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	Spells nouvelle formule
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					 6 changed files with 4369 additions and 3631 deletions
				
			
		|  | @ -15,7 +15,7 @@ namespace AideDeJeuLib | ||||||
|         public string Level { get; set; } |         public string Level { get; set; } | ||||||
|         public string Type { get; set; } |         public string Type { get; set; } | ||||||
|         public string Concentration { get; set; } |         public string Concentration { get; set; } | ||||||
|         public string Rituel { get; set; } |         public string Ritual { get; set; } | ||||||
|         public string CastingTime { get; set; } |         public string CastingTime { get; set; } | ||||||
|         public string Range { get; set; } |         public string Range { get; set; } | ||||||
|         public string Components { get; set; } |         public string Components { get; set; } | ||||||
|  |  | ||||||
|  | @ -17,13 +17,13 @@ namespace AideDeJeuLib | ||||||
|             { |             { | ||||||
|                 if (int.Parse(Level) > 0) |                 if (int.Parse(Level) > 0) | ||||||
|                 { |                 { | ||||||
|                     if (string.IsNullOrEmpty(Rituel)) |                     if (string.IsNullOrEmpty(Ritual)) | ||||||
|                     { |                     { | ||||||
|                         return $"{Type} de niveau {Level}"; |                         return $"{Type} de niveau {Level}"; | ||||||
|                     } |                     } | ||||||
|                     else |                     else | ||||||
|                     { |                     { | ||||||
|                         return $"{Type} de niveau {Level} {Rituel}"; |                         return $"{Type} de niveau {Level} {Ritual}"; | ||||||
|                     } |                     } | ||||||
|                 } |                 } | ||||||
|                 else |                 else | ||||||
|  | @ -37,7 +37,7 @@ namespace AideDeJeuLib | ||||||
|                 var match = re.Match(value); |                 var match = re.Match(value); | ||||||
|                 this.Type = match.Groups["type"].Value; |                 this.Type = match.Groups["type"].Value; | ||||||
|                 this.Level = match.Groups["level"].Value; |                 this.Level = match.Groups["level"].Value; | ||||||
|                 this.Rituel = match.Groups["rituel"].Value; |                 this.Ritual = match.Groups["rituel"].Value; | ||||||
|                 if (string.IsNullOrEmpty(this.Type)) |                 if (string.IsNullOrEmpty(this.Type)) | ||||||
|                 { |                 { | ||||||
|                     re = new Regex("(?<type>.*), (?<level>tour de magie)"); |                     re = new Regex("(?<type>.*), (?<level>tour de magie)"); | ||||||
|  | @ -46,7 +46,7 @@ namespace AideDeJeuLib | ||||||
|                     { |                     { | ||||||
|                         this.Type = match.Groups["type"].Value; |                         this.Type = match.Groups["type"].Value; | ||||||
|                         this.Level = "0"; // match.Groups["level"].Value; |                         this.Level = "0"; // match.Groups["level"].Value; | ||||||
|                         this.Rituel = match.Groups["rituel"].Value; |                         this.Ritual = match.Groups["rituel"].Value; | ||||||
|                     } |                     } | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|  |  | ||||||
|  | @ -13,13 +13,13 @@ namespace AideDeJeuLib | ||||||
|         { |         { | ||||||
|             get |             get | ||||||
|             { |             { | ||||||
|                 if (string.IsNullOrEmpty(Rituel)) |                 if (string.IsNullOrEmpty(Ritual)) | ||||||
|                 { |                 { | ||||||
|                     return $"Level {Level} - {Type}"; |                     return $"Level {Level} - {Type}"; | ||||||
|                 } |                 } | ||||||
|                 else |                 else | ||||||
|                 { |                 { | ||||||
|                     return $"Level {Level} - {Type} {Rituel}"; |                     return $"Level {Level} - {Type} {Ritual}"; | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|             set |             set | ||||||
|  | @ -28,7 +28,7 @@ namespace AideDeJeuLib | ||||||
|                 var match = re.Match(value); |                 var match = re.Match(value); | ||||||
|                 this.Type = match.Groups["type"].Value; |                 this.Type = match.Groups["type"].Value; | ||||||
|                 this.Level = match.Groups["level"].Value; |                 this.Level = match.Groups["level"].Value; | ||||||
|                 this.Rituel = match.Groups["rituel"].Value; |                 this.Ritual = match.Groups["rituel"].Value; | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -28,6 +28,22 @@ namespace AideDeJeu.Tools | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     public class LevelComparer : Comparer<string> | ||||||
|  |     { | ||||||
|  |         public override int Compare(string x, string y) | ||||||
|  |         { | ||||||
|  |             if (string.IsNullOrEmpty(x) && string.IsNullOrEmpty(y)) return 0; | ||||||
|  |             if (string.IsNullOrEmpty(x)) return 1; | ||||||
|  |             if (string.IsNullOrEmpty(y)) return -1; | ||||||
|  | 
 | ||||||
|  |             int ix = 0; | ||||||
