1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-29 14:35:45 +00:00
This commit is contained in:
Yan Maniez 2019-07-28 00:45:32 +02:00
parent 943168e40f
commit f0d2fcd3aa

View file

@ -83,17 +83,19 @@ namespace AideDeJeu.Views
bars = new List<Bar>(sizei * sizej);
//DrawRolls(diceRolls, sumx, 0, 1);
for (int i = 0; i < sizei; i ++)
for (int j = 0; j < sizej; j++)
{
for (int j = 0; j < sizej; j ++)
for (int i = 0; i < sizei; i ++)
{
var boxNode = plotNode.CreateChild();
boxNode.Position = new Vector3(sizei / 2f - (float)i * 1.5f, 0, sizej / 2f - (float)j * 1.5f);
var bar = new Bar(new Color(RandomHelper.NextRandom(), RandomHelper.NextRandom(), RandomHelper.NextRandom(), 0.9f));
boxNode.AddComponent(bar);
//bar.SetValueWithAnimation((Math.Abs(i) + Math.Abs(j) + 1) / 2f);
IDice dice = new Dice();
var diceResult = dice.Roll("3d6", new RandomDieRoller());
var boxNode = plotNode.CreateChild();
boxNode.Position = new Vector3(sizei / 2f - (float)i * 1.5f, 0, sizej / 2f - (float)j * 1.5f);
//var bar = new Bar(new Color(RandomHelper.NextRandom(), RandomHelper.NextRandom(), RandomHelper.NextRandom(), 0.9f));
var bar = new Bar(new Color(1f - (((float)diceResult.Value - 3f) / 15f), (((float)diceResult.Value - 3f) / 15f), 0, 0.9f));
boxNode.AddComponent(bar);
//bar.SetValueWithAnimation((Math.Abs(i) + Math.Abs(j) + 1) / 2f);
bar.SetValueWithAnimation(diceResult.Value);
//bar.SetValueWithAnimation(diceRolls[idice + 3] / 10);
bars.Add(bar);