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mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-30 06:56:10 +00:00
This commit is contained in:
Yan Maniez 2019-04-19 15:24:18 +02:00
parent 9bdd734df3
commit fba536500f
1659 changed files with 7951 additions and 7153 deletions

View file

@ -6,27 +6,37 @@ namespace AideDeJeuLib
public class ClassEvolutionItem : Item public class ClassEvolutionItem : Item
{ {
public string Table { get; set; } public string Table { get; set; }
public List<string> BindableTable public string[,] BindableTable
{ {
get get
{ {
return ExtractSimpleTable(Table); return ExtractSimpleTable(Table);
} }
} }
public List<string> ExtractSimpleTable(string table) public string[,] ExtractSimpleTable(string table)
{ {
var lines = table.Split('\n'); var rows = table.Split('\n');
var result = new List<string>(); var countRows = rows.Count(r => r.StartsWith("|"));
foreach (var line in lines.Skip(2)) var countCols = rows.FirstOrDefault().Count(c => c == '|') - 1;
var matrix = new string[countCols, countRows];
var y = 0;
foreach (var row in rows)
{ {
if (line.StartsWith("|")) var x = 0;
if (row.StartsWith("|"))
{ {
var cols = line.Split('|'); var allcols = row.Split('|');
var text = cols[2].Replace("<!--br-->", " ").Replace(" ", " "); var cols = allcols.Skip(1).Take(allcols.Length - 2);
result.Add(text); foreach (var col in cols)
{
var text = col.Replace("<!--br-->", " ").Replace(" ", " ");
matrix[x, y] = text;
x++;
}
} }
y++;
} }
return result; return matrix;
} }
} }

View file

@ -33,21 +33,46 @@ namespace AideDeJeu.ViewModels.PlayerCharacter
public string Description { get { return Class?.Description; } } public string Description { get { return Class?.Description; } }
public string Markdown { get { return Class?.Markdown; } } public string Markdown { get { return Class?.Markdown; } }
private List<ClassFeatureItem> _LeveledFeatures = null;
public List<ClassFeatureItem> LeveledFeatures public List<ClassFeatureItem> LeveledFeatures
{ {
get get
{ {
var table = Evolution.ExtractSimpleTable(Evolution.Table); return _LeveledFeatures;
var feats = table[1]; }
var leveledFeats = new List<ClassFeatureItem>(); set
foreach(var feature in Features) {
SetProperty(ref _LeveledFeatures, value);
}
}
public int ColumnIndex(string[,] table, string columnName)
{
for (var c = 0; c < table.GetLength(0); c++)
{
if(table[c, 0] == columnName)
{ {
if(feats.Contains(feature.Name)) return c;
}
}
return -1;
}
public void InitLeveledFeatures()
{
if (Evolution != null)
{
var table = Evolution.ExtractSimpleTable(Evolution.Table);
var feats = table[ColumnIndex(table, "Aptitudes"), 2];
var leveledFeats = new List<ClassFeatureItem>();
foreach (var feature in Features)
{
if (feats.Contains(feature.Id))
{ {
leveledFeats.Add(feature); leveledFeats.Add(feature);
} }
} }
return leveledFeats; LeveledFeatures = leveledFeats;
} }
} }
@ -60,6 +85,7 @@ namespace AideDeJeu.ViewModels.PlayerCharacter
Equipment = await context.ClassEquipments.Where(c => c.ParentLink == Class.Id).FirstOrDefaultAsync(); Equipment = await context.ClassEquipments.Where(c => c.ParentLink == Class.Id).FirstOrDefaultAsync();
Evolution = await context.ClassEvolutions.Where(c => c.ParentLink == Class.Id).FirstOrDefaultAsync(); Evolution = await context.ClassEvolutions.Where(c => c.ParentLink == Class.Id).FirstOrDefaultAsync();
Features = await context.ClassFeatures.Where(c => c.ParentLink == Class.Id).ToListAsync(); Features = await context.ClassFeatures.Where(c => c.ParentLink == Class.Id).ToListAsync();
InitLeveledFeatures();
} }
} }
} }

