--- !MonsterVO Type: undead Size: Medium Alignment: chaotic evil ArmorClass: 12 HitPoints: 22 (5d8) Speed: 30 ft. Strength: 13 (+1) Dexterity: 15 (+2) Constitution: 10 (+0) Intelligence: ' 7 (-2)' Wisdom: 10 (+0) Charisma: ' 6 (-2)' DamageImmunities: poison ConditionImmunities: charmed, exhaustion, poisoned Senses: darkvision 60 ft., passive Perception 10 Languages: Common Challenge: 1 (200 XP) Id: monsters_vo.md#ghoul ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Ghoul ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Goule](hd_monsters_goule.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Ghoul - CEO: [Goule](hd_monsters_goule.md) -  Medium undead, chaotic evil - **Armor Class** 12 - **Hit Points** 22 (5d8) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |13 (+1)|15 (+2)|10 (+0)| 7 (-2)|10 (+0)| 6 (-2)| - **Senses** darkvision 60 ft., passive Perception 10 - **Languages** Common - **Challenge** 1 (200 XP) - **Damage Immunities** poison - **Condition Immunities** charmed, exhaustion, poisoned ## Special Features **_Bite_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. _Hit_: 9 (2d6 + 2) piercing damage. **_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.