--- !MonsterVO Type: beast Size: Medium Alignment: unaligned ArmorClass: 11 (natural armor) HitPoints: 11 (2d8 + 2) Speed: 40 ft. Strength: 13 (+1) Dexterity: 11 (+0) Constitution: 12 (+1) Intelligence: ' 2 (-4)' Wisdom: ' 9 (-1)' Charisma: ' 5 (-3)' Senses: passive Perception 9 Languages: '-' Challenge: 1/4 (50 XP) Id: monsters_vo.md#boar ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Boar ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Sanglier](hd_monsters_sanglier.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Boar - CEO: [Sanglier](hd_monsters_sanglier.md) -  Medium beast, unaligned - **Armor Class** 11 (natural armor) - **Hit Points** 11 (2d8 + 2) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |13 (+1)|11 (+0)|12 (+1)| 2 (-4)| 9 (-1)| 5 (-3)| - **Senses** passive Perception 9 - **Languages** - - **Challenge** 1/4 (50 XP) ## Special Features **_Charge_**. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. **_Relentless (Recharges after a Short or Long Rest)_**. If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. ## Actions **_Tusk_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 4 (1d6 + 1) slashing damage.