View file

@ -213,6 +213,49 @@ namespace AideDeJeu.ViewModels
} }
} }
class Matrix
{
private Dictionary<string, Object> Data = new Dictionary<string, object>();
public object this[int x, int y]
{
get
{
string key = this.GetKey(x, y);
return Data.ContainsKey(key) ? Data[key] : null;
}
set
{
string key = this.GetKey(x, y);
if (value == null)
Data.Remove(key);
else
Data[key] = value;
}
}
private string GetKey(int x, int y)
{
return String.Join(",", new[] { x, y });
}
}
public void ParseItemProperties(string source, Item item, Markdig.Extensions.Tables.Table table)
{
Markdig.Extensions.Tables.TableRow firstRow = table.FirstOrDefault() as Markdig.Extensions.Tables.TableRow;
var matrix = new string[firstRow.Count, table.Count];
int y = 0;
foreach (Markdig.Extensions.Tables.TableRow row in table)
{
int x = 0;
foreach (Markdig.Extensions.Tables.TableCell col in row)
{
ParseItemProperties(source, item, col);
matrix[x, y] = col.ToMarkdownString();
x++;
}
y++;
}
Debug.WriteLine(matrix);
}
public void ParseItemProperties(string source, Item item, ContainerBlock blocks) public void ParseItemProperties(string source, Item item, ContainerBlock blocks)
{ {
foreach (var block in blocks) foreach (var block in blocks)

View file

@ -85,9 +85,22 @@
<views:ItemView BindingContext="{Binding}" Name="#### Jets de sauvegarde" Description="{Binding SelectedPlayerCharacter.Class.Proficiencies.SavingThrows}" /> <views:ItemView BindingContext="{Binding}" Name="#### Jets de sauvegarde" Description="{Binding SelectedPlayerCharacter.Class.Proficiencies.SavingThrows}" />
<views:ItemView BindingContext="{Binding}" Name="#### Compétences" Description="{Binding SelectedPlayerCharacter.Class.Proficiencies.Skills}" /> <views:ItemView BindingContext="{Binding}" Name="#### Compétences" Description="{Binding SelectedPlayerCharacter.Class.Proficiencies.Skills}" />
<views:ItemView BindingContext="{Binding}" Name="#### Équipement" Description="{Binding SelectedPlayerCharacter.Class.Equipment.Description}" />
<StackLayout BindableLayout.ItemsSource="{Binding SelectedPlayerCharacter.Class.LeveledFeatures}">
<BindableLayout.ItemTemplate>
<DataTemplate>
<StackLayout>
<views:ItemView BindingContext="{Binding}" Name="{Binding Name, StringFormat='#### {0}'}" Description="{Binding Description}" />
</StackLayout>
</DataTemplate>
</BindableLayout.ItemTemplate>
</StackLayout>
</StackLayout> </StackLayout>
</Frame> </Frame>
<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.Class.Markdown}" />
<!--<mdview:MarkdownView Theme="{StaticResource MonsterMarkdownTheme}" Markdown="{Binding SelectedPlayerCharacter.Class.Markdown}" />-->
</StackLayout> </StackLayout>
</ScrollView> </ScrollView>
</ContentPage> </ContentPage>