|  |             int.TryParse(x, out ix); | ||||||
|  |             int iy = 0; | ||||||
|  |             int.TryParse(y, out iy); | ||||||
|  |             return ix - iy; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     public class PriceComparer : Comparer<string> |     public class PriceComparer : Comparer<string> | ||||||
|     { |     { | ||||||
|         int ToCopperPieces(string price) |         int ToCopperPieces(string price) | ||||||
|  |  | ||||||
|  | @ -179,6 +179,7 @@ namespace AideDeJeu.ViewModels | ||||||
|         { |         { | ||||||
|             return await Task.Run(() => |             return await Task.Run(() => | ||||||
|             { |             { | ||||||
|  |                 var levelComparer = new LevelComparer(); | ||||||
|                 var classe = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Class).SelectedKey ?? ""; |                 var classe = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.Class).SelectedKey ?? ""; | ||||||
|                 var niveauMin = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MinLevel).SelectedKey ?? "0"; |                 var niveauMin = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MinLevel).SelectedKey ?? "0"; | ||||||
|                 var niveauMax = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MaxLevel).SelectedKey ?? "9"; |                 var niveauMax = Filters.SingleOrDefault(filter => filter.Key == FilterKeys.MaxLevel).SelectedKey ?? "9"; | ||||||
|  | @ -189,12 +190,13 @@ namespace AideDeJeu.ViewModels | ||||||
|                 return items.Where(item => |                 return items.Where(item => | ||||||
|                 { |                 { | ||||||
|                     var spell = item as Spell; |                     var spell = item as Spell; | ||||||
|                     return (int.Parse(spell.Level) >= int.Parse(niveauMin)) && |                     return | ||||||
|                         (int.Parse(spell.Level) <= int.Parse(niveauMax)) && |                         levelComparer.Compare(spell.Level, niveauMin) >= 0 && | ||||||
|  |                         levelComparer.Compare(spell.Level, niveauMax) <= 0 && | ||||||
|                         spell.Type.ToLower().Contains(ecole.ToLower()) && |                         spell.Type.ToLower().Contains(ecole.ToLower()) && | ||||||
|                         spell.Source.Contains(source) && |                         (spell.Source != null && spell.Source.Contains(source)) && | ||||||
|                         spell.Classes.Contains(classe) && |                         (spell.Classes != null && spell.Classes.Contains(classe)) && | ||||||
|                         (spell.Rituel == null || spell.Rituel.Contains(rituel)) && |                         (spell.Ritual != null && spell.Ritual.Contains(rituel)) && | ||||||
|                         ( |                         ( | ||||||
|                             (Helpers.RemoveDiacritics(spell.Name).ToLower().Contains(Helpers.RemoveDiacritics(SearchText ?? string.Empty).ToLower())) || |                             (Helpers.RemoveDiacritics(spell.Name).ToLower().Contains(Helpers.RemoveDiacritics(SearchText ?? string.Empty).ToLower())) || | ||||||
|                             (Helpers.RemoveDiacritics(spell.AltNameText ?? string.Empty).ToLower().Contains(Helpers.RemoveDiacritics(SearchText ?? string.Empty).ToLower())) |                             (Helpers.RemoveDiacritics(spell.AltNameText ?? string.Empty).ToLower().Contains(Helpers.RemoveDiacritics(SearchText ?? string.Empty).ToLower())) | ||||||
|  | @ -262,7 +264,7 @@ namespace AideDeJeu.ViewModels | ||||||
|         public override List<KeyValuePair<string, string>> Rituels { get; } = new List<KeyValuePair<string, string>>() |         public override List<KeyValuePair<string, string>> Rituels { get; } = new List<KeyValuePair<string, string>>() | ||||||
|         { |         { | ||||||
|             new KeyValuePair<string, string>("", "Tous"), |             new KeyValuePair<string, string>("", "Tous"), | ||||||
|             new KeyValuePair<string, string>("(rituel)", "Rituel"), |             new KeyValuePair<string, string>("rituel", "Rituel"), | ||||||
|         }; |         }; | ||||||
| 
 | 
 | ||||||
|         public override List<KeyValuePair<string, string>> Sources { get; } = new List<KeyValuePair<string, string>>() |         public override List<KeyValuePair<string, string>> Sources { get; } = new List<KeyValuePair<string, string>>() | ||||||
|  | @ -374,7 +376,7 @@ namespace AideDeJeu.ViewModels | ||||||
|         public override List<KeyValuePair<string, string>> Rituels { get; } = new List<KeyValuePair<string, string>>() |         public override List<KeyValuePair<string, string>> Rituels { get; } = new List<KeyValuePair<string, string>>() | ||||||
|         { |         { | ||||||
|             new KeyValuePair<string, string>("", "Tous"), |             new KeyValuePair<string, string>("", "Tous"), | ||||||
|             new KeyValuePair<string, string>("(rituel)", "Rituel"), |             new KeyValuePair<string, string>("rituel", "Rituel"), | ||||||
|         }; |         }; | ||||||
| 
 | 
 | ||||||
|         public override List<KeyValuePair<string, string>> Sources { get; } = new List<KeyValuePair<string, string>>() |         public override List<KeyValuePair<string, string>> Sources { get; } = new List<KeyValuePair<string, string>>() | ||||||
|  |  | ||||||
							
								
								
									
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	 Yan Maniez
						Yan Maniez