--- !MonsterVO Type: humanoid (goblinoid) Size: Small Alignment: neutral evil ArmorClass: 15 (leather armor, shield) HitPoints: 7 (2d6) Speed: 30 ft. Strength: ' 8 (-1)' Dexterity: 14 (+2) Constitution: 10 (+0) Intelligence: 10 (+0) Wisdom: ' 8 (-1)' Charisma: ' 8 (-1)' Skills: Stealth +6 Senses: darkvision 60 ft., passive Perception 9 Languages: Common, Goblin Challenge: 1/4 (50 XP) Id: monsters_vo.md#goblin ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Goblin ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Gobelin](hd_monsters_gobelin.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Goblin - CEO: [Gobelin](hd_monsters_gobelin.md) -  Small humanoid (goblinoid), neutral evil - **Armor Class** 15 (leather armor, shield) - **Hit Points** 7 (2d6) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| | 8 (-1)|14 (+2)|10 (+0)|10 (+0)| 8 (-1)| 8 (-1)| - **Skills** Stealth +6 - **Senses** darkvision 60 ft., passive Perception 9 - **Languages** Common, Goblin - **Challenge** 1/4 (50 XP) ## Special Features **_Nimble Escape_**. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ## Actions **_Scimitar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) slashing damage. **_Shortbow_**. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. _Hit_: 5 (1d6 + 2) piercing damage.