View file

@ -3,13 +3,13 @@
FullName: Aasimar FullName: Aasimar
WisdomBonus: 1 WisdomBonus: 1
CharismaBonus: 2 CharismaBonus: 2
AbilityScoreIncrease: Votre valeur de [Charisme](hd_abilities_charisma.md) augmente de 2 et votre valeur de [Sagesse](hd_abilities_wisdom.md) de 1.
Age: Les aasimars vieillissent à un rythme comparable à celui des humains. Leur espérance de vie est cependant supérieure, et ils peuvent dépasser les 120 ans. Age: Les aasimars vieillissent à un rythme comparable à celui des humains. Leur espérance de vie est cependant supérieure, et ils peuvent dépasser les 120 ans.
Alignment: L'ascendance céleste des aasimars influe souvent sur leur alignement. Les alignements Loyal et Bon sont communs chez eux. Cependant, il n'est pas rare que certains se rebellent contre leur propre nature et tendent vers un alignement Chaotique. Alignment: L'ascendance céleste des aasimars influe souvent sur leur alignement. Les alignements Loyal et Bon sont communs chez eux. Cependant, il n'est pas rare que certains se rebellent contre leur propre nature et tendent vers un alignement Chaotique.
Size: Les aasimars sont d'une taille et d'une corpulence comparable aux humains. Ils sont de taille moyenne. Size: Les aasimars sont d'une taille et d'une corpulence comparable aux humains. Ils sont de taille moyenne.
Speed: Votre vitesse au sol de base est de 9 mètres. Speed: Votre vitesse au sol de base est de 9 mètres.
Darkvision: Grâce à votre ascendance céleste, vous avez hérité d'une vision supérieure dans l'obscurité et dans la lumière faible. Dans un rayon de 18 mètres, vous pouvez voir dans une zone de lumière faible comme s'il s'agissait d'une lumière vive et dans l'obscurité comme s'il s'agissait d'une lumière faible. Par contre, vous ne distinguez pas les couleurs dans l'obscurité, seulement des nuances de gris. Darkvision: Grâce à votre ascendance céleste, vous avez hérité d'une vision supérieure dans l'obscurité et dans la lumière faible. Dans un rayon de 18 mètres, vous pouvez voir dans une zone de lumière faible comme s'il s'agissait d'une lumière vive et dans l'obscurité comme s'il s'agissait d'une lumière faible. Par contre, vous ne distinguez pas les couleurs dans l'obscurité, seulement des nuances de gris.
Languages: Vous pouvez lire, écrire et parler le commun, ainsi que le céleste. Languages: Vous pouvez lire, écrire et parler le commun, ainsi que le céleste.
AbilityScoreIncrease: Votre valeur de [Charisme](hd_abilities_charisma.md) augmente de 2 et votre valeur de [Sagesse](hd_abilities_wisdom.md) de 1.
Id: aasimar_hd.md#aasimar Id: aasimar_hd.md#aasimar
RootId: aasimar_hd.md RootId: aasimar_hd.md
ParentLink: races_hd.md#races ParentLink: races_hd.md#races

View file

@ -1,13 +1,13 @@
--- ---
!Items !Items
Name: Utiliser les caractéristiques
AltName: Using Ability Scores (SRD p76)
Source: (MDR p258)
Id: abilities_hd.md#utiliser-les-caractéristiques Id: abilities_hd.md#utiliser-les-caractéristiques
RootId: abilities_hd.md RootId: abilities_hd.md
ParentLink: index.md ParentLink: index.md
Name: Utiliser les caractéristiques
ParentName: Manuel des règles ParentName: Manuel des règles
NameLevel: 1 NameLevel: 1
AltName: Using Ability Scores (SRD p76)
Source: (MDR p258)
Attributes: Attributes:
ParentNameLink: '[Manuel des règles](index.md)' ParentNameLink: '[Manuel des règles](index.md)'
Markdown: >+ Markdown: >+

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Avantage et désavantage
Id: abilities_hd.md#avantage-et-désavantage Id: abilities_hd.md#avantage-et-désavantage
ParentLink: abilities_hd.md#utiliser-les-caractéristiques ParentLink: abilities_hd.md#utiliser-les-caractéristiques
Name: Avantage et désavantage
ParentName: Utiliser les caractéristiques ParentName: Utiliser les caractéristiques
NameLevel: 1 NameLevel: 1
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Bonus de maîtrise
Id: abilities_hd.md#bonus-de-maîtrise Id: abilities_hd.md#bonus-de-maîtrise
ParentLink: abilities_hd.md#utiliser-les-caractéristiques ParentLink: abilities_hd.md#utiliser-les-caractéristiques
Name: Bonus de maîtrise
ParentName: Utiliser les caractéristiques ParentName: Utiliser les caractéristiques
NameLevel: 1 NameLevel: 1
Attributes: Attributes:

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@ -1,13 +1,13 @@
--- ---
!Items !Items
Name: Charisme
AltName: Charisma (SRD p82)
Source: (MDR p265)
Id: abilities_charisma_hd.md#charisme Id: abilities_charisma_hd.md#charisme
RootId: abilities_charisma_hd.md RootId: abilities_charisma_hd.md
ParentLink: abilities_hd.md ParentLink: abilities_hd.md
Name: Charisme
ParentName: Caractéristiques ParentName: Caractéristiques
NameLevel: 1 NameLevel: 1
AltName: Charisma (SRD p82)
Source: (MDR p265)
Attributes: Attributes:
ParentNameLink: '[Caractéristiques](hd_abilities.md)' ParentNameLink: '[Caractéristiques](hd_abilities.md)'
Markdown: >+ Markdown: >+

