--- !MonsterVO Type: beast Size: Small Alignment: unaligned ArmorClass: 12 HitPoints: 3 (1d6) Speed: 40 ft. Strength: ' 8 (-1)' Dexterity: 15 (+2) Constitution: 11 (+0) Intelligence: ' 3 (-4)' Wisdom: 12 (+1) Charisma: ' 6 (-2)' Skills: Perception +3 Senses: passive Perception 13 Languages: '-' Challenge: 0 (10 XP) Id: monsters_vo.md#jackal ParentLink: monsters_vo.md#monsters-npc-and-animals Name: Jackal ParentName: Monsters, NPC and Animals NameLevel: 1 AltName: '[Chacal](hd_monsters_chacal.md)' Attributes: {} --- > [Monsters, NPC and Animals](srd_monsters.md) --- # Jackal - CEO: [Chacal](hd_monsters_chacal.md) -  Small beast, unaligned - **Armor Class** 12 - **Hit Points** 3 (1d6) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| | 8 (-1)|15 (+2)|11 (+0)| 3 (-4)|12 (+1)| 6 (-2)| - **Skills** Perception +3 - **Senses** passive Perception 13 - **Languages** - - **Challenge** 0 (10 XP) ## Special Features **_Keen Hearing and Smell_**. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell. **_Pack Tactics_**. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Bite_**. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. _Hit_: 1 (1d4 - 1) piercing damage.