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	Correctifs attributes (à revérifier)
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					 3 changed files with 55 additions and 34 deletions
				
			
		|  | @ -354,41 +354,58 @@ namespace AideDeJeuLib | |||
|         static IDeserializer _Deserializer = new DeserializerBuilder().WithNamingConvention(new PascalCaseNamingConvention()).Build(); | ||||
|         static ISerializer _Serializer = new SerializerBuilder().WithNamingConvention(new PascalCaseNamingConvention()).Build(); | ||||
| 
 | ||||
|         [NotMapped] | ||||
|         [IgnoreDataMember] | ||||
|         public virtual OrderedDictionary Attributes | ||||
|         protected OrderedDictionary Attributes { get; private set; } = new OrderedDictionary(); | ||||
|         //[NotMapped] | ||||
|         //[IgnoreDataMember] | ||||
|         //protected virtual OrderedDictionary Attributes | ||||
|         //{ | ||||
|         //    get | ||||
|         //    { | ||||
|         //        if (string.IsNullOrEmpty(AttributesDictionary)) | ||||
|         //        { | ||||
|         //            return new OrderedDictionary(); | ||||
|         //        } | ||||
|         //        else | ||||
|         //        { | ||||
|         //            //var builder = new DeserializerBuilder(); | ||||
|         //            //var deserializer = builder | ||||
|         //            //    .WithNamingConvention(new PascalCaseNamingConvention()) | ||||
|         //            //    .Build(); | ||||
|         //            return _Deserializer.Deserialize<OrderedDictionary>(AttributesDictionary); | ||||
|         //        } | ||||
|         //    } | ||||
|         //}// = new OrderedDictionary(); | ||||
|         public void SaveAttributes() | ||||
|         { | ||||
|             get | ||||
|             if (Attributes == null) | ||||
|             { | ||||
|                 if (string.IsNullOrEmpty(AttributesDictionary)) | ||||
|                 { | ||||
|                     return new OrderedDictionary(); | ||||
|                 } | ||||
|                 else | ||||
|                 { | ||||
|                     //var builder = new DeserializerBuilder(); | ||||
|                     //var deserializer = builder | ||||
|                     //    .WithNamingConvention(new PascalCaseNamingConvention()) | ||||
|                     //    .Build(); | ||||
|                     return _Deserializer.Deserialize<OrderedDictionary>(AttributesDictionary); | ||||
|                 } | ||||
|                 AttributesDictionary = null; | ||||
|             } | ||||
|             set | ||||
|             else | ||||
|             { | ||||
|                 if (value == null) | ||||
|                 { | ||||
|                     AttributesDictionary = null; | ||||
|                 } | ||||
|                 else | ||||
|                 { | ||||
|                     //var builder = new SerializerBuilder(); | ||||
|                     //var serializer = builder | ||||
|                     //    .WithNamingConvention(new PascalCaseNamingConvention()) | ||||
|                     //    .Build(); | ||||
|                     AttributesDictionary = _Serializer.Serialize(value); | ||||
|                 } | ||||
|                 //var builder = new SerializerBuilder(); | ||||
|                 //var serializer = builder | ||||
|                 //    .WithNamingConvention(new PascalCaseNamingConvention()) | ||||
|                 //    .Build(); | ||||
|                 AttributesDictionary = _Serializer.Serialize(Attributes); | ||||
|             } | ||||
|         }// = new OrderedDictionary(); | ||||
|         } | ||||
|         public void LoadAttributes() | ||||
|         { | ||||
|             Attributes = GetAttributes(); | ||||
|         } | ||||
| 
 | ||||
|         public OrderedDictionary GetAttributes() | ||||
|         { | ||||
|             if (string.IsNullOrEmpty(AttributesDictionary)) | ||||
|             { | ||||
|                 return new OrderedDictionary(); | ||||
|             } | ||||
|             else | ||||
|             { | ||||
|                 return _Deserializer.Deserialize<OrderedDictionary>(AttributesDictionary); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         public virtual OrderedDictionary AttributesKeyValue | ||||
|         { | ||||
|  | @ -432,6 +449,7 @@ namespace AideDeJeuLib | |||
|                 { | ||||
|                     this.Attributes.Remove(name); | ||||
|                 } | ||||
|                 SaveAttributes(); | ||||
|             } | ||||
|         } | ||||
|         public virtual void SetAttribute(string name, string value) | ||||
|  | @ -451,10 +469,12 @@ namespace AideDeJeuLib | |||
|                 { | ||||
|                     this.Attributes[name] = value; | ||||
|                 } | ||||
|                 SaveAttributes(); | ||||
|             } | ||||
|         } | ||||
|         public virtual string GetAttribute(string name) | ||||
|         { | ||||
|             LoadAttributes(); | ||||
|             if (this.Attributes.Contains(name)) | ||||
|             { | ||||
|                 return this.Attributes[name].ToString(); | ||||
|  |  | |||
|  | @ -39,14 +39,14 @@ namespace AideDeJeu.ViewModels.PlayerCharacter | |||
|             { | ||||
|                 if (SubRace == null) | ||||
|                 { | ||||
|                     return Race.Attributes; | ||||
|                     return Race.GetAttributes(); | ||||
|                 } | ||||
|                 var dico = new OrderedDictionary(); | ||||
|                 foreach (DictionaryEntry attr in Race.Attributes) | ||||
|                 foreach (DictionaryEntry attr in Race.GetAttributes()) | ||||
|                 { | ||||
|                     dico[attr.Key] = attr.Value; | ||||
|                 } | ||||
|                 foreach (DictionaryEntry attr in SubRace.Attributes) | ||||
|                 foreach (DictionaryEntry attr in SubRace.GetAttributes()) | ||||
|                 { | ||||
|                     dico[attr.Key] = attr.Value; | ||||
|                 } | ||||
|  |  | |||
|  | @ -475,7 +475,8 @@ namespace AideDeJeu.ViewModels | |||
|                         } | ||||
|                         else | ||||
|                         { | ||||
|                             item.Attributes[attribute.Key] = attribute.Value; | ||||
|                             item.SetAttribute(attribute.Key, attribute.Value); | ||||
|                             //item.Attributes[attribute.Key] = attribute.Value; | ||||
|                         } | ||||
|                     } | ||||
|                     return item; | ||||
|  |  | |||
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	 Yan Maniez
						Yan Maniez