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Autres tests de Charisme
Id: abilities_charisma_hd.md#autres-tests-de-charisme Id: abilities_charisma_hd.md#autres-tests-de-charisme
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Autres tests de Charisme
ParentName: Charisme ParentName: Charisme
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Caractéristique d'incantation
Id: abilities_charisma_hd.md#caractéristique-dincantation Id: abilities_charisma_hd.md#caractéristique-dincantation
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Caractéristique d'incantation
ParentName: Charisme ParentName: Charisme
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Intimidation
Id: abilities_charisma_hd.md#intimidation Id: abilities_charisma_hd.md#intimidation
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Intimidation
ParentName: Charisme ParentName: Charisme
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Persuasion
Id: abilities_charisma_hd.md#persuasion Id: abilities_charisma_hd.md#persuasion
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Persuasion
ParentName: Charisme ParentName: Charisme
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Représentation
Id: abilities_charisma_hd.md#représentation Id: abilities_charisma_hd.md#représentation
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Représentation
ParentName: Charisme ParentName: Charisme
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Supercherie
Id: abilities_charisma_hd.md#supercherie Id: abilities_charisma_hd.md#supercherie
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Supercherie
ParentName: Charisme ParentName: Charisme
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Tests de Charisme
Id: abilities_charisma_hd.md#tests-de-charisme Id: abilities_charisma_hd.md#tests-de-charisme
ParentLink: abilities_charisma_hd.md#charisme ParentLink: abilities_charisma_hd.md#charisme
Name: Tests de Charisme
ParentName: Charisme ParentName: Charisme
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Compétences
Id: abilities_hd.md#compétences Id: abilities_hd.md#compétences
ParentLink: abilities_hd.md#utiliser-les-caractéristiques ParentLink: abilities_hd.md#utiliser-les-caractéristiques
Name: Compétences
ParentName: Utiliser les caractéristiques ParentName: Utiliser les caractéristiques
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Points de vie
Id: abilities_constitution_hd.md#points-de-vie Id: abilities_constitution_hd.md#points-de-vie
ParentLink: abilities_constitution_hd.md#constitution ParentLink: abilities_constitution_hd.md#constitution
Name: Points de vie
ParentName: Constitution ParentName: Constitution
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Tests de Constitution
Id: abilities_constitution_hd.md#tests-de-constitution Id: abilities_constitution_hd.md#tests-de-constitution
ParentLink: abilities_constitution_hd.md#constitution ParentLink: abilities_constitution_hd.md#constitution
Name: Tests de Constitution
ParentName: Constitution ParentName: Constitution
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,13 +1,13 @@
--- ---
!Items !Items
Name: Dextérité
AltName: Dexterity (SRD p80)
Source: (MDR p263)
Id: abilities_dexterity_hd.md#dextérité Id: abilities_dexterity_hd.md#dextérité
RootId: abilities_dexterity_hd.md RootId: abilities_dexterity_hd.md
ParentLink: abilities_hd.md ParentLink: abilities_hd.md
Name: Dextérité
ParentName: Caractéristiques ParentName: Caractéristiques
NameLevel: 1 NameLevel: 1
AltName: Dexterity (SRD p80)
Source: (MDR p263)
Attributes: Attributes:
ParentNameLink: '[Caractéristiques](hd_abilities.md)' ParentNameLink: '[Caractéristiques](hd_abilities.md)'
Markdown: >+ Markdown: >+

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Acrobaties
Id: abilities_dexterity_hd.md#acrobaties Id: abilities_dexterity_hd.md#acrobaties
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Acrobaties
ParentName: Dextérité ParentName: Dextérité
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Autres tests de Dextérité
Id: abilities_dexterity_hd.md#autres-tests-de-dextérité Id: abilities_dexterity_hd.md#autres-tests-de-dextérité
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Autres tests de Dextérité
ParentName: Dextérité ParentName: Dextérité
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Classe d'armure
Id: abilities_dexterity_hd.md#classe-darmure Id: abilities_dexterity_hd.md#classe-darmure
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Classe d'armure
ParentName: Dextérité ParentName: Dextérité
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Discrétion
Id: abilities_dexterity_hd.md#discrétion Id: abilities_dexterity_hd.md#discrétion
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Discrétion
ParentName: Dextérité ParentName: Dextérité
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Escamotage
Id: abilities_dexterity_hd.md#escamotage Id: abilities_dexterity_hd.md#escamotage
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Escamotage
ParentName: Dextérité ParentName: Dextérité
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Initiative
Id: abilities_dexterity_hd.md#initiative Id: abilities_dexterity_hd.md#initiative
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Initiative
ParentName: Dextérité ParentName: Dextérité
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Jets d'attaque et de dégâts
Id: abilities_dexterity_hd.md#jets-dattaque-et-de-dégâts Id: abilities_dexterity_hd.md#jets-dattaque-et-de-dégâts
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Jets d'attaque et de dégâts
ParentName: Dextérité ParentName: Dextérité
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Perception passive
Id: abilities_dexterity_hd.md#perception-passive Id: abilities_dexterity_hd.md#perception-passive
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Perception passive
ParentName: Dextérité ParentName: Dextérité
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Que pouvez-vous voir ?
Id: abilities_dexterity_hd.md#que-pouvez-vous-voir-? Id: abilities_dexterity_hd.md#que-pouvez-vous-voir-?
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Que pouvez-vous voir ?
ParentName: Dextérité ParentName: Dextérité
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Se cacher
Id: abilities_dexterity_hd.md#se-cacher Id: abilities_dexterity_hd.md#se-cacher
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Se cacher
ParentName: Dextérité ParentName: Dextérité
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Tests de Dextérité
Id: abilities_dexterity_hd.md#tests-de-dextérité Id: abilities_dexterity_hd.md#tests-de-dextérité
ParentLink: abilities_dexterity_hd.md#dextérité ParentLink: abilities_dexterity_hd.md#dextérité
Name: Tests de Dextérité
ParentName: Dextérité ParentName: Dextérité
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Arcanes
Id: abilities_intelligence_hd.md#arcanes Id: abilities_intelligence_hd.md#arcanes
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Arcanes
ParentName: Intelligence ParentName: Intelligence
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Autres tests d'Intelligence
Id: abilities_intelligence_hd.md#autres-tests-dintelligence Id: abilities_intelligence_hd.md#autres-tests-dintelligence
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Autres tests d'Intelligence
ParentName: Intelligence ParentName: Intelligence
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Caractéristique d'incantation
Id: abilities_intelligence_hd.md#caractéristique-dincantation Id: abilities_intelligence_hd.md#caractéristique-dincantation
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Caractéristique d'incantation
ParentName: Intelligence ParentName: Intelligence
NameLevel: 2 NameLevel: 2
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Histoire
Id: abilities_intelligence_hd.md#histoire Id: abilities_intelligence_hd.md#histoire
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Histoire
ParentName: Intelligence ParentName: Intelligence
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Investigation
Id: abilities_intelligence_hd.md#investigation Id: abilities_intelligence_hd.md#investigation
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Investigation
ParentName: Intelligence ParentName: Intelligence
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Nature
Id: abilities_intelligence_hd.md#nature Id: abilities_intelligence_hd.md#nature
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Nature
ParentName: Intelligence ParentName: Intelligence
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Religion
Id: abilities_intelligence_hd.md#religion Id: abilities_intelligence_hd.md#religion
ParentLink: abilities_intelligence_hd.md#intelligence ParentLink: abilities_intelligence_hd.md#intelligence
Name: Religion
ParentName: Intelligence ParentName: Intelligence
NameLevel: 3 NameLevel: 3
Attributes: Attributes:

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@ -1,8 +1,8 @@
--- ---
!GenericItem !GenericItem
Name: Tests d'Intelligence
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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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Markdown: >+ Markdown: >+

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Markdown: >+ Markdown: >+

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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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Markdown: >+ Markdown: >+

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--- ---
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Markdown: >+ Markdown: >+

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Markdown: >+ Markdown: >+

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