}
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Widget _buildBackgroundsWidget() {
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Widget _buildBackgroundsWidget(
|
||||
BuildContext context, PlayerCharacterState state) {
|
||||
return _buildItemsWidget<BackgroundItem>(
|
||||
context,
|
||||
state,
|
||||
hintText: "Historique",
|
||||
items: _backgrounds,
|
||||
selectedItem: _background,
|
||||
items: state.backgrounds,
|
||||
selectedItem: state.background,
|
||||
onChanged: (value) {
|
||||
_setBackground(value);
|
||||
//state.setBackground(value);
|
||||
BlocProvider.of<PlayerCharacterBloc>(context)
|
||||
.add(BackgroundEvent(value));
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildSubBackgroundsWidget() {
|
||||
return _subBackgrounds != null
|
||||
Widget _buildSubBackgroundsWidget(
|
||||
BuildContext context, PlayerCharacterState state) {
|
||||
return state.subBackgrounds != null
|
||||
? _buildItemsWidget<SubBackgroundItem>(
|
||||
context,
|
||||
state,
|
||||
hintText: "Variante",
|
||||
items: _subBackgrounds,
|
||||
selectedItem: _subBackground,
|
||||
items: state.subBackgrounds,
|
||||
selectedItem: state.subBackground,
|
||||
onChanged: (value) {
|
||||
_setSubBackground(value);
|
||||
//state.setSubBackground(value);
|
||||
BlocProvider.of<PlayerCharacterBloc>(context)
|
||||
.add(SubBackgroundEvent(value));
|
||||
},
|
||||
)
|
||||
: SizedBox.shrink();
|
||||
|
|
@ -229,6 +282,26 @@ class _PCEditorPageState extends State<PCEditorPage> {
|
|||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MultiBlocProvider(
|
||||
providers: [
|
||||
BlocProvider<PlayerCharacterBloc>(
|
||||
create: (context) {
|
||||
return PlayerCharacterBloc(context)
|
||||
..add(
|
||||
LoadEvent(),
|
||||
);
|
||||
},
|
||||
),
|
||||
],
|
||||
child: BlocBuilder<PlayerCharacterBloc, PlayerCharacterState>(
|
||||
builder: (context, state) {
|
||||
return buildUI(context, state);
|
||||
},
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget buildUI(BuildContext context, PlayerCharacterState state) {
|
||||
return DefaultTabController(
|
||||
length: 5,
|
||||
child: Scaffold(
|
||||
|
|
@ -285,9 +358,9 @@ class _PCEditorPageState extends State<PCEditorPage> {
|
|||
margin: EdgeInsets.all(10.0),
|
||||
child: ListView(
|
||||
children: <Widget>[
|
||||
_buildRacesWidget(),
|
||||
_buildSubRacesWidget(),
|
||||
_buildRaceDetailsWidget(),
|
||||
_buildRacesWidget(context, state),
|
||||
_buildSubRacesWidget(context, state),
|
||||
_buildRaceDetailsWidget(context, state),
|
||||
],
|
||||
),
|
||||
),
|
||||
|
|
@ -295,8 +368,8 @@ class _PCEditorPageState extends State<PCEditorPage> {
|
|||
margin: EdgeInsets.all(10.0),
|
||||
child: ListView(
|
||||
children: <Widget>[
|
||||
_buildBackgroundsWidget(),
|
||||
_buildSubBackgroundsWidget(),
|
||||
_buildBackgroundsWidget(context, state),
|
||||
_buildSubBackgroundsWidget(context, state),
|
||||
],
|
||||
),
|
||||
),
|
||||
|
|
|
|||
|
|
@ -99,6 +99,13 @@ packages:
|
|||
url: "https://pub.dartlang.org"
|
||||
source: hosted
|
||||
version: "1.3.3"
|
||||
equatable:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
name: equatable
|
||||
url: "https://pub.dartlang.org"
|
||||
source: hosted
|
||||
version: "1.1.1"
|
||||
flutter:
|
||||
dependency: "direct main"
|
||||
description: flutter
|
||||
|
|
|
|||
|
|
@ -30,9 +30,8 @@ dependencies:
|
|||
flutter_svg:
|
||||
bloc:
|
||||
flutter_bloc:
|
||||
# The following adds the Cupertino Icons font to your application.
|
||||
# Use with the CupertinoIcons class for iOS style icons.
|
||||
cupertino_icons: ^0.1.2
|
||||
equatable: ^1.0.0
|
||||
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue